Player Matchup

Scylla
Scylla
Bronze III
Bladehui
Scylla
Bronze III
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Khepri
Khepri
Bronze III
buddler07
Khepri
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Odin
Odin
Bronze III
lusu007
Odin
Bronze III
Level 45
God Stats
0W - 2L
1,466 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 48
1,489 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,627 SR
1,454 MMR
Guan Yu
Guan Yu
Silver I
Bubbashrimp2468
Guan Yu
Silver I
Level 104
God Stats
1W - 0L
1,738 SR
Queue Stats
48W - 39L
1,347 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
remopc1
Heimdallr
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Bronze III
xAdaze
Merlin
Bronze III
Level 128
God Stats
4W - 2L
1,642 SR
Queue Stats
30W - 19L
1,514 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bladehui
Scylla
9
2 / 5 / 0
6,465
647
5,261
7,561
2,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
buddler07
Khepri
9
1 / 2 / 1
6,952
695
2,479
10,635
7,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
lusu007
Odin
8
0 / 3 / 2
6,055
606
3,289
7,358
2,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AwilixAresNoxThothOlorun

VS

Bans
TiamatCthulhuMedusaDanzaburouCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,845
785
6,703
6,472
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
remopc1
Heimdallr
11
2 / 2 / 5
7,508
751
6,757
5,116
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
xAdaze
Merlin
12
4 / 0 / 4
8,126
813
9,557
5,294
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
10
10
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bladehui
Scylla
2
5
0
0.4
W
4
1
6
7
L
Khepri
buddler07
Khepri
1
2
1
0.75
L
Odin
lusu007
Odin
0
3
2
0.33
W
Heimdallr
remopc1
Heimdallr
2
2
5
2.25
W
Merlin
xAdaze
Merlin
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,029
Damage
23,017
25,554
Taken
16,882
12,486
Mitigated
8,176
3,589
Healing
3,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bladehui
Scylla
5,261
526
0
946
7,561
2,207
0
2,277
5,056
22,409
0
W
6,703
612
676
1,970
6,472
4,471
0
3,579
2,893
0
13,347
L
Khepri
buddler07
Khepri
2,479
228
0
833
10,635
7,703
0
4,084
6,203
8,328
0
L
Odin
lusu007
Odin
3,289
508
0
1,810
7,358
2,576
0
2,470
4,699
0
12,449
W
Heimdallr
remopc1
Heimdallr
6,757
4,432
0
610
5,116
1,891
506
1,935
3,181
0
36,601
W
Merlin
xAdaze
Merlin
9,557
627
0
710
5,294
1,814
216
2,260
3,034
43,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,472
Gold Earned
23,479
79
Minions Killed
144
0
Camps Cleared
0
589,557
Distance Traveled
606,828
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,465
647
43
4
0
177,933
0
W
Guan Yu
7,845
785
14
1
0
213,939
3
L
Khepri
6,952
695
15
2
0
201,018
1
L
Odin
6,055
606
21
2
0
210,606
2
W
Heimdallr
7,508
751
63
6
0
191,427
0
W
Merlin
8,126
813
67
7
0
201,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role