Player Matchup

Cerberus
Cerberus
ICoNtRaC-KiL3rI
Cerberus
Level 28
God Stats
6W - 6L
1,491 SR
Queue Stats
166W - 142L
1,562 Elo+
Party 1
Hachiman
Hachiman
Khang_916
Hachiman
Level 22
God Stats
18W - 11L
1,925 SR
Queue Stats
285W - 263L
1,483 Elo+
Party 1
Neith
Neith
ThatGuyDavid666
Neith
Level 26
God Stats
8W - 6L
1,601 SR
Queue Stats
8W - 7L
1,431 Elo+
Solo
Fenrir
Fenrir
dafkos85
Fenrir
Level 15
God Stats
0W - 1L
1,135 SR
Queue Stats
11W - 23L
1,303 Elo+
Solo
Amaterasu
Amaterasu
xPsychodelicsx
Amaterasu
Level 11
God Stats
2W - 2L
1,467 SR
Queue Stats
13W - 15L
1,338 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,423 Elo+

VS

Team Averages
Level 21
1,438 SR
1,428 Elo+
Hercules
Hercules
HaveNoSanity
Hercules
Level 18
God Stats
2W - 5L
1,195 SR
Queue Stats
163W - 181L
1,198 Elo+
Solo
Neith
Neith
Honeyblood21
Neith
Level 20
God Stats
2W - 6L
1,292 SR
Queue Stats
11W - 12L
1,396 Elo+
Solo
Poseidon
Poseidon
TheAyzee
Poseidon
Level 18
God Stats
2W - 2L
1,493 SR
Queue Stats
49W - 38L
1,583 Elo+
Party 2
Merlin
Merlin
diesel_pedro
Merlin
Level 29
God Stats
1W - 1L
1,304 SR
Queue Stats
14W - 17L
1,379 Elo+
Solo
Fenrir
Fenrir
nickleless
Fenrir
Level 18
God Stats
5W - 2L
1,906 SR
Queue Stats
26W - 15L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
4 / 2 / 4
5,867
587
4,832
8,197
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Khang_916
Hachiman
9
4 / 4 / 4
5,835
584
3,894
5,993
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 6 / 0
5,649
565
3,780
7,266
1,924
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
dafkos85
Fenrir
5
0 / 5 / 0
3,920
392
207
5,559
1,500
Amaterasu
xPsychodelicsx
Amaterasu
9
0 / 2 / 1
5,157
516
2,142
6,534
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HaveNoSanity
Hercules
8
0 / 1 / 4
5,353
535
3,247
5,698
2,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 2 / 1
5,667
567
7,088
4,589
1,398
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
TheAyzee
Poseidon
9
1 / 3 / 1
5,343
534
2,982
5,261
1,458
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
8
1 / 4 / 3
5,322
532
1,912
4,422
1,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
nickleless
Fenrir
12
12 / 0 / 0
7,387
739
8,045
7,693
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
10
Kills
18
19
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
HaveNoSanity
Hercules
0
1
4
2
W
4
2
1
2.25
L
Cerberus
4
2
4
3
L
Hachiman
Khang_916
Hachiman
4
4
4
1.5
L
2
6
0
0.33
W
Poseidon
TheAyzee
Poseidon
1
3
1
0.5
L
Fenrir
dafkos85
Fenrir
0
5
0
0
W
Merlin
1
4
3
0.63
W
Fenrir
nickleless
Fenrir
12
0
0
12
L
Amaterasu
xPsychodelicsx
Amaterasu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,855
Damage
23,274
33,549
Taken
27,663
14,984
Mitigated
9,543
4,852
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
HaveNoSanity
Hercules
3,247
1,227
0
1,055
5,698
2,979
610
240
5,458
0
15,706
W
7,088
2,858
0
1,172
4,589
1,398
1,301
780
3,809
0
26,411
L
Cerberus
4,832
106
0
1,273
8,197
5,107
0
2,326
5,871
17,688
0
L
Hachiman
Khang_916
Hachiman
3,894
3,639
111
1,032
5,993
1,610
0
1,600
4,393
0
17,839
L
3,780
1,768
0
1,649
7,266
1,924
337
535
6,731
0
23,367
W
Poseidon
TheAyzee
Poseidon
2,982
497
0
1,133
5,261
1,458
0
855
4,406
28,699
0
L
Fenrir
dafkos85
Fenrir
207
35
0
53
5,559
1,500
0
433
5,126
0
3,284
W
Merlin
1,912
433
0
165
4,422
1,120
0
1,830
2,592
17,992
0
W
Fenrir
nickleless
Fenrir
8,045
3,161
0
2,094
7,693
2,588
0
1,127
6,566
0
36,004
L
Amaterasu
xPsychodelicsx
Amaterasu
2,142
603
0
734
6,534
4,843
0
0
6,534
0
20,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,428
Gold Earned
29,072
175
Minions Killed
220
0
Camps Cleared
0
932,630
Distance Traveled
1,037,912
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,353
535
25
3
0
239,224
0
W
Neith
5,667
567
44
4
0
180,086
1
L
Cerberus
5,867
587
30
3
0
190,799
3
L
Hachiman
5,835
584
45
5
0
179,924
1
L
Neith
5,649
565
45
5
0
163,950
0
W
Poseidon
5,343
534
54
5
0
171,202
2
L
Fenrir
3,920
392
6
1
0
223,149
0
W
Merlin
5,322
532
32
3
0
211,446
0
W
Fenrir
7,387
739
65
7
0
235,954
2
L
Amaterasu
5,157
516
49
5
0
174,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role