Player Matchup

Artemis
Artemis
GIOGang_Dragon
Artemis
Level 4
God Stats
1W - 2L
1,527 SR
Queue Stats
6W - 3L
1,492 Elo+
Party 1
Scylla
Scylla
Ga1ahad6174
Scylla
Level 36
God Stats
52W - 52L
1,583 SR
Queue Stats
169W - 188L
1,474 Elo+
Party 1
Artio
Artio
Hyper_Killer4200
Artio
Level 28
God Stats
13W - 10L
1,548 SR
Queue Stats
237W - 248L
1,389 Elo+
Party 1
Mulan
Mulan
SleepySloth1234
Mulan
Level 67
God Stats
27W - 39L
1,383 SR
Queue Stats
516W - 515L
1,393 Elo+
Party 1
Pele
Pele
mrk_r_i_s
Pele
Level 10
God Stats
20W - 23L
1,559 SR
Queue Stats
79W - 99L
1,432 Elo+
Party 1
Team Averages
Level 29
1,520 SR
1,436 Elo+

VS

Team Averages
Level 18
1,500 SR
1,533 Elo+
Bellona
Bellona
Galaxy57
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
MrNeptuune
Set
Level 18
God Stats
2W - 4L
1,800 SR
Queue Stats
148W - 136L
1,671 Elo+
Solo
Danzaburou
Danzaburou
ToedXxowarxX
Danzaburou
Level 27
God Stats
10W - 15L
1,423 SR
Queue Stats
37W - 65L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
VandheerLorde2
Baron Samedi
Level 18
God Stats
9W - 21L
1,002 SR
Queue Stats
117W - 134L
1,417 Elo+
Solo
Xing Tian
Xing Tian
Wraith00lem
Xing Tian
Level 22
God Stats
2W - 1L
1,773 SR
Queue Stats
33W - 26L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 4
9,621
385
5,959
16,292
6,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
19
14 / 6 / 8
12,789
512
31,345
17,973
6,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 8 / 13
11,134
445
12,945
35,495
24,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
2 / 1 / 0
7,547
302
1,375
3,017
1,013
Boots

Boots

+6%
Movement Speed

Pele
18
9 / 7 / 6
11,960
478
13,757
21,523
10,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Galaxy57
Bellona
16
1 / 11 / 12
10,617
425
7,646
18,951
8,584
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
10 / 4 / 13
14,196
568
21,599
25,906
19,512
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ToedXxowarxX
Danzaburou
19
12 / 3 / 8
14,001
560
16,233
14,523
5,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
VandheerLorde2
Baron Samedi
19
8 / 10 / 7
12,504
500
17,555
16,923
6,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Wraith00lem
Xing Tian
17
2 / 4 / 12
11,753
470
12,343
20,476
18,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
85
30
Kills
33
34
Deaths
32
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
12
4
0.17
L
Scylla
14
6
8
3
W
Bellona
Galaxy57
Bellona
1
11
12
0.64
L
5
8
13
1.44
W
10
4
13
4.13
L
2
1
0
2
W
Danzaburou
ToedXxowarxX
Danzaburou
12
3
8
5.33
W
Baron Samedi
VandheerLorde2
Baron Samedi
8
10
7
1.15
W
Xing Tian
Wraith00lem
Xing Tian
2
4
12
2
L
Pele
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,381
Damage
75,376
94,300
Taken
96,779
49,357
Mitigated
57,880
24,274
Healing
22,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,959
2,293
0
0
16,292
6,736
1,377
3,650
12,484
0
42,719
L
Scylla
31,345
2,827
276
2,628
17,973
6,602
486
5,848
11,705
74,324
0
W
Bellona
Galaxy57
Bellona
7,646
1,720
0
1,696
18,951
8,584
384
9,744
8,865
0
31,284
L
12,945
504
2,104
14,371
35,495
24,420
0
13,867
20,967
38,442
0
W
21,599
10,408
0
9,973
25,906
19,512
2,053
11,113
14,571
0
127,989
L
1,375
174
0
765
3,017
1,013
191
0
3,017
0
11,625
W
Danzaburou
ToedXxowarxX
Danzaburou
16,233
8,530
0
3,676
14,523
5,150
2,784
5,998
8,403
0
68,233
W
Baron Samedi
VandheerLorde2
Baron Samedi
17,555
2,150
1,874
3,262
16,923
6,450
1,832
8,457
7,984
59,981
0
W
Xing Tian
Wraith00lem
Xing Tian
12,343
1,019
0
2,013
20,476
18,184
485
7,596
12,666
59,973
0
L
Pele
13,757
3,974
0
4,130
21,523
10,586
269
5,602
15,749
0
72,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,051
Gold Earned
63,071
359
Minions Killed
490
0
Camps Cleared
0
1,904,157
Distance Traveled
2,289,362
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,621
385
75
3
0
413,356
0
L
Scylla
12,789
512
112
4
0
427,046
7
W
Bellona
10,617
425
66
3
0
486,120
6
L
Artio
11,134
445
47
2
0
478,228
1
W
Set
14,196
568
174
7
0
460,931
5
L
Mulan
7,547
302
17
1
0
97,519
0
W
Danzaburou
14,001
560
83
3
0
490,154
1
W
Baron Samedi
12,504
500
92
4
0
384,416
1
W
Xing Tian
11,753
470
75
3
0
467,741
0
L
Pele
11,960
478
108
4
0
488,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role