Player Matchup

Bakasura
Bakasura
BassBaza
Bakasura
Level 8
God Stats
5W - 9L
1,358 SR
Queue Stats
6W - 12L
1,246 Elo+
Party 1
Ymir
Ymir
KelloggsMiniW
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
UNCLERICOSVANN
Izanami
Level 27
God Stats
72W - 54L
1,529 SR
Queue Stats
106W - 103L
1,366 Elo+
Solo
Kukulkan
Kukulkan
leandrooliver11
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
vFeIixv
Nu Wa
Level 18
God Stats
2W - 6L
1,358 SR
Queue Stats
26W - 28L
1,199 Elo+
Party 1
Team Averages
Level 12
1,449 SR
1,362 Elo+

VS

Team Averages
Level 18
1,536 SR
1,424 Elo+
Osiris
Osiris
GrizzlyAdams7214
Osiris
Level 7
God Stats
5W - 6L
1,545 SR
Queue Stats
76W - 76L
1,714 Elo+
Party 3
Thanatos
Thanatos
QueenDeath3295
Thanatos
Level 24
God Stats
6W - 10L
1,339 SR
Queue Stats
44W - 64L
1,220 Elo+
Solo
Xbalanque
Xbalanque
RKO_SixTaiser
Xbalanque
Level 16
God Stats
12W - 5L
1,401 SR
Queue Stats
38W - 40L
1,112 Elo+
Party 2
Da Ji
Da Ji
RKO_josoco347
Da Ji
Level 29
God Stats
3W - 3L
1,653 SR
Queue Stats
186W - 208L
1,362 Elo+
Party 2
Hades
Hades
RollTideMan87
Hades
Level 16
God Stats
25W - 19L
1,739 SR
Queue Stats
545W - 547L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BassBaza
Bakasura
13
1 / 15 / 2
8,650
412
5,974
19,370
8,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 13 / 0
8,248
393
6,665
17,621
10,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 8 / 0
7,815
372
3,023
19,990
8,992
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
11
0 / 14 / 0
7,358
350
3,873
11,975
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
vFeIixv
Nu Wa
14
0 / 10 / 0
8,609
410
10,216
13,720
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 12
12,949
617
13,215
10,127
11,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
14
5 / 1 / 7
10,388
495
2,098
10,160
3,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
RKO_SixTaiser
Xbalanque
18
8 / 0 / 7
13,132
625
8,568
7,943
3,017
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 2 / 12
11,772
561
11,082
13,431
5,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

20
19 / 1 / 8
14,428
687
15,725
15,557
7,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
97
5
Kills
51
60
Deaths
5
2
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BassBaza
Bakasura
1
15
2
0.13
W
8
1
12
14
L
2
13
0
0.15
W
Thanatos
5
1
7
8.5
W
Xbalanque
RKO_SixTaiser
Xbalanque
8
0
7
11.5
W
11
2
12
8.5
W
19
1
8
23
L
2
8
0
0.25
L
Kukulkan
0
14
0
0
L
Nu Wa
vFeIixv
Nu Wa
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,751
Damage
50,688
82,676
Taken
57,218
35,123
Mitigated
30,232
7,250
Healing
26,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BassBaza
Bakasura
5,974
4,491
0
2,932
19,370
8,287
102
3,569
15,801
0
44,988
W
13,215
6,164
534
1,269
10,127
11,315
3,561
3,968
5,817
0
88,972
L
6,665
1,850
0
651
17,621
10,070
460
1,952
15,669
19,258
1,231
W
Thanatos
2,098
824
0
6,208
10,160
3,428
895
2,932
6,830
0
34,684
W
Xbalanque
RKO_SixTaiser
Xbalanque
8,568
5,206
135
964
7,943
3,017
6,722
4,162
3,405
0
68,588
W
11,082
2,918
0
4,042
13,431
5,006
775
3,909
8,866
0
62,703
W
15,725
1,437
1,884
11,954
15,557
7,466
1,285
3,936
11,225
106,702
0
L
3,023
2,250
0
3,566
19,990
8,992
1,040
1,688
18,302
0
31,890
L
Kukulkan
3,873
866
0
0
11,975
3,809
0
2,018
9,957
29,894
0
L
Nu Wa
vFeIixv
Nu Wa
10,216
1,342
0
101
13,720
3,965
0
6,498
7,222
56,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,680
Gold Earned
62,669
341
Minions Killed
577
0
Camps Cleared
0
1,532,739
Distance Traveled
1,999,625
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,650
412
106
5
0
380,037
0
W
Osiris
12,949
617
141
7
0
425,814
0
L
Ymir
8,248
393
26
1
0
259,430
3
W
Thanatos
10,388
495
45
2
0
368,913
0
W
Xbalanque
13,132
625
143
7
0
373,224
0
W
Da Ji
11,772
561
87
4
0
414,579
0
W
Hades
14,428
687
161
8
0
417,095
0
L
Izanami
7,815
372
66
3
0
344,250
3
L
Kukulkan
7,358
350
63
3
0
289,499
3
L
Nu Wa
8,609
410
80
4
0
259,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role