Player Matchup

Fenrir
Fenrir
AaronMagnus20
Fenrir
Level 86
God Stats
4W - 10L
1,545 SR
Queue Stats
340W - 388L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
CosminMarius
Cthulhu
Level 85
God Stats
19W - 15L
1,611 SR
Queue Stats
1,095W - 1,198L
1,384 Elo+
Solo
Amaterasu
Amaterasu
Davitto
Amaterasu
Level 77
God Stats
23W - 30L
1,393 SR
Queue Stats
380W - 495L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
JCMCRACK2925
Kukulkan
Level 49
God Stats
7W - 9L
1,514 SR
Queue Stats
153W - 219L
1,425 Elo+
Party 1
Artemis
Artemis
akkas4405
Artemis
Level 55
God Stats
94W - 93L
1,458 SR
Queue Stats
385W - 463L
1,352 Elo+
Solo
Team Averages
Level 70
1,504 SR
1,392 Elo+

VS

Team Averages
Level 86
1,471 SR
1,395 Elo+
Ymir
Ymir
Fausel
Ymir
Level 99
God Stats
91W - 76L
1,503 SR
Queue Stats
486W - 522L
1,460 Elo+
Solo
Zeus
Zeus
Grizli00
Zeus
Level 59
God Stats
2W - 1L
1,271 SR
Queue Stats
7W - 7L
1,266 Elo+
Solo
Izanami
Izanami
Masood617
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
NerdRage09
Loki
Level 46
God Stats
1W - 0L
1,664 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
WolfrenX
Ao Kuang
Level 103
God Stats
11W - 4L
1,418 SR
Queue Stats
21W - 23L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
4,890
543
1,699
4,913
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
CosminMarius
Cthulhu
7
0 / 4 / 3
4,286
476
3,938
7,386
2,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Davitto
Amaterasu
10
1 / 2 / 0
5,319
591
1,736
3,630
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
JCMCRACK2925
Kukulkan
8
0 / 3 / 1
4,611
512
1,131
4,511
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
akkas4405
Artemis
6
2 / 5 / 1
4,753
528
2,642
5,567
1,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fausel
Ymir
8
4 / 1 / 4
5,458
606
3,218
6,301
4,258
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
10
7 / 1 / 3
5,904
656
6,625
3,129
797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Masood617
Izanami
9
2 / 2 / 8
5,466
607
5,049
6,440
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 1 / 2
4,888
543
1,005
2,533
575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
WolfrenX
Ao Kuang
9
2 / 0 / 2
5,086
565
1,293
4,436
1,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
17
17
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Cthulhu
CosminMarius
Cthulhu
0
4
3
0.38
L
Amaterasu
Davitto
Amaterasu
1
2
0
0.5
W
Ymir
Fausel
Ymir
4
1
4
6
W
Zeus
7
1
3
8.5
L
Kukulkan
JCMCRACK2925
Kukulkan
0
3
1
0.17
W
Izanami
Masood617
Izanami
2
2
8
3
W
2
1
2
3
W
Ao Kuang
WolfrenX
Ao Kuang
2
0
2
3
L
Artemis
akkas4405
Artemis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,146
Damage
17,190
26,007
Taken
22,839
9,132
Mitigated
8,409
5,075
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,699
228
0
1,366
4,913
1,986
0
2,111
2,802
0
17,237
L
Cthulhu
CosminMarius
Cthulhu
3,938
91
221
1,470
7,386
2,238
0
2,661
4,725
13,208
0
L
Amaterasu
Davitto
Amaterasu
1,736
446
0
374
3,630
1,790
154
909
2,721
0
23,016
W
Ymir
Fausel
Ymir
3,218
180
339
1,688
6,301
4,258
28
1,997
4,277
12,837
0
W
Zeus
6,625
908
0
1,002
3,129
797
226
668
2,429
21,430
0
L
Kukulkan
JCMCRACK2925
Kukulkan
1,131
118
0
726
4,511
1,455
0
2,804
1,707
13,887
0
W
Izanami
Masood617
Izanami
5,049
3,879
0
2,110
6,440
1,685
1,382
2,111
4,293
0
27,682
W
1,005
543
0
0
2,533
575
0
0
2,533
0
13,685
W
Ao Kuang
WolfrenX
Ao Kuang
1,293
305
0
3,201
4,436
1,094
0
198
4,238
20,880
0
L
Artemis
akkas4405
Artemis
2,642
1,760
198
720
5,567
1,663
0
2,651
2,916
0
10,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,859
Gold Earned
26,802
163
Minions Killed
184
0
Camps Cleared
0
783,306
Distance Traveled
850,760
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,890
543
35
4
0
162,763
3
L
Cthulhu
4,286
476
18
2
0
163,707
1
L
Amaterasu
5,319
591
52
6
0
176,723
2
W
Ymir
5,458
606
23
3
0
153,390
1
W
Zeus
5,904
656
26
3
0
164,985
4
L
Kukulkan
4,611
512
41
5
0
163,161
3
W
Izanami
5,466
607
51
6
0
146,029
1
W
Loki
4,888
543
35
4
0
203,206
0
W
Ao Kuang
5,086
565
49
5
0
183,150
0
L
Artemis
4,753
528
17
2
0
116,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role