Player Matchup

Rama
Rama
F0kker
Rama
Level 25
God Stats
2W - 0L
1,757 SR
Queue Stats
52W - 43L
1,513 Elo+
Solo
Osiris
Osiris
FibreOpticBrick
Osiris
Level 29
God Stats
3W - 2L
1,445 SR
Queue Stats
43W - 50L
1,580 Elo+
Solo
Anubis
Anubis
QuinnDekim
Anubis
Level 29
God Stats
10W - 4L
1,835 SR
Queue Stats
79W - 59L
1,579 Elo+
Solo
Set
Set
amnamcoe
Set
Level 20
God Stats
4W - 0L
1,725 SR
Queue Stats
40W - 44L
1,478 Elo+
Solo
Ymir
Ymir
lordyazan
Ymir
Level 28
God Stats
6W - 5L
1,480 SR
Queue Stats
92W - 106L
1,434 Elo+
Solo
Team Averages
Level 26
1,648 SR
1,517 Elo+

VS

Team Averages
Level 22
1,500 SR
1,568 Elo+
Rama
Rama
HujPistolet
Rama
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,561 Elo+
Solo
Ymir
Ymir
IIEXAM
Ymir
Level 27
God Stats
10W - 10L
1,516 SR
Queue Stats
376W - 380L
1,531 Elo+
Solo
Anhur
Anhur
KuraIlona
Anhur
Level 5
God Stats
2W - 7L
1,260 SR
Queue Stats
12W - 27L
1,604 Elo+
Solo
Sol
Sol
Onelovex
Sol
Level 29
God Stats
2W - 1L
1,724 SR
Queue Stats
124W - 92L
1,667 Elo+
Solo
Pele
Pele
ttv_DasDado
Pele
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 109L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
F0kker
Rama
11
2 / 2 / 5
7,500
536
4,346
7,535
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 3
7,995
571
5,970
8,331
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
QuinnDekim
Anubis
17
12 / 1 / 2
10,247
732
12,773
9,419
4,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
8 / 2 / 1
8,840
631
5,933
9,600
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Ymir
10
1 / 3 / 7
6,665
476
3,698
8,426
7,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,553
468
3,500
9,029
2,622
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
IIEXAM
Ymir
9
2 / 5 / 3
6,416
458
5,951
9,915
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
KuraIlona
Anhur
9
1 / 8 / 4
6,173
441
4,400
9,606
1,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 5 / 1
5,867
419
2,017
5,354
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
6 / 3 / 0
8,434
602
8,224
11,949
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
26
Kills
10
10
Deaths
26
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
F0kker
Rama
2
2
5
2.25
W
3
2
3
2.25
L
1
5
2
0.4
L
Ymir
IIEXAM
Ymir
2
5
3
0.7
L
Anhur
KuraIlona
Anhur
1
8
4
0.38
L
0
5
1
0.1
W
Anubis
QuinnDekim
Anubis
12
1
2
13
W
8
2
1
4.25
W
Ymir
1
3
7
1.5
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,720
Damage
24,092
43,311
Taken
45,853
23,142
Mitigated
13,902
17,975
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
F0kker
Rama
4,346
3,475
0
2,712
7,535
2,011
2,013
1,875
5,660
0
40,949
W
5,970
1,753
0
2,770
8,331
5,538
598
312
8,019
0
30,977
L
3,500
2,972
0
1,383
9,029
2,622
1,082
651
8,378
0
23,699
L
Ymir
IIEXAM
Ymir
5,951
1,316
0
1,999
9,915
4,765
208
5,204
4,594
22,187
0
L
Anhur
KuraIlona
Anhur
4,400
2,293
0
922
9,606
1,953
785
4,143
5,288
0
24,965
L
2,017
637
0
1,077
5,354
1,046
0
3,772
1,582
19,659
0
W
Anubis
QuinnDekim
Anubis
12,773
1,012
0
6,906
9,419
4,527
303
3,123
6,158
79,254
0
W
5,933
2,422
0
4,440
9,600
3,752
108
941
8,619
0
54,947
W
Ymir
3,698
1,098
0
1,147
8,426
7,314
474
1,539
6,887
15,022
0
L
8,224
2,698
0
3,466
11,949
3,516
0
2,384
9,540
0
50,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,247
Gold Earned
33,443
367
Minions Killed
271
0
Camps Cleared
0
1,277,866
Distance Traveled
1,148,809
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,500
536
64
5
0
243,955
2
W
Osiris
7,995
571
58
4
0
273,750
4
L
Rama
6,553
468
48
3
0
237,793
0
L
Ymir
6,416
458
24
2
0
253,727
1
L
Anhur
6,173
441
44
3
0
215,271
0
L
Sol
5,867
419
45
3
0
166,813
2
W
Anubis
10,247
732
135
10
0
246,555
5
W
Set
8,840
631
86
6
0
277,348
0
W
Ymir
6,665
476
24
2
0
236,258
0
L
Pele
8,434
602
110
8
0
275,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role