Player Matchup

Guan Yu
Guan Yu
Kingspace
Guan Yu
Level 158
God Stats
1W - 0L
1,835 SR
Queue Stats
19W - 16L
1,620 Elo+
Solo
Cernunnos
Cernunnos
SicariusMan
Cernunnos
Level 136
God Stats
2W - 0L
1,730 SR
Queue Stats
111W - 80L
1,649 Elo+
Party 2
Scylla
Scylla
SnipahX
Scylla
Level 105
God Stats
3W - 2L
1,150 SR
Queue Stats
135W - 116L
1,607 Elo+
Party 2
Tiamat
Tiamat
SpeakN0Evi1
Tiamat
Level 155
God Stats
2W - 3L
1,719 SR
Queue Stats
118W - 118L
1,668 Elo+
Party 2
Merlin
Merlin
The-Big-Pitus
Merlin
Level 155
God Stats
2W - 7L
1,235 SR
Queue Stats
245W - 258L
1,576 Elo+
Solo
Team Averages
Level 142
1,534 SR
1,624 Elo+

VS

Team Averages
Level 149
1,657 SR
1,596 Elo+
Hou Yi
Hou Yi
AnarchyXShadow
Hou Yi
Level 128
God Stats
0W - 1L
1,742 SR
Queue Stats
36W - 25L
1,581 Elo+
Party 1
Bastet
Bastet
Cutter254
Bastet
Level 157
God Stats
10W - 11L
1,661 SR
Queue Stats
562W - 591L
1,612 Elo+
Solo
Cthulhu
Cthulhu
bib m bop
Cthulhu
Level 144
God Stats
1W - 1L
1,614 SR
Queue Stats
6W - 11L
1,594 Elo+
Party 1
Medusa
Medusa
johanmasterG15
Medusa
Level 156
God Stats
6W - 5L
1,767 SR
Queue Stats
217W - 213L
1,580 Elo+
Solo
Yemoja
Yemoja
x Toxic JoKeR x
Yemoja
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kingspace
Guan Yu
19
4 / 4 / 11
12,336
726
8,775
24,970
36,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
SicariusMan
Cernunnos
19
3 / 4 / 10
11,442
673
23,257
19,650
9,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
SnipahX
Scylla
19
6 / 3 / 12
12,082
711
13,329
10,021
4,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
20
6 / 4 / 12
12,461
733
27,140
16,268
21,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 3 / 9
11,556
680
13,713
14,734
7,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 6
11,926
702
15,701
19,294
8,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Cutter254
Bastet
18
5 / 5 / 7
11,189
658
16,326
16,546
7,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
bib m bop
Cthulhu
19
2 / 3 / 13
11,071
651
16,675
22,629
27,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 7 / 6
10,723
631
12,562
17,153
6,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 2 / 15
11,738
690
14,682
17,042
20,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
65
21
Kills
18
18
Deaths
21
54
Assists
47
Player
Kills
Deaths
Assists
KDA
L
6
4
6
2.25
L
Bastet
Cutter254
Bastet
5
5
7
1.7
W
Guan Yu
Kingspace
Guan Yu
4
4
11
2.38
W
Cernunnos
SicariusMan
Cernunnos
3
4
10
2
W
Scylla
SnipahX
Scylla
6
3
12
4
W
Tiamat
6
4
12
3
W
2
3
9
2.17
L
Cthulhu
bib m bop
Cthulhu
2
3
13
2.83
L
4
7
6
1
L
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,214
Damage
75,946
85,643
Taken
92,664
79,442
Mitigated
70,346
43,557
Healing
41,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,701
5,980
444
3,565
19,294
8,746
2,546
12,195
7,099
0
40,849
L
Bastet
Cutter254
Bastet
16,326
3,959
3,498
2,127
16,546
7,334
537
10,751
5,795
0
20,600
W
Guan Yu
Kingspace
Guan Yu
8,775
1,265
13,829
8,861
24,970
36,290
96
5,615
19,355
0
13,673
W
Cernunnos
SicariusMan
Cernunnos
23,257
8,646
0
4,497
19,650
9,824
3,174
10,194
9,456
0
43,952
W
Scylla
SnipahX
Scylla
13,329
826
1,454
1,242
10,021
4,387
438
3,969
6,052
23,572
0
W
Tiamat
27,140
2,516
337
5,243
16,268
21,939
1,280
4,841
11,427
46,021
0
W
13,713
248
4,298
3,796
14,734
7,002
1,221
6,738
7,996
48,962
0
L
Cthulhu
bib m bop
Cthulhu
16,675
214
7,916
4,163
22,629
27,392
59
11,403
11,226
34,206
0
L
12,562
4,375
2,636
3,141
17,153
6,728
60
11,529
5,624
0
32,201
L
14,682
1,038
9,677
4,010
17,042
20,146
488
8,304
8,738
24,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,877
Gold Earned
56,647
230
Minions Killed
241
0
Camps Cleared
0
1,514,027
Distance Traveled
1,487,429
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,926
702
82
5
0
258,215
4
L
Bastet
11,189
658
17
1
0
347,486
0
W
Guan Yu
12,336
726
10
1
0
313,885
0
W
Cernunnos
11,442
673
52
3
0
298,053
6
W
Scylla
12,082
711
36
2
0
312,684
0
W
Tiamat
12,461
733
64
4
0
300,636
1
W
Merlin
11,556
680
68
4
0
288,769
5
L
Cthulhu
11,071
651
48
3
0
329,238
1
L
Medusa
10,723
631
55
3
0
281,338
4
L
Yemoja
11,738
690
39
2
0
271,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role