Player Matchup

Fenrir
Fenrir
I Tell Ya Wut
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 69L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
Sewzuya
Cernunnos
Level 127
God Stats
2W - 5L
1,518 SR
Queue Stats
144W - 114L
1,536 Elo+
Party 1
Athena
Athena
XxOneWayOutxX
Athena
Level 159
God Stats
8W - 13L
1,659 SR
Queue Stats
135W - 144L
1,540 Elo+
Party 1
Janus
Janus
bunniirabbit
Janus
Level 158
God Stats
4W - 9L
1,467 SR
Queue Stats
183W - 195L
1,494 Elo+
Party 1
King Arthur
King Arthur
Ľðķï
King Arthur
Level 113
God Stats
24W - 16L
1,721 SR
Queue Stats
236W - 206L
1,536 Elo+
Party 1
Team Averages
Level 132
1,573 SR
1,513 Elo+

VS

Team Averages
Level 115
1,541 SR
1,521 Elo+
Hou Yi
Hou Yi
Basketti
Hou Yi
Level 100
God Stats
24W - 15L
1,497 SR
Queue Stats
72W - 59L
1,444 Elo+
Solo
Thor
Thor
BuckNasty5151
Thor
Level 127
God Stats
4W - 0L
1,558 SR
Queue Stats
50W - 54L
1,476 Elo+
Solo
Merlin
Merlin
DrSkyCow
Merlin
Level 65
God Stats
2W - 0L
1,561 SR
Queue Stats
7W - 4L
1,633 Elo+
Solo
Ares
Ares
GodLimits
Ares
Level 155
God Stats
2W - 0L
1,730 SR
Queue Stats
66W - 62L
1,520 Elo+
Solo
Guan Yu
Guan Yu
ReverseSquash4
Guan Yu
Level 127
God Stats
6W - 1L
1,359 SR
Queue Stats
107W - 95L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
7,851
561
3,904
12,524
4,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Sewzuya
Cernunnos
17
4 / 3 / 2
10,312
737
11,897
10,962
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 4 / 6
9,534
681
13,353
16,238
12,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 6 / 1
8,894
635
7,693
8,874
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Ľðķï
King Arthur
14
1 / 5 / 2
8,475
605
8,858
15,110
13,753
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Basketti
Hou Yi
15
1 / 3 / 9
9,492
678
2,678
7,411
2,562
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 2 / 10
10,311
737
5,211
9,110
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
DrSkyCow
Merlin
20
16 / 1 / 6
14,382
1,027
25,689
11,283
6,652
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
15
2 / 2 / 11
10,218
730
7,474
13,576
12,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 1 / 15
11,156
797
11,502
16,579
16,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
9
Kills
25
25
Deaths
9
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Basketti
Hou Yi
1
3
9
1.83
W
1
2
10
3
W
Merlin
DrSkyCow
Merlin
16
1
6
19
W
Ares
2
2
11
3.75
L
0
7
2
0.14
W
5
1
15
12.5
L
Cernunnos
Sewzuya
Cernunnos
4
3
2
1.67
L
2
4
6
1.25
L
2
6
1
0.42
L
King Arthur
Ľðķï
King Arthur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,705
Damage
52,554
63,708
Taken
57,959
38,143
Mitigated
42,998
8,218
Healing
16,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Basketti
Hou Yi
2,678
1,452
0
1,376
7,411
2,562
2,675
1,941
5,340
0
23,282
W
5,211
882
0
1,248
9,110
5,312
439
3,546
5,364
0
42,653
W
Merlin
DrSkyCow
Merlin
25,689
2,873
0
1,987
11,283
6,652
729
5,136
5,998
80,533
0
W
Ares
7,474
401
0
1,493
13,576
12,095
99
3,984
9,215
10,797
0
L
3,904
1,175
0
498
12,524
4,902
0
6,057
6,234
0
13,833
W
11,502
1,589
4,243
6,180
16,579
16,377
231
6,295
9,824
0
24,348
L
Cernunnos
Sewzuya
Cernunnos
11,897
5,605
0
3,810
10,962
4,091
126
5,472
5,434
0
53,656
L
13,353
3,727
942
2,298
16,238
12,937
0
9,190
6,900
27,105
0
L
7,693
470
0
170
8,874
2,460
1
3,780
5,094
35,803
0
L
King Arthur
Ľðķï
King Arthur
8,858
1,520
0
500
15,110
13,753
1
8,426
6,382
0
29,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,066
Gold Earned
55,559
311
Minions Killed
336
7
Camps Cleared
10
1,234,292
Distance Traveled
1,373,013
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,492
678
57
4
1
240,224
0
W
Thor
10,311
737
100
7
4
266,306
1
W
Merlin
14,382
1,027
147
11
4
274,809
1
W
Ares
10,218
730
8
1
0
277,510
8
L
Fenrir
7,851
561
20
1
1
232,722
0
W
Guan Yu
11,156
797
24
2
1
314,164
1
L
Cernunnos
10,312
737
115
8
3
251,362
1
L
Athena
9,534
681
25
2
0
272,131
0
L
Janus
8,894
635
97
7
1
218,036
0
L
King Arthur
8,475
605
54
4
2
260,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role