Player Matchup

Chaac
Chaac
CatGuySam
Chaac
Level 24
God Stats
8W - 16L
1,239 SR
Queue Stats
95W - 94L
1,360 Elo+
Solo
Artemis
Artemis
Chefnamejeff
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 150L
1,065 Elo+
Party 2
Cerberus
Cerberus
Klathmon
Cerberus
Level 14
God Stats
16W - 19L
1,429 SR
Queue Stats
43W - 64L
1,304 Elo+
Party 2
Thor
Thor
aquilezvaezta
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,188 Elo+
Solo
Tiamat
Tiamat
wulfthing
Tiamat
Level 26
God Stats
6W - 2L
1,689 SR
Queue Stats
107W - 96L
1,433 Elo+
Solo
Team Averages
Level 16
1,471 SR
1,270 Elo+

VS

Team Averages
Level 14
1,399 SR
1,345 Elo+
Odin
Odin
GHOST_inBLACK
Odin
Level 37
God Stats
1W - 3L
1,455 SR
Queue Stats
257W - 299L
1,307 Elo+
Party 1
Merlin
Merlin
Gustav_2914
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,283 Elo+
Solo
Anubis
Anubis
TastyWheat69
Anubis
Level 12
God Stats
8W - 12L
1,250 SR
Queue Stats
24W - 35L
1,335 Elo+
Solo
Ra
Ra
frenchalpz
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,461 Elo+
Solo
Persephone
Persephone
jusduz
Persephone
Level 6
God Stats
28W - 50L
1,289 SR
Queue Stats
95W - 129L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CatGuySam
Chaac
12
5 / 3 / 1
7,589
584
4,586
9,212
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
Chefnamejeff
Artemis
10
3 / 3 / 4
6,616
509
4,701
6,273
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Klathmon
Cerberus
10
4 / 0 / 4
7,204
554
2,360
6,681
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 6 / 4
6,368
490
2,986
9,341
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
wulfthing
Tiamat
13
10 / 2 / 1
8,327
641
9,795
7,397
6,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 5 / 1
7,639
588
10,168
11,064
6,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
6
0 / 7 / 3
4,974
383
562
4,855
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
11
3 / 3 / 1
6,369
490
4,525
9,038
4,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 1 / 3
4,954
381
996
2,248
527
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
jusduz
Persephone
9
1 / 7 / 0
5,509
424
2,224
6,128
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
22
Kills
14
14
Deaths
23
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
CatGuySam
Chaac
5
3
1
1.83
W
Artemis
Chefnamejeff
Artemis
3
3
4
1.67
L
9
5
1
1.9
L
Merlin
0
7
3
0.21
W
Cerberus
Klathmon
Cerberus
4
0
4
6
L
Anubis
3
3
1
1.17
W
0
6
4
0.33
L
1
1
3
2.5
L
Persephone
jusduz
Persephone
1
7
0
0.14
W
Tiamat
wulfthing
Tiamat
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,428
Damage
18,475
38,904
Taken
33,333
21,318
Mitigated
13,604
10,051
Healing
3,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CatGuySam
Chaac
4,586
1,034
0
3,643
9,212
5,938
578
473
8,701
0
34,973
W
Artemis
Chefnamejeff
Artemis
4,701
2,061
0
223
6,273
1,691
1,170
3,376
2,750
0
31,808
L
10,168
4,085
0
1,005
11,064
6,115
0
2,156
8,633
0
29,502
L
Merlin
562
0
0
0
4,855
1,418
0
2,698
2,157
5,923
0
W
Cerberus
Klathmon
Cerberus
2,360
71
0
822
6,681
3,861
754
1,017
5,539
23,440
0
L
Anubis
4,525
169
0
2,767
9,038
4,406
321
4,394
4,644
34,003
0
W
2,986
1,578
0
1,945
9,341
2,998
38
545
8,796
0
23,052
L
996
511
18
0
2,248
527
48
294
1,854
6,257
0
L
Persephone
jusduz
Persephone
2,224
238
0
102
6,128
1,138
400
2,613
3,513
15,288
0
W
Tiamat
wulfthing
Tiamat
9,795
1,057
0
3,418
7,397
6,830
1,345
2,336
4,811
40,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,104
Gold Earned
29,445
274
Minions Killed
171
0
Camps Cleared
0
1,151,094
Distance Traveled
914,391
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,589
584
67
5
0
200,859
0
W
Artemis
6,616
509
51
4
0
205,564
1
L
Odin
7,639
588
47
4
0
209,410
0
L
Merlin
4,974
383
12
1
0
123,427
0
W
Cerberus
7,204
554
51
4
0
272,248
3
L
Anubis
6,369
490
69
5
0
221,396
3
W
Thor
6,368
490
37
3
0
239,185
0
L
Ra
4,954
381
13
1
0
118,739
2
L
Persephone
5,509
424
30
2
0
241,419
0
W
Tiamat
8,327
641
68
5
0
233,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role