Player Matchup

Bacchus
Bacchus
Hamdenskaeve
Bacchus
Level 155
God Stats
6W - 7L
1,500 SR
Queue Stats
529W - 515L
1,556 Elo+
Solo
Hera
Hera
Karykat0ra
Hera
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
298W - 264L
1,519 Elo+
Party 2
Tyr
Tyr
Rolend21
Tyr
Level 160
God Stats
3W - 3L
1,475 SR
Queue Stats
247W - 253L
1,542 Elo+
Solo
Agni
Agni
SebbyBlergh
Agni
Level 144
God Stats
6W - 5L
1,911 SR
Queue Stats
352W - 343L
1,463 Elo+
Party 2
Olorun
Olorun
贱女人烂膝盖丶
Olorun
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 133
1,577 SR
1,516 Elo+

VS

Team Averages
Level 91
1,594 SR
1,530 Elo+
Artio
Artio
InfinityN
Artio
Level 140
God Stats
3W - 1L
1,847 SR
Queue Stats
72W - 69L
1,596 Elo+
Party 1
Discordia
Discordia
SeiunX
Discordia
Level 155
God Stats
2W - 2L
1,691 SR
Queue Stats
90W - 81L
1,580 Elo+
Party 1
Cerberus
Cerberus
VentusNY
Cerberus
Level 55
God Stats
2W - 2L
1,396 SR
Queue Stats
168W - 181L
1,516 Elo+
Solo
Awilix
Awilix
WondrousWolf
Awilix
Level 55
God Stats
1W - 0L
1,302 SR
Queue Stats
24W - 27L
1,454 Elo+
Party 1
Cupid
Cupid
zakelijk_geit
Cupid
Level 48
God Stats
5W - 2L
1,735 SR
Queue Stats
429W - 401L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hamdenskaeve
Bacchus
15
2 / 4 / 4
8,883
635
9,547
18,910
22,928
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 4 / 2
9,063
647
14,789
11,659
4,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 4 / 6
9,990
714
9,537
18,409
21,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 2
8,108
579
10,456
12,868
5,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 3
9,350
668
10,417
13,750
6,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
InfinityN
Artio
18
4 / 2 / 12
10,759
769
9,445
23,931
23,155
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
SeiunX
Discordia
19
4 / 1 / 10
11,317
808
26,552
7,942
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
VentusNY
Cerberus
18
4 / 2 / 12
11,385
813
12,525
19,517
20,796
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
16
3 / 2 / 7
10,190
728
7,810
8,686
4,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 3 / 8
10,531
752
13,351
11,993
6,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
9
Kills
20
20
Deaths
10
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Hamdenskaeve
Bacchus
2
4
4
1
W
Artio
InfinityN
Artio
4
2
12
5
L
2
4
2
0.75
L
3
4
6
1.5
L
0
5
2
0.2
W
Discordia
SeiunX
Discordia
4
1
10
9
W
Cerberus
VentusNY
Cerberus
4
2
12
5
W
Awilix
3
2
7
3.25
W
5
3
8
3
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,746
Damage
69,683
75,596
Taken
72,069
61,475
Mitigated
58,901
23,920
Healing
44,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Hamdenskaeve
Bacchus
9,547
881
352
1,036
18,910
22,928
0
9,408
9,004
13,137
0
W
Artio
InfinityN
Artio
9,445
1,703
7,277
11,662
23,931
23,155
499
16,815
7,116
19,610
0
L
14,789
3,841
1,847
1,368
11,659
4,499
0
7,648
3,655
32,524
0
L
9,537
965
2,622
3,625
18,409
21,573
0
10,570
7,431
0
14,215
L
10,456
997
2,514
1,340
12,868
5,766
0
8,953
3,449
25,439
0
W
Discordia
SeiunX
Discordia
26,552
887
2,385
2,270
7,942
4,170
641
3,583
4,359
57,384
0
W
Cerberus
VentusNY
Cerberus
12,525
742
2,769
6,308
19,517
20,796
314
9,803
9,714
27,128
0
W
Awilix
7,810
2,281
2,049
1,563
8,686
4,403
0
5,973
2,713
0
15,873
W
13,351
5,481
4,135
4,310
11,993
6,377
4,469
9,035
2,958
0
30,591
L
10,417
4,514
4,956
4,260
13,750
6,709
0
9,701
3,535
33,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,394
Gold Earned
54,182
141
Minions Killed
164
0
Camps Cleared
0
1,197,885
Distance Traveled
1,299,526
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,883
635
5
0
0
227,165
4
W
Artio
10,759
769
15
1
0
261,190
1
L
Hera
9,063
647
37
3
0
238,322
0
L
Tyr
9,990
714
16
1
0
276,369
3
L
Agni
8,108
579
29
2
0
226,672
2
W
Discordia
11,317
808
73
5
0
261,195
0
W
Cerberus
11,385
813
27
2
0
257,874
2
W
Awilix
10,190
728
12
1
0
298,151
5
W
Cupid
10,531
752
37
3
0
221,116
1
L
Olorun
9,350
668
54
4
0
229,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role