Player Matchup

Bacchus
Bacchus
JimmyDaKangaroo
Bacchus
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 45L
1,374 Elo+
Party 1
Medusa
Medusa
Redbread1021
Medusa
Level 28
God Stats
5W - 14L
1,291 SR
Queue Stats
19W - 40L
928 Elo+
Solo
Bakasura
Bakasura
thetrolling123
Bakasura
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 57L
1,374 Elo+
Party 1
Team Averages
Level 35
1,430 SR
1,225 Elo+

VS

Team Averages
Level 30
1,403 SR
1,155 Elo+
Yemoja
Yemoja
AKTracker
Yemoja
Level 8
God Stats
4W - 2L
1,445 SR
Queue Stats
4W - 8L
984 Elo+
Solo
Izanami
Izanami
Tamfer211
Izanami
Level 13
God Stats
17W - 44L
1,141 SR
Queue Stats
17W - 49L
954 Elo+
Solo
Scylla
Scylla
WackoTheSecond
Scylla
Level 69
God Stats
65W - 48L
1,622 SR
Queue Stats
414W - 375L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 10
13,850
630
26,727
28,191
40,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
14
0 / 5 / 9
12,356
562
7,658
14,420
4,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
18
11 / 5 / 4
15,095
686
19,141
18,543
6,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AKTracker
Yemoja
15
0 / 11 / 8
11,854
539
6,138
22,775
19,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Tamfer211
Izanami
13
1 / 3 / 5
11,718
533
5,596
25,191
12,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
10 / 3 / 2
14,943
679
27,130
14,223
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
17
Kills
11
12
Deaths
17
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AKTracker
Yemoja
0
11
8
0.36
W
6
2
10
5.5
W
Medusa
0
5
9
0.9
L
Izanami
Tamfer211
Izanami
1
3
5
1.17
L
10
3
2
3.67
W
Bakasura
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,526
Damage
38,864
61,154
Taken
62,189
51,977
Mitigated
37,596
20,438
Healing
19,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AKTracker
Yemoja
6,138
2,421
4,762
1,078
22,775
19,642
281
9,046
12,294
25,760
0
W
26,727
4,354
1,446
10,660
28,191
40,696
512
12,432
15,759
62,462
0
W
Medusa
7,658
3,340
0
1,968
14,420
4,404
869
9,701
4,719
0
53,333
L
Izanami
Tamfer211
Izanami
5,596
2,901
217
8,178
25,191
12,884
733
9,387
15,224
0
27,128
L
27,130
1,168
1,471
3,995
14,223
5,070
978
7,305
6,473
98,494
0
W
Bakasura
19,141
14,489
1,221
5,143
18,543
6,877
1,931
11,472
7,071
0
62,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,301
Gold Earned
38,515
199
Minions Killed
202
0
Camps Cleared
0
1,127,379
Distance Traveled
917,406
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,854
539
43
2
0
291,614
0
W
Bacchus
13,850
630
47
2
0
382,439
0
W
Medusa
12,356
562
75
3
0
349,425
1
L
Izanami
11,718
533
37
2
0
257,408
1
L
Scylla
14,943
679
122
6
0
368,384
3
W
Bakasura
15,095
686
77
4
0
395,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role