Player Matchup

Pele
Pele
CoRnHoLeMuNcH96
Pele
Level 81
God Stats
2W - 7L
1,419 SR
Queue Stats
324W - 315L
1,532 Elo+
Party 1
Amaterasu
Amaterasu
TCM_HOOTIE
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 158L
1,527 Elo+
Party 2
Chang'e
Chang'e
TCM_Reese
Chang'e
Level 129
God Stats
40W - 30L
1,569 SR
Queue Stats
228W - 210L
1,522 Elo+
Party 2
Eset
Eset
TCM_Ron
Eset
Level 104
God Stats
1W - 3L
1,331 SR
Queue Stats
80W - 67L
1,591 Elo+
Party 2
Jing Wei
Jing Wei
carmego
Jing Wei
Level 101
God Stats
2W - 7L
1,426 SR
Queue Stats
220W - 223L
1,482 Elo+
Party 1
Team Averages
Level 108
1,449 SR
1,531 Elo+

VS

Team Averages
Level 103
1,520 SR
1,494 Elo+
Sun Wukong
Sun Wukong
ADN_1510
Sun Wukong
Level 127
God Stats
10W - 7L
1,611 SR
Queue Stats
156W - 145L
1,511 Elo+
Party 3
Chernobog
Chernobog
C_Eddwards
Chernobog
Level 89
God Stats
10W - 5L
1,681 SR
Queue Stats
490W - 429L
1,600 Elo+
Solo
Chronos
Chronos
XxRaixX
Chronos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,356 Elo+
Party 3
Thoth
Thoth
benjatess
Thoth
Level 126
God Stats
1W - 1L
1,308 SR
Queue Stats
83W - 89L
1,516 Elo+
Party 3
Erlang Shen
Erlang Shen
martrayan27
Erlang Shen
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 93L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 4
10,978
549
9,329
15,632
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
TCM_HOOTIE
Amaterasu
14
1 / 4 / 4
7,998
400
6,012
16,083
15,147
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
TCM_Reese
Chang'e
15
3 / 1 / 2
8,546
427
7,563
7,076
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
TCM_Ron
Eset
15
2 / 3 / 7
9,596
480
14,465
11,834
4,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
carmego
Jing Wei
15
0 / 4 / 2
8,886
444
4,719
14,665
5,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ADN_1510
Sun Wukong
18
6 / 3 / 3
11,390
570
15,711
19,901
13,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
C_Eddwards
Chernobog
16
1 / 3 / 4
9,688
484
5,772
13,284
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
XxRaixX
Chronos
16
4 / 1 / 3
9,945
497
6,804
8,326
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
benjatess
Thoth
15
2 / 4 / 2
9,309
465
7,325
8,362
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
martrayan27
Erlang Shen
14
2 / 3 / 6
9,308
465
6,974
14,216
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
14
Kills
15
16
Deaths
14
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ADN_1510
Sun Wukong
6
3
3
2.5
W
Chernobog
C_Eddwards
Chernobog
1
3
4
1
L
8
4
4
2.5
L
Amaterasu
TCM_HOOTIE
Amaterasu
1
4
4
0.75
L
Chang'e
TCM_Reese
Chang'e
3
1
2
4
L
Eset
TCM_Ron
Eset
2
3
7
1.83
W
Chronos
XxRaixX
Chronos
4
1
3
5.5
W
Thoth
benjatess
Thoth
2
4
2
0.75
L
Jing Wei
carmego
Jing Wei
0
4
2
0.25
W
Erlang Shen
martrayan27
Erlang Shen
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,088
Damage
42,586
65,290
Taken
64,089
34,380
Mitigated
34,117
23,632
Healing
19,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ADN_1510
Sun Wukong
15,711
3,913
0
6,974
19,901
13,860
733
6,222
13,373
0
81,586
W
Chernobog
C_Eddwards
Chernobog
5,772
3,279
0
5,725
13,284
4,738
1,390
2,051
11,137
0
61,942
L
9,329
2,285
0
4,560
15,632
6,743
0
2,316
13,182
0
82,381
L
Amaterasu
TCM_HOOTIE
Amaterasu
6,012
2,871
0
4,225
16,083
15,147
0
1,172
14,862
0
34,219
L
Chang'e
TCM_Reese
Chang'e
7,563
393
1,943
2,926
7,076
2,672
100
1,645
5,357
46,263
0
L
Eset
TCM_Ron
Eset
14,465
1,415
1,205
3,892
11,834
4,793
303
2,838
8,668
59,247
0
W
Chronos
XxRaixX
Chronos
6,804
1,096
0
2,346
8,326
3,155
1,014
3,946
4,328
63,763
3,791
W
Thoth
benjatess
Thoth
7,325
178
0
896
8,362
2,626
793
3,545
4,485
51,652
0
L
Jing Wei
carmego
Jing Wei
4,719
3,822
0
4,881
14,665
5,025
0
5,331
9,186
0
61,543
W
Erlang Shen
martrayan27
Erlang Shen
6,974
1,398
0
3,336
14,216
9,738
0
5,322
8,738
0
29,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,004
Gold Earned
49,640
495
Minions Killed
552
0
Camps Cleared
0
1,846,322
Distance Traveled
1,864,776
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,390
570
155
8
0
374,884
1
W
Chernobog
9,688
484
119
6
0
408,054
2
L
Pele
10,978
549
141
7
0
435,234
0
L
Amaterasu
7,998
400
60
3
0
321,463
0
L
Chang'e
8,546
427
74
4
0
382,491
7
L
Eset
9,596
480
108
5
0
364,266
1
W
Chronos
9,945
497
138
7
0
344,045
4
W
Thoth
9,309
465
108
5
0
364,558
4
L
Jing Wei
8,886
444
112
6
0
342,868
1
W
Erlang Shen
9,308
465
32
2
0
373,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role