Player Matchup

Loki
Loki
Bloody_alfa
Loki
Level 46
God Stats
18W - 10L
1,595 SR
Queue Stats
48W - 42L
1,544 Elo+
Solo
Vamana
Vamana
SbrellitosWayne9
Vamana
Level 126
God Stats
4W - 2L
1,553 SR
Queue Stats
360W - 273L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
angelo5286
Danzaburou
Level 66
God Stats
16W - 10L
1,507 SR
Queue Stats
89W - 79L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
d0m3n1k0
Guan Yu
Level 38
God Stats
5W - 1L
1,673 SR
Queue Stats
239W - 184L
1,577 Elo+
Party 1
Baba Yaga
Baba Yaga
debbit
Baba Yaga
Level 147
God Stats
10W - 5L
1,665 SR
Queue Stats
428W - 378L
1,567 Elo+
Party 1
Team Averages
Level 85
1,598 SR
1,555 Elo+

VS

Team Averages
Level 50
1,499 SR
1,478 Elo+
Apollo
Apollo
I_love_waifu
Apollo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,486 Elo+
Party 2
Ao Kuang
Ao Kuang
Jorin187
Ao Kuang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,461 Elo+
Party 2
Chronos
Chronos
KingTheOne_
Chronos
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,506 Elo+
Party 2
Ares
Ares
RaisedOwl1524
Ares
Level 45
God Stats
14W - 8L
1,538 SR
Queue Stats
101W - 91L
1,438 Elo+
Party 3
Sun Wukong
Sun Wukong
jonathanhoinard
Sun Wukong
Level 58
God Stats
2W - 4L
1,457 SR
Queue Stats
138W - 110L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 9 / 6
14,735
460
13,637
23,860
10,325
19
12 / 6 / 12
15,218
476
22,877
39,390
29,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
angelo5286
Danzaburou
20
3 / 5 / 18
15,569
487
27,075
26,078
11,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
d0m3n1k0
Guan Yu
20
5 / 1 / 12
14,898
466
15,334
35,024
32,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baba Yaga
debbit
Baba Yaga
20
6 / 4 / 11
14,764
461
18,620
17,923
7,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
4 / 10 / 5
12,323
385
11,311
20,251
8,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Jorin187
Ao Kuang
18
2 / 9 / 2
12,113
379
7,653
22,410
9,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
KingTheOne_
Chronos
20
10 / 8 / 4
14,706
460
22,872
24,341
11,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 5 / 7
12,250
383
11,593
23,802
24,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
jonathanhoinard
Sun Wukong
20
7 / 7 / 7
14,251
445
20,336
28,229
20,435
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
50
39
Kills
25
25
Deaths
39
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
13
9
6
1.78
L
Apollo
4
10
5
0.65
L
Ao Kuang
Jorin187
Ao Kuang
2
9
2
0.33
L
Chronos
KingTheOne_
Chronos
10
8
4
1.5
L
2
5
7
1.1
W
12
6
12
3
W
Danzaburou
angelo5286
Danzaburou
3
5
18
2.4
W
Guan Yu
d0m3n1k0
Guan Yu
5
1
12
11
W
Baba Yaga
debbit
Baba Yaga
6
4
11
2.88
L
Sun Wukong
jonathanhoinard
Sun Wukong
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,543
Damage
73,765
142,275
Taken
119,033
91,136
Mitigated
74,490
59,554
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,637
2,749
0
4,580
23,860
10,325
0
7,631
16,229
0
75,907
L
Apollo
11,311
7,355
159
871
20,251
8,339
0
3,725
16,313
0
53,399
L
Ao Kuang
Jorin187
Ao Kuang
7,653
2,039
0
4,042
22,410
9,856
0
3,319
18,933
52,090
0
L
Chronos
KingTheOne_
Chronos
22,872
4,755
0
4,341
24,341
11,542
708
4,888
19,183
53,500
0
L
11,593
328
0
2,308
23,802
24,318
0
3,560
20,050
30,108
0
W
22,877
12,046
0
16,165
39,390
29,555
3,502
12,391
26,999
0
86,550
W
Danzaburou
angelo5286
Danzaburou
27,075
13,962
0
8,447
26,078
11,190
2,955
7,857
18,221
0
137,416
W
Guan Yu
d0m3n1k0
Guan Yu
15,334
2,184
3,792
19,478
35,024
32,333
1,081
13,628
21,396
7,385
85,617
W
Baba Yaga
debbit
Baba Yaga
18,620
220
0
7,092
17,923
7,733
596
3,843
14,080
100,022
0
L
Sun Wukong
jonathanhoinard
Sun Wukong
20,336
4,418
0
5,083
28,229
20,435
0
3,396
24,699
0
110,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,184
Gold Earned
65,643
588
Minions Killed
399
0
Camps Cleared
0
2,811,846
Distance Traveled
2,458,704
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,735
460
109
3
0
502,312
4
L
Apollo
12,323
385
82
3
0
462,463
1
L
Ao Kuang
12,113
379
94
3
0
505,515
6
L
Chronos
14,706
460
56
2
0
452,589
2
L
Ares
12,250
383
29
1
0
471,814
4
W
Vamana
15,218
476
98
3
0
607,581
2
W
Danzaburou
15,569
487
137
4
0
524,817
3
W
Guan Yu
14,898
466
116
4
0
596,183
6
W
Baba Yaga
14,764
461
128
4
0
580,953
12
L
Sun Wukong
14,251
445
138
4
0
566,323
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role