Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
MattyIceCuh
Chiron
Level 10
God Stats
46W - 48L
1,314 SR
Queue Stats
59W - 67L
1,233 Elo+
Party 2
Merlin
Merlin
MeGIVXX
Merlin
Level 27
God Stats
2W - 9L
1,445 SR
Queue Stats
2W - 11L
1,305 Elo+
Party 2
Bacchus
Bacchus
VizionSphinx
Bacchus
Level 59
God Stats
12W - 13L
1,539 SR
Queue Stats
170W - 176L
1,365 Elo+
Party 2
Achilles
Achilles
YokoSuchiKurama
Achilles
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 127L
1,460 Elo+
Solo
Team Averages
Level 51
1,460 SR
1,373 Elo+

VS

Team Averages
Level 40
1,443 SR
1,381 Elo+
Kukulkan
Kukulkan
Josa2000071
Kukulkan
Level 20
God Stats
8W - 9L
1,450 SR
Queue Stats
10W - 20L
1,244 Elo+
Party 1
Cerberus
Cerberus
SadVesguimRook
Cerberus
Level 15
God Stats
1W - 4L
1,106 SR
Queue Stats
9W - 18L
1,262 Elo+
Party 1
Fenrir
Fenrir
SushiMan_62
Fenrir
Level 69
God Stats
4W - 9L
1,285 SR
Queue Stats
74W - 94L
1,306 Elo+
Party 1
Cernunnos
Cernunnos
SushiManxx12
Cernunnos
Level 49
God Stats
9W - 5L
1,506 SR
Queue Stats
31W - 45L
1,316 Elo+
Party 1
Tiamat
Tiamat
Zemetia
Tiamat
Level 48
God Stats
54W - 16L
1,870 SR
Queue Stats
250W - 124L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 4 / 0
6,033
503
2,718
7,854
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chiron
10
4 / 1 / 0
6,193
516
5,928
6,851
2,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
MeGIVXX
Merlin
9
0 / 4 / 0
5,484
457
580
5,416
1,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Bacchus
VizionSphinx
Bacchus
8
0 / 1 / 2
5,075
423
3,908
8,702
4,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
6
1 / 3 / 1
4,930
411
1,786
4,416
1,962

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Josa2000071
Kukulkan
12
4 / 1 / 2
7,153
596
5,784
4,970
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
8
0 / 3 / 0
5,350
446
1,975
6,209
2,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
10
5 / 0 / 1
6,502
542
3,590
6,498
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
SushiManxx12
Cernunnos
8
0 / 1 / 2
5,152
429
3,789
5,827
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Zemetia
Tiamat
13
4 / 1 / 2
7,862
655
6,487
5,111
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
13
13
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
0
0.25
W
Kukulkan
Josa2000071
Kukulkan
4
1
2
5
L
Chiron
4
1
0
4
L
Merlin
MeGIVXX
Merlin
0
4
0
0
W
Cerberus
0
3
0
0
W
Fenrir
5
0
1
5.5
W
Cernunnos
SushiManxx12
Cernunnos
0
1
2
1
L
Bacchus
VizionSphinx
Bacchus
0
1
2
1
L
Achilles
1
3
1
0.5
W
Tiamat
Zemetia
Tiamat
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,920
Damage
21,625
33,239
Taken
28,615
13,150
Mitigated
11,390
12,400
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,718
1,065
0
5,215
7,854
2,557
0
4,058
3,482
0
31,647
W
Kukulkan
Josa2000071
Kukulkan
5,784
661
0
322
4,970
1,680
459
1,347
3,623
35,124
0
L
Chiron
5,928
2,535
734
3,294
6,851
2,129
541
2,274
4,515
0
33,334
L
Merlin
MeGIVXX
Merlin
580
57
0
425
5,416
1,731
292
2,638
2,590
21,512
0
W
Cerberus
1,975
204
111
1,645
6,209
2,247
0
1,281
4,928
20,101
0
W
Fenrir
3,590
942
183
3,633
6,498
2,184
0
487
6,011
0
28,473
W
Cernunnos
SushiManxx12
Cernunnos
3,789
2,048
98
1,858
5,827
1,551
0
1,373
4,454
0
14,755
L
Bacchus
VizionSphinx
Bacchus
3,908
173
255
2,452
8,702
4,771
439
1,860
6,792
16,505
0
L
Achilles
1,786
714
0
25
4,416
1,962
0
2,634
1,614
0
9,250
W
Tiamat
Zemetia
Tiamat
6,487
1,614
0
2,272
5,111
3,728
669
0
5,111
45,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,715
Gold Earned
32,019
229
Minions Killed
295
0
Camps Cleared
0
1,000,860
Distance Traveled
1,159,708
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,033
503
69
6
0
231,644
2
W
Kukulkan
7,153
596
74
6
0
236,493
4
L
Chiron
6,193
516
60
5
0
219,780
3
L
Merlin
5,484
457
49
4
0
193,959
0
W
Cerberus
5,350
446
28
2
0
231,535
0
W
Fenrir
6,502
542
49
4
0
278,033
1
W
Cernunnos
5,152
429
32
3
0
186,664
2
L
Bacchus
5,075
423
30
3
0
235,678
3
L
Achilles
4,930
411
21
2
0
119,799
1
W
Tiamat
7,862
655
112
9
0
226,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role