Player Matchup

Hel
Hel
Gardelach11
Hel
Level 28
God Stats
16W - 22L
1,395 SR
Queue Stats
82W - 84L
1,412 Elo+
Party 3
Tiamat
Tiamat
PoBigFoot11
Tiamat
Level 16
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
anderssson_7
Skadi
Level 35
God Stats
25W - 37L
1,474 SR
Queue Stats
91W - 113L
1,368 Elo+
Party 3
Thanatos
Thanatos
chaos_killer1977
Thanatos
Level 79
God Stats
1W - 1L
1,497 SR
Queue Stats
53W - 53L
1,463 Elo+
Party 1
Janus
Janus
xNK Sperzac
Janus
Level 42
God Stats
6W - 9L
1,358 SR
Queue Stats
630W - 676L
1,390 Elo+
Solo
Team Averages
Level 40
1,405 SR
1,427 Elo+

VS

Team Averages
Level 66
1,595 SR
1,463 Elo+
Zhong Kui
Zhong Kui
HaYnS0LjAH8oh8
Zhong Kui
Level 91
God Stats
51W - 32L
1,594 SR
Queue Stats
232W - 216L
1,437 Elo+
Party 2
Cerberus
Cerberus
IlIIIMIIIlI
Cerberus
Level 16
God Stats
24W - 14L
1,588 SR
Queue Stats
47W - 34L
1,508 Elo+
Party 2
Neith
Neith
KeolaMax
Neith
Level 49
God Stats
7W - 3L
1,731 SR
Queue Stats
236W - 210L
1,461 Elo+
Party 2
Achilles
Achilles
MUAxOTAKU
Achilles
Level 64
God Stats
103W - 86L
1,527 SR
Queue Stats
565W - 503L
1,460 Elo+
Party 2
Da Ji
Da Ji
brada boy
Da Ji
Level 109
God Stats
3W - 1L
1,533 SR
Queue Stats
586W - 506L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,158
397
3,226
5,457
1,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
7
0 / 9 / 0
4,569
351
1,539
7,912
2,550
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
5,402
416
2,467
4,759
1,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 8 / 0
5,489
422
4,591
10,531
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 3 / 0
4,791
369
296
2,551
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HaYnS0LjAH8oh8
Zhong Kui
14
8 / 0 / 3
8,409
647
5,580
6,424
4,895
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
IlIIIMIIIlI
Cerberus
11
3 / 0 / 2
6,814
524
1,789
6,320
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
KeolaMax
Neith
12
1 / 0 / 5
6,665
513
4,722
6,433
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
MUAxOTAKU
Achilles
14
3 / 0 / 1
7,988
614
2,749
3,652
2,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
brada boy
Da Ji
13
9 / 0 / 2
8,142
626
6,184
8,617
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
24
25
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Zhong Kui
HaYnS0LjAH8oh8
Zhong Kui
8
0
3
9.5
W
Cerberus
IlIIIMIIIlI
Cerberus
3
0
2
4
W
Neith
KeolaMax
Neith
1
0
5
3.5
W
Achilles
MUAxOTAKU
Achilles
3
0
1
3.5
L
Tiamat
0
9
0
0
L
0
2
0
0
W
Da Ji
brada boy
Da Ji
9
0
2
10
L
0
8
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,119
Damage
21,024
31,210
Taken
31,446
8,203
Mitigated
15,162
8,759
Healing
16,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,226
306
881
1,839
5,457
1,019
0
949
4,508
23,342
0
W
Zhong Kui
HaYnS0LjAH8oh8
Zhong Kui
5,580
1,726
0
4,972
6,424
4,895
1,451
1,109
5,315
50,833
0
W
Cerberus
IlIIIMIIIlI
Cerberus
1,789
0
87
2,446
6,320
2,524
563
1,242
4,776
20,471
0
W
Neith
KeolaMax
Neith
4,722
1,565
210
4,578
6,433
1,739
1,121
1,520
4,751
0
39,057
W
Achilles
MUAxOTAKU
Achilles
2,749
781
0
708
3,652
2,660
1,163
413
3,211
0
42,631
L
Tiamat
1,539
133
0
349
7,912
2,550
0
3,048
4,839
9,290
0
L
2,467
1,137
246
521
4,759
1,050
0
603
4,156
0
22,993
W
Da Ji
brada boy
Da Ji
6,184
1,862
0
3,342
8,617
3,344
0
285
8,332
0
45,399
L
4,591
1,848
0
4,812
10,531
3,099
0
2,769
7,737
0
29,789
L
296
110
0
111
2,551
485
217
0
2,401
12,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
38,018
207
Minions Killed
379
0
Camps Cleared
0
923,496
Distance Traveled
1,220,503
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,158
397
46
4
0
179,813
2
W
Zhong Kui
8,409
647
101
8
0
235,790
3
W
Cerberus
6,814
524
42
3
0
239,043
2
W
Neith
6,665
513
76
6
0
207,060
0
W
Achilles
7,988
614
87
7
0
260,089
2
L
Tiamat
4,569
351
14
1
0
180,361
0
L
Skadi
5,402
416
49
4
0
220,485
1
W
Da Ji
8,142
626
73
6
0
278,521
3
L
Thanatos
5,489
422
65
5
0
238,295
3
L
Janus
4,791
369
33
3
0
104,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role