Player Matchup

Kuzenbo
Kuzenbo
Dranix
Kuzenbo
Level 61
God Stats
8W - 7L
1,562 SR
Queue Stats
352W - 331L
1,552 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MARSMAN400
Ah Muzen Cab
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
415W - 417L
1,619 Elo+
Solo
Chiron
Chiron
Magdragon
Chiron
Level 82
God Stats
1W - 1L
1,725 SR
Queue Stats
13W - 12L
1,570 Elo+
Solo
Achilles
Achilles
SodiumTY
Achilles
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
421W - 406L
1,542 Elo+
Party 2
Zhong Kui
Zhong Kui
eagle444
Zhong Kui
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
183W - 175L
1,594 Elo+
Solo
Team Averages
Level 108
1,558 SR
1,576 Elo+

VS

Team Averages
Level 132
1,512 SR
1,573 Elo+
Bellona
Bellona
CloudlessZombie
Bellona
Level 158
God Stats
1W - 2L
1,606 SR
Queue Stats
90W - 87L
1,587 Elo+
Solo
Cerberus
Cerberus
DarkAgentOne
Cerberus
Level 156
God Stats
8W - 8L
1,415 SR
Queue Stats
527W - 484L
1,547 Elo+
Party 1
Nox
Nox
DementedWraith_4
Nox
Level 108
God Stats
4W - 1L
1,541 SR
Queue Stats
189W - 128L
1,562 Elo+
Party 1
Fenrir
Fenrir
Mist
Fenrir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 59L
1,632 Elo+
Solo
Baba Yaga
Baba Yaga
Slurrway
Baba Yaga
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 94L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dranix
Kuzenbo
20
2 / 5 / 21
13,150
598
18,571
33,618
59,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
MARSMAN400
Ah Muzen Cab
20
9 / 6 / 19
15,760
716
37,553
24,458
12,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
Magdragon
Chiron
20
8 / 6 / 16
14,503
659
35,688
22,072
16,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
SodiumTY
Achilles
19
8 / 6 / 17
13,596
618
19,075
32,771
51,587
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
eagle444
Zhong Kui
20
3 / 6 / 20
12,946
588
25,534
29,393
23,917
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 10 / 21
13,035
593
15,293
48,487
48,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
DarkAgentOne
Cerberus
20
5 / 5 / 22
15,461
703
21,128
36,935
57,052
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 3 / 16
14,664
667
29,281
14,548
8,728
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Mist
Fenrir
20
4 / 8 / 16
13,705
623
21,384
39,391
33,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Slurrway
Baba Yaga
20
13 / 4 / 10
17,225
783
40,808
21,205
13,094
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
114
30
Kills
29
29
Deaths
30
93
Assists
85
Player
Kills
Deaths
Assists
KDA
W
1
10
21
1.15
W
Cerberus
DarkAgentOne
Cerberus
5
5
22
3.2
W
6
3
16
4.67
L
Kuzenbo
Dranix
Kuzenbo
2
5
21
2.5
L
Ah Muzen Cab
MARSMAN400
Ah Muzen Cab
9
6
19
3.08
L
Chiron
Magdragon
Chiron
8
6
16
2.67
W
Fenrir
Mist
Fenrir
4
8
16
1.5
W
Baba Yaga
Slurrway
Baba Yaga
13
4
10
4.5
L
Achilles
SodiumTY
Achilles
8
6
17
2.75
L
Zhong Kui
eagle444
Zhong Kui
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,421
Damage
127,894
142,312
Taken
160,566
163,406
Mitigated
160,762
43,789
Healing
65,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,293
4,508
3,563
15,879
48,487
48,870
739
11,434
37,053
0
28,123
W
Cerberus
DarkAgentOne
Cerberus
21,128
727
4,248
9,918
36,935
57,052
433
8,334
28,601
42,718
0
W
29,281
914
526
874
14,548
8,728
3,006
5,972
8,576
56,387
0
L
Kuzenbo
Dranix
Kuzenbo
18,571
5,849
1,439
1,856
33,618
59,169
0
23,319
9,281
27,011
0
L
Ah Muzen Cab
MARSMAN400
Ah Muzen Cab
37,553
16,019
4,517
6,859
24,458
12,102
2,715
15,946
7,788
0
84,553
L
Chiron
Magdragon
Chiron
35,688
11,443
6,792
3,922
22,072
16,631
1,128
14,624
6,794
0
63,347
W
Fenrir
Mist
Fenrir
21,384
4,200
3,769
13,881
39,391
33,018
1,384
12,914
26,477
5,581
30,599
W
Baba Yaga
Slurrway
Baba Yaga
40,808
629
4,047
9,059
21,205
13,094
912
5,451
15,754
89,359
0
L
Achilles
SodiumTY
Achilles
19,075
4,935
1,914
5,072
32,771
51,587
496
18,464
13,099
0
27,267
L
Zhong Kui
eagle444
Zhong Kui
25,534
2,295
3,701
7,717
29,393
23,917
391
18,194
10,487
43,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,955
Gold Earned
74,090
222
Minions Killed
313
0
Camps Cleared
0
1,775,362
Distance Traveled
1,925,084
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,035
593
26
1
0
320,445
1
W
Cerberus
15,461
703
49
2
0
385,832
4
W
Nox
14,664
667
96
4
0
393,755
4
L
Kuzenbo
13,150
598
16
1
0
388,197
1
L
Ah Muzen Cab
15,760
716
92
4
0
345,826
1
L
Chiron
14,503
659
53
2
0
332,756
1
W
Fenrir
13,705
623
32
1
0
412,927
1
W
Baba Yaga
17,225
783
110
5
0
412,125
0
L
Achilles
13,596
618
11
1
0
372,994
2
L
Zhong Kui
12,946
588
50
2
0
335,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role