Player Matchup

Vulcan
Vulcan
CarlosQuija
Vulcan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ExTraJyZ
Kuzenbo
Level 116
God Stats
7W - 12L
1,476 SR
Queue Stats
537W - 500L
1,607 Elo+
Solo
Tiamat
Tiamat
Samy666
Tiamat
Level 142
God Stats
56W - 52L
1,572 SR
Queue Stats
293W - 319L
1,550 Elo+
Solo
Chernobog
Chernobog
Tixyn
Chernobog
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 123L
1,591 Elo+
Solo
Serqet
Serqet
dante31416
Serqet
Level 158
God Stats
4W - 5L
1,759 SR
Queue Stats
94W - 83L
1,629 Elo+
Party 2
Team Averages
Level 137
1,562 SR
1,575 Elo+

VS

Team Averages
Level 124
1,546 SR
1,559 Elo+
Merlin
Merlin
Atebite
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,488 Elo+
Party 1
Athena
Athena
Frôzên
Athena
Level 138
God Stats
1W - 2L
1,329 SR
Queue Stats
160W - 163L
1,533 Elo+
Solo
Loki
Loki
Gloinkiwoinki
Loki
Level 148
God Stats
12W - 4L
1,718 SR
Queue Stats
311W - 291L
1,597 Elo+
Solo
Erlang Shen
Erlang Shen
Lslukeren
Erlang Shen
Level 142
God Stats
1W - 1L
1,347 SR
Queue Stats
44W - 38L
1,616 Elo+
Party 1
Xbalanque
Xbalanque
memh
Xbalanque
Level 127
God Stats
2W - 0L
1,837 SR
Queue Stats
18W - 20L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
2 / 4 / 1
12,067
525
9,400
9,549
7,143
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
ExTraJyZ
Kuzenbo
15
3 / 6 / 6
10,121
440
9,071
27,288
29,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Samy666
Tiamat
20
7 / 5 / 5
13,057
568
16,268
14,587
12,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Tixyn
Chernobog
18
1 / 6 / 2
11,232
488
8,464
17,877
6,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Serqet
dante31416
Serqet
17
6 / 7 / 3
11,103
483
7,484
18,509
8,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Atebite
Merlin
18
2 / 5 / 6
11,926
519
8,286
10,838
5,132
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Frôzên
Athena
18
6 / 5 / 11
12,652
550
13,003
22,410
21,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 3 / 3
13,566
590
11,287
13,328
9,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Lslukeren
Erlang Shen
20
9 / 5 / 9
13,518
588
18,442
23,369
19,656
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Xbalanque
memh
Xbalanque
20
5 / 1 / 2
14,283
621
17,642
20,134
8,941
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
19
Kills
28
28
Deaths
19
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
Atebite
Merlin
2
5
6
1
L
Vulcan
2
4
1
0.63
L
Kuzenbo
ExTraJyZ
Kuzenbo
3
6
6
1
W
Athena
Frôzên
Athena
6
5
11
2.3
W
6
3
3
2.5
W
Erlang Shen
Lslukeren
Erlang Shen
9
5
9
2.7
L
Tiamat
Samy666
Tiamat
7
5
5
1.9
L
Chernobog
Tixyn
Chernobog
1
6
2
0.33
L
Serqet
dante31416
Serqet
6
7
3
1.07
W
Xbalanque
memh
Xbalanque
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,687
Damage
68,660
87,810
Taken
90,079
64,387
Mitigated
64,868
21,370
Healing
25,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Atebite
Merlin
8,286
285
0
334
10,838
5,132
460
5,881
4,703
85,802
0
L
Vulcan
9,400
2,202
0
349
9,549
7,143
0
1,652
7,897
89,783
0
L
Kuzenbo
ExTraJyZ
Kuzenbo
9,071
2,497
0
5,589
27,288
29,188
0
8,781
18,507
28,414
0
W
Athena
Frôzên
Athena
13,003
3,999
0
3,172
22,410
21,320
25
7,664
13,413
51,202
0
W
11,287
2,513
0
2,041
13,328
9,819
712
6,548
6,697
0
89,758
W
Erlang Shen
Lslukeren
Erlang Shen
18,442
10,266
0
4,383
23,369
19,656
29
10,189
12,493
0
119,102
L
Tiamat
Samy666
Tiamat
16,268
1,980
176
3,654
14,587
12,681
0
5,474
9,113
93,749
0
L
Chernobog
Tixyn
Chernobog
8,464
4,719
0
6,323
17,877
6,998
1,264
2,834
15,043
0
88,986
L
Serqet
dante31416
Serqet
7,484
1,268
0
5,279
18,509
8,377
0
2,548
15,961
0
69,798
W
Xbalanque
memh
Xbalanque
17,642
11,895
0
15,524
20,134
8,941
4,925
3,492
16,113
0
153,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,580
Gold Earned
65,945
691
Minions Killed
840
0
Camps Cleared
0
2,236,146
Distance Traveled
2,325,418
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,926
519
194
8
0
448,624
4
L
Vulcan
12,067
525
176
8
0
494,051
4
L
Kuzenbo
10,121
440
38
2
0
445,892
7
W
Athena
12,652
550
70
3
0
470,312
9
W
Loki
13,566
590
191
8
0
470,154
6
W
Erlang Shen
13,518
588
149
6
0
494,684
6
L
Tiamat
13,057
568
185
8
0
452,026
6
L
Chernobog
11,232
488
178
8
0
401,801
5
L
Serqet
11,103
483
114
5
0
442,376
4
W
Xbalanque
14,283
621
236
10
0
441,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role