Player Matchup

Ares
Ares
KahTrK
Ares
Level 24
God Stats
55W - 36L
1,496 SR
Queue Stats
128W - 126L
1,424 Elo+
Party 2
Mercury
Mercury
Malerba08
Mercury
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,353 Elo+
Party 1
Nemesis
Nemesis
gonza587
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,353 Elo+
Party 1
Apollo
Apollo
oChefiatrk
Apollo
Level 25
God Stats
4W - 5L
1,389 SR
Queue Stats
110W - 112L
1,410 Elo+
Party 2
Nu Wa
Nu Wa
poxasounoob
Nu Wa
Level 27
God Stats
1W - 0L
1,695 SR
Queue Stats
4W - 3L
1,462 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,400 Elo+

VS

Team Averages
Level 24
1,506 SR
1,464 Elo+
Mercury
Mercury
Nicksouza916
Mercury
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
378W - 376L
1,467 Elo+
Solo
Izanami
Izanami
TravisScxxT
Izanami
Level 26
God Stats
54W - 44L
1,862 SR
Queue Stats
253W - 272L
1,478 Elo+
Solo
Aphrodite
Aphrodite
VH SCHEIFLER
Aphrodite
Level 29
God Stats
8W - 10L
1,592 SR
Queue Stats
70W - 96L
1,490 Elo+
Solo
Ares
Ares
itsjustgu
Ares
Level 29
God Stats
4W - 13L
1,156 SR
Queue Stats
328W - 362L
1,516 Elo+
Solo
Apollo
Apollo
texugo-colorido
Apollo
Level 7
God Stats
8W - 9L
1,418 SR
Queue Stats
26W - 29L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
KahTrK
Ares
15
2 / 1 / 13
10,339
517
4,823
9,228
6,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Malerba08
Mercury
14
5 / 6 / 9
9,413
471
10,455
10,831
4,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
gonza587
Nemesis
16
5 / 3 / 9
10,444
522
11,996
13,409
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
oChefiatrk
Apollo
17
12 / 2 / 3
10,956
548
15,749
11,271
4,915
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
5 / 3 / 7
10,531
527
12,086
8,485
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nicksouza916
Mercury
15
3 / 5 / 3
9,243
462
7,423
15,265
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
TravisScxxT
Izanami
15
2 / 5 / 2
9,166
458
6,344
8,633
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
VH SCHEIFLER
Aphrodite
15
4 / 7 / 2
9,409
470
8,291
16,750
6,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
12
2 / 6 / 4
8,370
419
7,544
21,718
19,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 6 / 2
8,460
423
3,783
9,660
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
29
Kills
14
15
Deaths
29
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
KahTrK
Ares
2
1
13
8.5
W
Mercury
Malerba08
Mercury
5
6
9
1.58
L
Mercury
Nicksouza916
Mercury
3
5
3
0.9
L
Izanami
TravisScxxT
Izanami
2
5
2
0.6
L
Aphrodite
VH SCHEIFLER
Aphrodite
4
7
2
0.71
W
Nemesis
gonza587
Nemesis
5
3
9
3.17
L
Ares
2
6
4
0.67
W
Apollo
oChefiatrk
Apollo
12
2
3
6.75
W
5
3
7
2.83
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,109
Damage
33,385
53,224
Taken
72,026
24,840
Mitigated
38,018
13,876
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
KahTrK
Ares
4,823
421
0
3,865
9,228
6,401
389
1,755
7,393
25,087
0
W
Mercury
Malerba08
Mercury
10,455
3,220
0
810
10,831
4,038
1,083
3,639
7,038
0
32,013
L
Mercury
Nicksouza916
Mercury
7,423
4,654
0
0
15,265
5,602
0
1,786
13,281
0
61,022
L
Izanami
TravisScxxT
Izanami
6,344
4,217
0
1,109
8,633
3,684
784
1,010
7,481
0
62,569
L
Aphrodite
VH SCHEIFLER
Aphrodite
8,291
1,102
764
7,275
16,750
6,615
568
5,549
10,491
57,021
0
W
Nemesis
gonza587
Nemesis
11,996
6,674
0
5,066
13,409
6,637
2,054
2,835
10,478
0
57,079
L
Ares
7,544
155
0
4,930
21,718
19,037
0
5,696
15,424
33,744
0
W
Apollo
oChefiatrk
Apollo
15,749
10,390
0
2,953
11,271
4,915
1,532
2,247
8,984
0
63,997
W
12,086
2,316
0
1,182
8,485
2,849
3,367
4,709
3,496
59,698
0
L
3,783
2,837
0
721
9,660
3,080
1,480
1,593
8,023
0
34,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,683
Gold Earned
44,648
401
Minions Killed
437
0
Camps Cleared
0
1,810,462
Distance Traveled
1,682,028
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,339
517
34
2
0
377,420
3
W
Mercury
9,413
471
42
2
0
409,644
1
L
Mercury
9,243
462
103
5
0
395,308
0
L
Izanami
9,166
458
134
7
0
299,118
3
L
Aphrodite
9,409
470
110
6
0
272,211
6
W
Nemesis
10,444
522
105
5
0
352,121
2
L
Ares
8,370
419
35
2
0
352,902
2
W
Apollo
10,956
548
108
5
0
336,851
2
W
Nu Wa
10,531
527
112
6
0
334,426
1
L
Apollo
8,460
423
55
3
0
362,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role