Player Matchup

Tyr
Tyr
BierZeltBoxer
Tyr
Level 29
God Stats
4W - 4L
1,498 SR
Queue Stats
47W - 53L
1,543 Elo+
Solo
Medusa
Medusa
Cherriman
Medusa
Level 29
God Stats
49W - 27L
1,666 SR
Queue Stats
79W - 54L
1,595 Elo+
Solo
Aphrodite
Aphrodite
Evarencia
Aphrodite
Level 16
God Stats
22W - 23L
1,444 SR
Queue Stats
52W - 56L
1,379 Elo+
Party 1
Fenrir
Fenrir
Nereo78
Fenrir
Level 16
God Stats
3W - 2L
1,540 SR
Queue Stats
32W - 35L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
undeadnoob95
Kukulkan
Level 102
God Stats
6W - 3L
1,685 SR
Queue Stats
118W - 110L
1,424 Elo+
Party 1
Team Averages
Level 38
1,567 SR
1,470 Elo+

VS

Team Averages
Level 11
1,453 SR
1,608 Elo+
Merlin
Merlin
FiktorrWasTaken
Merlin
Level 28
God Stats
1W - 2L
1,289 SR
Queue Stats
93W - 81L
1,696 Elo+
Solo
Nemesis
Nemesis
Skizm90
Nemesis
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 58L
1,795 Elo+
Solo
Kukulkan
Kukulkan
cosm4s
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
nakarinho
Sun Wukong
Level 17
God Stats
1W - 2L
1,473 SR
Queue Stats
8W - 10L
1,393 Elo+
Party 2
Izanami
Izanami
smrt21
Izanami
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 3L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 7
9,845
615
8,094
14,331
10,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
Cherriman
Medusa
14
8 / 2 / 4
9,580
599
8,937
11,141
4,282
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
Evarencia
Aphrodite
13
3 / 3 / 12
9,605
600
2,092
9,622
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Nereo78
Fenrir
12
3 / 6 / 9
8,389
524
6,996
14,451
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
undeadnoob95
Kukulkan
16
8 / 1 / 7
10,630
664
7,578
7,638
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
8,540
534
12,051
9,244
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Skizm90
Nemesis
4
0 / 1 / 1
4,861
304
0
1,148
255
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
cosm4s
Kukulkan
9
1 / 4 / 2
6,569
411
1,112
5,604
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
nakarinho
Sun Wukong
14
6 / 9 / 2
9,060
566
6,333
12,853
6,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
smrt21
Izanami
9
2 / 10 / 3
6,284
393
4,597
11,009
3,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
26
Kills
12
12
Deaths
26
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
Medusa
Cherriman
Medusa
8
2
4
5
W
Aphrodite
Evarencia
Aphrodite
3
3
12
3
L
3
2
5
2.75
W
Fenrir
Nereo78
Fenrir
3
6
9
1.25
L
Nemesis
Skizm90
Nemesis
0
1
1
0.5
L
Kukulkan
cosm4s
Kukulkan
1
4
2
0.5
L
Sun Wukong
nakarinho
Sun Wukong
6
9
2
0.78
L
Izanami
smrt21
Izanami
2
10
3
0.35
W
Kukulkan
undeadnoob95
Kukulkan
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,697
Damage
24,093
57,183
Taken
39,858
27,743
Mitigated
15,301
23,925
Healing
2,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,094
446
0
6,530
14,331
10,556
53
4,079
10,252
608
54,917
W
Medusa
Cherriman
Medusa
8,937
4,412
0
3,404
11,141
4,282
8,175
1,686
9,453
0
60,355
W
Aphrodite
Evarencia
Aphrodite
2,092
722
5,265
4,942
9,622
4,168
1,522
2,141
7,481
23,500
0
L
12,051
1,165
0
1,126
9,244
3,739
0
1,855
7,311
69,990
0
W
Fenrir
Nereo78
Fenrir
6,996
1,311
0
3,284
14,451
5,589
520
3,458
10,519
0
29,934
L
Nemesis
Skizm90
Nemesis
0
0
0
0
1,148
255
0
541
525
0
1,778
L
Kukulkan
cosm4s
Kukulkan
1,112
85
0
902
5,604
1,815
0
897
4,657
23,246
0
L
Sun Wukong
nakarinho
Sun Wukong
6,333
1,895
135
831
12,853
6,465
0
2,540
10,239
0
23,288
L
Izanami
smrt21
Izanami
4,597
2,867
0
0
11,009
3,027
0
3,568
7,337
0
15,097
W
Kukulkan
undeadnoob95
Kukulkan
7,578
990
0
500
7,638
3,148
1,815
1,657
5,687
72,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,049
Gold Earned
35,314
458
Minions Killed
231
0
Camps Cleared
0
1,523,203
Distance Traveled
1,007,324
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,845
615
107
7
0
389,601
5
W
Medusa
9,580
599
97
6
0
260,516
3
W
Aphrodite
9,605
600
55
3
0
296,301
0
L
Merlin
8,540
534
110
7
0
253,279
1
W
Fenrir
8,389
524
48
3
0
297,060
2
L
Nemesis
4,861
304
6
0
0
63,430
0
L
Kukulkan
6,569
411
51
3
0
145,139
2
L
Sun Wukong
9,060
566
39
2
0
307,589
3
L
Izanami
6,284
393
25
2
0
237,887
3
W
Kukulkan
10,630
664
151
9
0
279,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role