Player Matchup

Olorun
Olorun
DemonFlames
Olorun
Level 158
God Stats
3W - 0L
1,192 SR
Queue Stats
243W - 153L
1,692 Elo+
Party 3
Pele
Pele
Jankós
Pele
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,214 Elo+
Party 3
Kukulkan
Kukulkan
SKIPPY2627
Kukulkan
Level 26
God Stats
1W - 1L
1,263 SR
Queue Stats
26W - 32L
1,667 Elo+
Party 1
Izanami
Izanami
Stevotop
Izanami
Level 79
God Stats
3W - 5L
1,773 SR
Queue Stats
25W - 32L
1,667 Elo+
Party 1
Fenrir
Fenrir
zisiu
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,348 Elo+
Party 3
Team Averages
Level 66
1,446 SR
1,518 Elo+

VS

Team Averages
Level 45
1,559 SR
1,448 Elo+
Anubis
Anubis
PidgeyPlayz
Anubis
Level 29
God Stats
88W - 70L
1,631 SR
Queue Stats
314W - 311L
1,488 Elo+
Party 2
Izanami
Izanami
Scrotcho
Izanami
Level 64
God Stats
3W - 2L
1,902 SR
Queue Stats
95W - 93L
1,444 Elo+
Party 4
Mercury
Mercury
SpringColt73015
Mercury
Level 64
God Stats
1W - 2L
1,710 SR
Queue Stats
118W - 123L
1,409 Elo+
Party 4
Ymir
Ymir
TippyGUSTAVO
Ymir
Level 4
God Stats
0W - 1L
1,112 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Achilles
Achilles
tdotmerkz
Achilles
Level 62
God Stats
14W - 19L
1,439 SR
Queue Stats
313W - 316L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 0 / 0
8,208
631
5,532
6,124
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
Jankós
Pele
16
5 / 0 / 3
8,954
689
7,041
6,065
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
SKIPPY2627
Kukulkan
13
2 / 4 / 2
7,520
578
3,233
5,093
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Stevotop
Izanami
12
3 / 1 / 2
7,514
578
4,014
6,621
1,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
zisiu
Fenrir
12
6 / 3 / 5
8,092
622
9,411
9,078
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 3 / 1
7,271
559
4,549
8,720
4,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Scrotcho
Izanami
10
1 / 5 / 0
6,021
463
2,422
8,691
1,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 2 / 0
7,336
564
3,241
8,969
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 0
5,753
443
1,443
9,021
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Achilles
tdotmerkz
Achilles
12
0 / 1 / 0
6,187
476
3,737
8,722
6,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
17
Kills
8
8
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
0
0
1
W
Pele
Jankós
Pele
5
0
3
6.5
L
Anubis
3
3
1
1.17
W
Kukulkan
SKIPPY2627
Kukulkan
2
4
2
0.75
L
Izanami
Scrotcho
Izanami
1
5
0
0.2
L
4
2
0
2
W
Izanami
Stevotop
Izanami
3
1
2
4
L
0
6
0
0
L
Achilles
tdotmerkz
Achilles
0
1
0
0
W
Fenrir
zisiu
Fenrir
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,231
Damage
15,392
32,981
Taken
44,123
12,652
Mitigated
20,746
10,983
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,532
3,081
54
3,533
6,124
2,799
2,252
0
5,799
53,180
3,704
W
Pele
Jankós
Pele
7,041
2,339
0
3,350
6,065
1,931
0
1,088
4,977
0
68,243
L
Anubis
4,549
394
0
3,220
8,720
4,295
195
2,675
5,735
47,085
0
W
Kukulkan
SKIPPY2627
Kukulkan
3,233
575
0
0
5,093
1,613
884
1,655
3,438
26,254
0
L
Izanami
Scrotcho
Izanami
2,422
1,518
0
1,172
8,691
1,793
2,222
0
8,691
0
41,739
L
3,241
1,532
0
3,650
8,969
3,506
0
1,407
7,558
0
37,415
W
Izanami
Stevotop
Izanami
4,014
2,204
99
2,478
6,621
1,931
1,272
1,107
5,514
0
40,613
L
1,443
687
0
377
9,021
4,335
115
0
9,021
5,978
0
L
Achilles
tdotmerkz
Achilles
3,737
568
0
3,292
8,722
6,817
0
3,843
4,879
0
30,774
W
Fenrir
zisiu
Fenrir
9,411
2,700
0
1,469
9,078
4,378
0
2,142
6,911
0
29,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,288
Gold Earned
32,568
423
Minions Killed
313
0
Camps Cleared
0
1,276,224
Distance Traveled
1,304,838
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,208
631
116
9
0
239,929
5
W
Pele
8,954
689
128
10
0
284,829
0
L
Anubis
7,271
559
74
6
0
211,562
2
W
Kukulkan
7,520
578
63
5
0
244,768
0
L
Izanami
6,021
463
94
7
0
247,026
4
L
Mercury
7,336
564
79
6
0
311,141
3
W
Izanami
7,514
578
73
6
0
230,741
0
L
Ymir
5,753
443
9
1
0
260,373
0
L
Achilles
6,187
476
57
4
0
274,736
1
W
Fenrir
8,092
622
43
3
0
275,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role