Player Matchup

Jormungandr
Jormungandr
AKreutzberg
Jormungandr
Level 26
God Stats
5W - 4L
1,622 SR
Queue Stats
32W - 42L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
CypherG_
Tsukuyomi
Level 23
God Stats
29W - 21L
1,539 SR
Queue Stats
51W - 47L
1,448 Elo+
Party 1
King Arthur
King Arthur
Minato Yonda
King Arthur
Level 30
God Stats
8W - 20L
1,351 SR
Queue Stats
93W - 105L
1,429 Elo+
Solo
Ra
Ra
WearyCalf628291
Ra
Level 16
God Stats
2W - 3L
1,356 SR
Queue Stats
28W - 29L
1,388 Elo+
Solo
Persephone
Persephone
xsarauchix
Persephone
Level 36
God Stats
37W - 39L
1,472 SR
Queue Stats
316W - 354L
1,468 Elo+
Party 1
Team Averages
Level 26
1,468 SR
1,427 Elo+

VS

Team Averages
Level 20
1,456 SR
1,334 Elo+
Nemesis
Nemesis
DTMBunny
Nemesis
Level 18
God Stats
9W - 17L
1,434 SR
Queue Stats
42W - 46L
1,436 Elo+
Party 2
Izanami
Izanami
DTMco
Izanami
Level 28
God Stats
32W - 30L
1,425 SR
Queue Stats
169W - 237L
1,317 Elo+
Solo
Janus
Janus
darkest_shinobi
Janus
Level 27
God Stats
3W - 5L
1,437 SR
Queue Stats
66W - 67L
1,421 Elo+
Party 2
Fenrir
Fenrir
neko_G360
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,131 Elo+
Solo
Anubis
Anubis
owain71
Anubis
Level 23
God Stats
14W - 13L
1,482 SR
Queue Stats
79W - 78L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AKreutzberg
Jormungandr
8
0 / 2 / 3
5,414
416
2,194
6,521
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
CypherG_
Tsukuyomi
13
12 / 0 / 2
7,854
604
8,999
5,924
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Minato Yonda
King Arthur
12
6 / 2 / 4
7,206
554
6,105
7,803
3,340
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 4 / 1
6,494
500
4,286
4,851
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
xsarauchix
Persephone
10
1 / 0 / 2
5,890
453
1,934
4,172
950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DTMBunny
Nemesis
12
1 / 3 / 1
6,810
524
1,707
8,699
2,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
DTMco
Izanami
11
2 / 4 / 0
6,518
501
4,154
7,472
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 5 / 2
5,165
397
3,003
7,166
1,860
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
neko_G360
Fenrir
4
0 / 7 / 1
4,354
335
349
5,946
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
owain71
Anubis
11
4 / 4 / 0
6,874
529
7,731
8,939
3,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
21
Kills
7
8
Deaths
23
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AKreutzberg
Jormungandr
0
2
3
0.75
W
Tsukuyomi
CypherG_
Tsukuyomi
12
0
2
13
L
Nemesis
DTMBunny
Nemesis
1
3
1
0.5
L
Izanami
DTMco
Izanami
2
4
0
0.5
W
King Arthur
Minato Yonda
King Arthur
6
2
4
4
W
2
4
1
0.63
L
0
5
2
0.2
L
Fenrir
neko_G360
Fenrir
0
7
1
0.07
L
Anubis
owain71
Anubis
4
4
0
1
W
Persephone
xsarauchix
Persephone
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,518
Damage
16,944
29,271
Taken
38,222
10,339
Mitigated
12,177
5,203
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AKreutzberg
Jormungandr
2,194
827
0
65
6,521
2,560
616
4,060
2,461
13,105
0
W
Tsukuyomi
CypherG_
Tsukuyomi
8,999
3,697
0
663
5,924
2,334
294
867
5,057
0
41,099
L
Nemesis
DTMBunny
Nemesis
1,707
1,009
222
644
8,699
2,554
766
0
8,699
0
40,311
L
Izanami
DTMco
Izanami
4,154
2,986
0
2,116
7,472
2,272
240
1,555
5,917
0
39,582
W
King Arthur
Minato Yonda
King Arthur
6,105
51
0
1,232
7,803
3,340
159
1,345
6,458
0
29,028
W
4,286
387
186
581
4,851
1,155
728
3,652
1,199
29,401
0
L
3,003
392
0
0
7,166
1,860
48
1,598
5,568
18,436
0
L
Fenrir
neko_G360
Fenrir
349
330
0
335
5,946
1,495
0
112
5,834
0
5,114
L
Anubis
owain71
Anubis
7,731
641
0
4,005
8,939
3,996
0
4,861
3,790
35,718
0
W
Persephone
xsarauchix
Persephone
1,934
391
723
1,753
4,172
950
571
810
3,362
16,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
29,721
218
Minions Killed
269
0
Camps Cleared
0
1,189,020
Distance Traveled
962,152
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,414
416
18
1
0
234,459
1
W
Tsukuyomi
7,854
604
69
5
0
270,188
3
L
Nemesis
6,810
524
89
7
0
221,661
1
L
Izanami
6,518
501
82
6
0
165,008
0
W
King Arthur
7,206
554
43
3
0
261,983
0
W
Ra
6,494
500
57
4
0
200,655
2
L
Janus
5,165
397
31
2
0
233,569
0
L
Fenrir
4,354
335
4
0
0
152,083
7
L
Anubis
6,874
529
63
5
0
189,831
0
W
Persephone
5,890
453
31
2
0
221,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role