Player Matchup

Geb
Geb
P4tri0t
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
VuItd
Ra
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 71L
1,403 Elo+
Party 3
Ullr
Ullr
Yoscii
Ullr
Level 160
God Stats
28W - 21L
1,641 SR
Queue Stats
311W - 298L
1,586 Elo+
Party 1
Cerberus
Cerberus
nS Mirxcle
Cerberus
Level 33
God Stats
16W - 11L
1,640 SR
Queue Stats
274W - 291L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
trukk96
Danzaburou
Level 14
God Stats
6W - 6L
1,465 SR
Queue Stats
14W - 17L
1,490 Elo+
Party 1
Team Averages
Level 78
1,549 SR
1,492 Elo+

VS

Team Averages
Level 102
1,523 SR
1,504 Elo+
Chiron
Chiron
Májéstic
Chiron
Level 127
God Stats
17W - 17L
1,480 SR
Queue Stats
436W - 504L
1,503 Elo+
Party 2
Anubis
Anubis
RAP95
Anubis
Level 77
God Stats
15W - 9L
1,659 SR
Queue Stats
231W - 202L
1,573 Elo+
Solo
Artio
Artio
RobotGandhi
Artio
Level 29
God Stats
27W - 31L
1,505 SR
Queue Stats
95W - 108L
1,471 Elo+
Solo
Sylvanus
Sylvanus
SavageZephyr
Sylvanus
Level 148
God Stats
8W - 14L
1,404 SR
Queue Stats
242W - 293L
1,492 Elo+
Solo
Hun Batz
Hun Batz
x RRONIN x
Hun Batz
Level 129
God Stats
2W - 1L
1,568 SR
Queue Stats
800W - 910L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
1 / 4 / 6
8,352
398
7,414
14,511
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
15
1 / 7 / 3
9,223
439
7,784
12,307
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Yoscii
Ullr
19
6 / 2 / 3
11,597
552
7,387
15,164
5,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
nS Mirxcle
Cerberus
18
1 / 1 / 3
10,955
522
15,485
30,203
15,478
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
trukk96
Danzaburou
19
3 / 8 / 0
11,307
538
3,872
16,685
8,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Májéstic
Chiron
20
10 / 1 / 5
14,772
703
14,038
12,623
5,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
RAP95
Anubis
18
3 / 4 / 6
11,986
571
14,803
13,439
6,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
0 / 0 / 3
12,792
609
14,262
20,120
14,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
SavageZephyr
Sylvanus
16
4 / 4 / 5
10,755
512
14,215
15,906
13,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
x RRONIN x
Hun Batz
20
5 / 3 / 5
12,871
613
12,057
15,180
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
12
Kills
22
22
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
Májéstic
Chiron
10
1
5
12.5
L
Geb
1
4
6
1
W
Anubis
RAP95
Anubis
3
4
6
1.5
W
0
0
3
1.5
W
Sylvanus
SavageZephyr
Sylvanus
4
4
5
1.63
L
Ra
1
7
3
0.36
L
Ullr
Yoscii
Ullr
6
2
3
3.75
L
Cerberus
nS Mirxcle
Cerberus
1
1
3
2.5
L
Danzaburou
trukk96
Danzaburou
3
8
0
0.38
W
Hun Batz
x RRONIN x
Hun Batz
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,942
Damage
69,375
88,870
Taken
77,268
40,014
Mitigated
45,634
30,578
Healing
45,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Májéstic
Chiron
14,038
6,983
1,041
6,491
12,623
5,109
4,540
2,569
10,014
0
122,988
L
Geb
7,414
852
0
3,174
14,511
6,903
297
6,979
7,436
25,682
0
W
Anubis
RAP95
Anubis
14,803
1,126
0
6,923
13,439
6,069
795
8,271
5,004
75,781
0
W
14,262
3,115
420
13,867
20,120
14,815
0
11,882
8,096
90,187
0
W
Sylvanus
SavageZephyr
Sylvanus
14,215
3,940
3,577
6,992
15,906
13,200
732
5,491
10,261
41,426
11,208
L
Ra
7,784
538
1,041
2,854
12,307
3,458
0
7,521
4,474
53,711
0
L
Ullr
Yoscii
Ullr
7,387
3,097
0
2,252
15,164
5,735
323
4,311
10,797
0
91,834
L
Cerberus
nS Mirxcle
Cerberus
15,485
1,441
0
17,369
30,203
15,478
0
21,083
8,944
83,130
0
L
Danzaburou
trukk96
Danzaburou
3,872
2,077
0
3,888
16,685
8,440
1,308
1,997
14,688
0
92,933
W
Hun Batz
x RRONIN x
Hun Batz
12,057
2,527
0
6,338
15,180
6,441
1,252
5,725
9,327
0
104,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,434
Gold Earned
63,176
671
Minions Killed
727
0
Camps Cleared
0
1,756,713
Distance Traveled
1,936,107
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,772
703
182
9
0
420,954
11
L
Geb
8,352
398
47
2
0
303,869
5
W
Anubis
11,986
571
146
7
0
310,699
0
W
Artio
12,792
609
188
9
0
392,458
3
W
Sylvanus
10,755
512
65
3
0
379,802
3
L
Ra
9,223
439
110
5
0
335,520
2
L
Ullr
11,597
552
168
8
0
429,410
4
L
Cerberus
10,955
522
204
10
0
358,797
5
L
Danzaburou
11,307
538
142
7
0
329,117
8
W
Hun Batz
12,871
613
146
7
0
432,194
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role