Player Matchup

Fenrir
Fenrir
Gold I
Anansí
Fenrir
Gold I
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,582 MMR
Party 2
Apollo
Apollo
Gold III
ItsHammond
Apollo
Gold III
Level 146
God Stats
10W - 10L
1,430 SR
Queue Stats
184W - 178L
1,542 MMR
Solo
Vulcan
Vulcan
Gold I
RafaCarvia
Vulcan
Gold I
Level 107
God Stats
4W - 0L
1,653 SR
Queue Stats
172W - 164L
1,530 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
mataninjas
Cu Chulainn
Platinum IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold III
rirukafanboy
Ymir
Gold III
Level 120
God Stats
2W - 3L
1,405 SR
Queue Stats
109W - 102L
1,504 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,498 SR
1,532 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,532 SR
1,513 MMR
Ne Zha
Ne Zha
Gold III
Gaussº
Ne Zha
Gold III
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
325W - 326L
1,501 MMR
Solo
Hachiman
Hachiman
Platinum V
Ppol
Hachiman
Platinum V
Level 148
God Stats
2W - 3L
1,528 SR
Queue Stats
124W - 121L
1,724 MMR
Party 1
Thanatos
Thanatos
Gold III
Xanderju
Thanatos
Gold III
Level 89
God Stats
17W - 20L
1,459 SR
Queue Stats
191W - 194L
1,522 MMR
Solo
Artio
Artio
Gold V
tommeketom08
Artio
Gold V
Level 94
God Stats
16W - 11L
1,675 SR
Queue Stats
47W - 49L
1,319 MMR
Party 1
Janus
Janus
Gold II
Ðäddy
Janus
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anansí
Fenrir
20
13 / 5 / 9
14,311
596
18,372
19,400
11,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
ItsHammond
Apollo
20
4 / 0 / 9
13,977
582
13,886
17,508
10,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
RafaCarvia
Vulcan
19
5 / 6 / 6
13,122
547
11,195
12,516
4,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
mataninjas
Cu Chulainn
20
7 / 5 / 12
14,473
603
29,867
28,369
23,155
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 4 / 18
11,306
471
7,273
19,058
14,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
DanzaburouSetTiamatScyllaAphrodite

VS

Bans
NemesisNu WaTyrThe MorriganGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gaussº
Ne Zha
16
0 / 7 / 5
9,878
412
7,743
20,824
20,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Ppol
Hachiman
20
2 / 5 / 1
11,807
492
16,646
18,446
6,477
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Xanderju
Thanatos
17
13 / 7 / 4
11,874
495
17,157
24,870
17,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 7 / 6
10,709
446
9,680
26,291
25,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Janus
Ðäddy
Janus
17
3 / 5 / 5
10,951
456
13,096
12,761
4,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
31
Kills
20
20
Deaths
31
54
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anansí
Fenrir
13
5
9
3.5
L
Ne Zha
Gaussº
Ne Zha
0
7
5
0.36
W
Apollo
ItsHammond
Apollo
4
0
9
8.5
L
Hachiman
Ppol
Hachiman
2
5
1
0.5
W
Vulcan
RafaCarvia
Vulcan
5
6
6
1.33
L
Thanatos
Xanderju
Thanatos
13
7
4
2.14
W
Cu Chulainn
mataninjas
Cu Chulainn
7
5
12
2.6
W
2
4
18
2.75
L
2
7
6
0.71
L
Janus
Ðäddy
Janus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,593
Damage
64,322
96,851
Taken
103,192
64,324
Mitigated
74,360
24,432
Healing
36,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anansí
Fenrir
18,372
7,130
0
7,697
19,400
11,335
1,482
2,956
16,444
0
91,972
L
Ne Zha
Gaussº
Ne Zha
7,743
1,920
0
2,755
20,824
20,115
330
4,866
15,958
0
48,420
W
Apollo
ItsHammond
Apollo
13,886
8,380
0
6,334
17,508
10,163
3,801
617
16,891
0
135,891
L
Hachiman
Ppol
Hachiman
16,646
11,314
0
8,203
18,446
6,477
77
3,015
15,431
0
106,998
W
Vulcan
RafaCarvia
Vulcan
11,195
1,907
0
1,776
12,516
4,913
446
3,054
9,462
99,653
0
L
Thanatos
Xanderju
Thanatos
17,157
5,720
0
13,975
24,870
17,389
0
5,649
19,221
0
68,124
W
Cu Chulainn
mataninjas
Cu Chulainn
29,867
7,398
0
5,928
28,369
23,155
1,408
9,491
18,878
9,176
92,878
W
7,273
1,106
779
1,918
19,058
14,758
470
6,658
12,400
33,057
0
L
9,680
503
1,440
8,672
26,291
25,949
0
3,985
22,306
54,588
0
L
Janus
Ðäddy
Janus
13,096
291
0
1,304
12,761
4,430
45
4,673
8,088
83,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,189
Gold Earned
55,219
702
Minions Killed
590
0
Camps Cleared
0
2,345,600
Distance Traveled
2,201,965
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,311
596
119
5
0
501,895
4
L
Ne Zha
9,878
412
52
2
0
463,435
9
W
Apollo
13,977
582
189
8
0
479,254
9
L
Hachiman
11,807
492
181
8
0
401,424
3
W
Vulcan
13,122
547
176
7
0
463,803
4
L
Thanatos
11,874
495
91
4
0
454,009
4
W
Cu Chulainn
14,473
603
175
7
0
442,759
0
W
Ymir
11,306
471
43
2
0
457,889
14
L
Artio
10,709
446
114
5
0
423,340
5
L
Janus
10,951
456
152
6
0
459,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role