Player Matchup

Ymir
Ymir
GaterNox
Ymir
Level 17
God Stats
16W - 25L
1,754 SR
Queue Stats
55W - 85L
1,387 Elo+
Party 1
Neith
Neith
GreenDream30
Neith
Level 33
God Stats
113W - 230L
1,410 SR
Queue Stats
155W - 309L
1,338 Elo+
Party 1
Janus
Janus
RoXasXxx
Janus
Level 46
God Stats
1W - 6L
1,342 SR
Queue Stats
107W - 156L
1,379 Elo+
Party 1
Arachne
Arachne
SativaHaze
Arachne
Level 44
God Stats
86W - 66L
1,497 SR
Queue Stats
150W - 161L
1,441 Elo+
Party 1
Erlang Shen
Erlang Shen
mitregod13
Erlang Shen
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 57
1,501 SR
1,409 Elo+

VS

Team Averages
Level 52
1,538 SR
1,500 Elo+
Xbalanque
Xbalanque
Coronamite
Xbalanque
Level 79
God Stats
27W - 18L
1,628 SR
Queue Stats
129W - 146L
1,443 Elo+
Solo
Bacchus
Bacchus
Grodje
Bacchus
Level 29
God Stats
7W - 3L
1,723 SR
Queue Stats
25W - 22L
1,590 Elo+
Party 3
Sol
Sol
lecmur
Sol
Level 24
God Stats
2W - 1L
1,394 SR
Queue Stats
33W - 46L
1,388 Elo+
Party 2
Sun Wukong
Sun Wukong
lecmurr
Sun Wukong
Level 63
God Stats
14W - 31L
1,364 SR
Queue Stats
172W - 221L
1,476 Elo+
Party 2
Ne Zha
Ne Zha
vollgenau
Ne Zha
Level 67
God Stats
11W - 7L
1,583 SR
Queue Stats
50W - 34L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 5 / 1
5,901
393
3,514
9,112
4,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 1
5,877
392
2,146
6,636
1,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
RoXasXxx
Janus
13
4 / 4 / 1
7,876
525
7,326
7,970
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
SativaHaze
Arachne
11
0 / 5 / 3
6,833
456
3,517
14,388
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
mitregod13
Erlang Shen
14
4 / 4 / 1
8,263
551
7,992
11,534
7,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Coronamite
Xbalanque
14
10 / 0 / 3
8,823
588
9,747
7,547
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Grodje
Bacchus
13
3 / 1 / 10
8,317
554
4,356
7,125
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
lecmur
Sol
13
2 / 3 / 3
8,191
546
4,936
7,970
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
lecmurr
Sun Wukong
14
5 / 2 / 1
9,204
614
10,055
10,804
6,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
vollgenau
Ne Zha
14
3 / 2 / 4
8,459
564
5,745
12,430
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
23
23
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Coronamite
Xbalanque
10
0
3
11.5
L
Ymir
0
5
1
0.1
L
0
5
1
0.1
W
Bacchus
Grodje
Bacchus
3
1
10
8
L
Janus
RoXasXxx
Janus
4
4
1
1.13
L
Arachne
SativaHaze
Arachne
0
5
3
0.3
W
Sol
lecmur
Sol
2
3
3
1.17
W
Sun Wukong
lecmurr
Sun Wukong
5
2
1
2.75
L
Erlang Shen
mitregod13
Erlang Shen
4
4
1
1.13
W
Ne Zha
vollgenau
Ne Zha
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
34,839
49,640
Taken
45,876
20,956
Mitigated
22,700
11,286
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Coronamite
Xbalanque
9,747
4,940
0
2,901
7,547
2,568
446
3,237
4,230
0
60,880
L
Ymir
3,514
590
0
946
9,112
4,733
95
1,673
7,439
20,936
0
L
2,146
1,198
0
962
6,636
1,563
600
707
5,929
0
19,583
W
Bacchus
Grodje
Bacchus
4,356
398
0
1,008
7,125
6,288
160
1,466
5,591
24,088
0
L
Janus
RoXasXxx
Janus
7,326
580
0
985
7,970
2,379
0
2,352
5,618
45,456
0
L
Arachne
SativaHaze
Arachne
3,517
2,677
0
4,740
14,388
4,705
0
2,834
11,554
0
39,935
W
Sol
lecmur
Sol
4,936
1,347
0
2,870
7,970
3,201
930
2,173
5,703
43,020
2,406
W
Sun Wukong
lecmurr
Sun Wukong
10,055
2,706
0
3,254
10,804
6,199
430
493
10,283
0
49,269
L
Erlang Shen
mitregod13
Erlang Shen
7,992
4,160
0
3,653
11,534
7,576
416
1,603
9,931
451
41,990
W
Ne Zha
vollgenau
Ne Zha
5,745
1,683
0
6,521
12,430
4,444
0
3,428
8,778
0
56,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,750
Gold Earned
42,994
344
Minions Killed
445
0
Camps Cleared
0
1,309,547
Distance Traveled
1,376,651
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,823
588
113
8
0
277,357
1
L
Ymir
5,901
393
34
2
0
257,487
4
L
Neith
5,877
392
55
4
0
252,153
1
W
Bacchus
8,317
554
30
2
0
312,840
4
L
Janus
7,876
525
94
6
0
278,382
6
L
Arachne
6,833
456
73
5
0
262,810
1
W
Sol
8,191
546
82
5
0
227,773
3
W
Sun Wukong
9,204
614
114
8
0
288,540
4
L
Erlang Shen
8,263
551
88
6
0
258,715
2
W
Ne Zha
8,459
564
106
7
0
270,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role