Player Matchup

Hel
Hel
JFCA Lunar
Hel
Level 68
God Stats
0W - 1L
1,551 SR
Queue Stats
5W - 5L
1,588 Elo+
Party 1
Merlin
Merlin
Jangobellz
Merlin
Level 40
God Stats
0W - 1L
1,493 SR
Queue Stats
7W - 11L
1,403 Elo+
Party 1
Xing Tian
Xing Tian
KVNGICCYBABY
Xing Tian
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 1
Heimdallr
Heimdallr
bonesOfGold
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,480 Elo+
Party 1
Janus
Janus
prettyneeto
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,360 Elo+
Party 1
Team Averages
Level 48
1,509 SR
1,413 Elo+

VS

Team Averages
Level 81
1,519 SR
1,400 Elo+
Chaac
Chaac
Emmozen
Chaac
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 119L
1,274 Elo+
Party 2
Chang'e
Chang'e
Meraldiwiz
Chang'e
Level 85
God Stats
11W - 8L
1,630 SR
Queue Stats
381W - 407L
1,405 Elo+
Solo
Nu Wa
Nu Wa
RichyUzumaki
Nu Wa
Level 85
God Stats
3W - 1L
1,643 SR
Queue Stats
121W - 108L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
garciazaragozaz
Sun Wukong
Level 85
God Stats
4W - 3L
1,417 SR
Queue Stats
93W - 86L
1,381 Elo+
Party 2
Nox
Nox
いちごプリン
Nox
Level 107
God Stats
3W - 4L
1,404 SR
Queue Stats
177W - 147L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 6
10,042
591
14,140
24,803
15,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Jangobellz
Merlin
18
4 / 5 / 3
10,803
635
21,555
24,219
10,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
KVNGICCYBABY
Xing Tian
16
0 / 2 / 6
10,393
611
7,192
26,340
24,105
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
bonesOfGold
Heimdallr
18
1 / 2 / 6
10,219
601
23,852
27,430
12,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 7 / 4
9,610
565
20,266
24,529
9,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Emmozen
Chaac
19
6 / 3 / 11
12,132
714
30,889
29,667
29,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Meraldiwiz
Chang'e
18
4 / 1 / 13
11,393
670
14,017
15,356
10,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 0 / 13
11,519
678
27,472
5,708
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
garciazaragozaz
Sun Wukong
18
3 / 2 / 15
11,345
667
26,227
41,018
31,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
5 / 1 / 11
11,587
682
20,731
8,592
4,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
7
Kills
19
19
Deaths
7
25
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chaac
Emmozen
Chaac
6
3
11
3.83
L
1
3
6
1.33
L
Merlin
Jangobellz
Merlin
4
5
3
1.1
L
Xing Tian
KVNGICCYBABY
Xing Tian
0
2
6
1.5
W
Chang'e
Meraldiwiz
Chang'e
4
1
13
10.5
W
1
0
13
7.5
L
Heimdallr
bonesOfGold
Heimdallr
1
2
6
2
W
Sun Wukong
garciazaragozaz
Sun Wukong
3
2
15
5.25
L
1
7
4
0.43
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,005
Damage
119,336
127,321
Taken
100,341
72,289
Mitigated
77,560
84,026
Healing
68,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Emmozen
Chaac
30,889
821
2,194
12,755
29,667
29,095
1,401
18,954
9,977
7,296
48,925
L
14,140
1,861
34,617
14,945
24,803
15,531
305
11,972
12,831
44,210
0
L
Merlin
Jangobellz
Merlin
21,555
2,166
2,927
5,059
24,219
10,814
124
12,166
12,053
58,757
0
L
Xing Tian
KVNGICCYBABY
Xing Tian
7,192
560
3,689
3,988
26,340
24,105
284
13,463
12,877
20,360
0
W
Chang'e
Meraldiwiz
Chang'e
14,017
1,593
15,977
8,716
15,356
10,194
672
9,508
5,542
30,752
0
W
27,472
10,045
2,984
695
5,708
2,254
1,591
4,950
578
56,497
0
L
Heimdallr
bonesOfGold
Heimdallr
23,852
11,077
1,753
8,317
27,430
12,411
726
15,727
11,703
0
68,320
W
Sun Wukong
garciazaragozaz
Sun Wukong
26,227
2,628
1,056
17,797
41,018
31,223
308
21,294
19,278
0
36,946
L
20,266
2,511
2,973
5,758
24,529
9,428
547
12,377
12,152
44,104
0
W
20,731
599
3,973
2,162
8,592
4,794
1,094
6,557
1,813
32,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,067
Gold Earned
57,976
309
Minions Killed
178
0
Camps Cleared
0
1,370,317
Distance Traveled
1,805,001
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,132
714
43
3
0
362,765
0
L
Hel
10,042
591
55
3
0
294,509
0
L
Merlin
10,803
635
88
5
0
242,896
0
L
Xing Tian
10,393
611
24
1
0
316,926
1
W
Chang'e
11,393
670
30
2
0
361,780
2
W
Nu Wa
11,519
678
61
4
0
330,804
0
L
Heimdallr
10,219
601
87
5
0
263,508
1
W
Sun Wukong
11,345
667
19
1
0
432,152
0
L
Janus
9,610
565
55
3
0
252,478
0
W
Nox
11,587
682
25
1
0
317,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role