Player Matchup

Guan Yu
Guan Yu
Ciclon11
Guan Yu
Level 26
God Stats
1W - 2L
1,540 SR
Queue Stats
81W - 56L
1,640 Elo+
Party 2
Ymir
Ymir
FarisSUKITI
Ymir
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
NevermindImDead
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Satse10
Vulcan
Level 28
God Stats
13W - 6L
1,750 SR
Queue Stats
30W - 20L
1,665 Elo+
Solo
Tyr
Tyr
vorovio
Tyr
Level 73
God Stats
4W - 1L
1,586 SR
Queue Stats
94W - 60L
1,600 Elo+
Party 2
Team Averages
Level 32
1,575 SR
1,581 Elo+

VS

Team Averages
Level 21
1,577 SR
1,576 Elo+
Xing Tian
Xing Tian
ElemtNephilim
Xing Tian
Level 17
God Stats
4W - 4L
1,806 SR
Queue Stats
79W - 65L
1,611 Elo+
Party 1
Rama
Rama
FosterJorge
Rama
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 62L
1,469 Elo+
Party 1
Cabrakan
Cabrakan
Lordritesh
Cabrakan
Level 18
God Stats
1W - 3L
1,538 SR
Queue Stats
46W - 34L
1,627 Elo+
Solo
Thoth
Thoth
XDXDDDDD
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 73L
1,632 Elo+
Party 3
Set
Set
viiksi
Set
Level 29
God Stats
11W - 9L
1,540 SR
Queue Stats
65W - 63L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ciclon11
Guan Yu
17
9 / 4 / 9
11,126
530
13,847
17,954
14,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 9
8,440
402
3,225
12,017
6,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 3 / 5
12,133
578
15,501
15,860
6,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Satse10
Vulcan
20
8 / 2 / 4
12,869
613
18,959
11,027
4,965
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
19
11 / 5 / 7
12,493
595
18,100
29,921
25,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElemtNephilim
Xing Tian
13
2 / 5 / 5
9,211
439
9,801
19,375
16,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
6 / 8 / 7
11,771
561
11,360
20,314
6,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Lordritesh
Cabrakan
17
5 / 7 / 6
11,709
558
18,757
20,199
22,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
XDXDDDDD
Thoth
15
2 / 6 / 5
9,913
472
10,409
11,026
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Set
viiksi
Set
17
5 / 8 / 4
10,819
515
8,055
17,535
7,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
47
34
Kills
20
20
Deaths
34
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ciclon11
Guan Yu
9
4
9
3.38
L
Xing Tian
ElemtNephilim
Xing Tian
2
5
5
0.9
W
0
6
9
0.75
L
6
8
7
1.19
L
Cabrakan
Lordritesh
Cabrakan
5
7
6
1.14
W
6
3
5
2.83
W
Vulcan
Satse10
Vulcan
8
2
4
5
L
Thoth
XDXDDDDD
Thoth
2
6
5
0.75
L
Set
viiksi
Set
5
8
4
0.88
W
Tyr
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,632
Damage
58,382
86,779
Taken
88,449
57,824
Mitigated
57,291
34,765
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ciclon11
Guan Yu
13,847
3,519
2,750
6,681
17,954
14,066
874
6,925
10,897
0
62,510
L
Xing Tian
ElemtNephilim
Xing Tian
9,801
903
0
3,736
19,375
16,053
570
7,160
12,215
36,361
0
W
3,225
362
0
240
12,017
6,408
312
5,861
5,988
14,008
0
L
11,360
8,320
0
3,988
20,314
6,837
277
7,541
12,773
0
54,693
L
Cabrakan
Lordritesh
Cabrakan
18,757
3,052
0
6,449
20,199
22,903
294
3,089
17,110
77,203
0
W
15,501
9,319
0
7,997
15,860
6,485
2,470
4,376
11,410
0
100,489
W
Vulcan
Satse10
Vulcan
18,959
2,634
0
3,943
11,027
4,965
0
4,763
6,108
110,955
0
L
Thoth
XDXDDDDD
Thoth
10,409
244
0
1,490
11,026
4,016
294
2,665
8,361
57,721
0
L
Set
viiksi
Set
8,055
2,770
0
4,173
17,535
7,482
24
1,729
15,806
0
65,954
W
Tyr
18,100
2,275
0
13,154
29,921
25,900
0
16,276
13,409
0
70,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,061
Gold Earned
53,423
605
Minions Killed
492
0
Camps Cleared
0
2,163,160
Distance Traveled
1,880,738
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,126
530
88
4
0
443,776
1
L
Xing Tian
9,211
439
35
2
0
400,988
8
W
Ymir
8,440
402
27
1
0
404,940
2
L
Rama
11,771
561
103
5
0
345,332
3
L
Cabrakan
11,709
558
120
6
0
337,768
2
W
Apollo
12,133
578
150
7
0
406,566
0
W
Vulcan
12,869
613
213
10
0
432,853
3
L
Thoth
9,913
472
126
6
0
379,192
5
L
Set
10,819
515
108
5
0
417,458
3
W
Tyr
12,493
595
127
6
0
475,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role