Player Matchup

Janus
Janus
Gold V
CalamityWave
Janus
Gold V
Level 106
God Stats
16W - 12L
1,783 SR
Queue Stats
291W - 283L
1,194 MMR
Solo
Heimdallr
Heimdallr
Silver III
Crazy_Brimo
Heimdallr
Silver III
Level 103
God Stats
3W - 4L
1,632 SR
Queue Stats
174W - 204L
1,015 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
The__Lockdown
Cu Chulainn
Silver V
Level 88
God Stats
1W - 1L
1,258 SR
Queue Stats
5W - 16L
1,225 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
bobo231yt
Tsukuyomi
Silver II
Level 82
God Stats
5W - 6L
1,455 SR
Queue Stats
131W - 130L
1,015 MMR
Solo
Cthulhu
Cthulhu
Silver III
tugaD_law
Cthulhu
Silver III
Level 69
God Stats
2W - 1L
1,445 SR
Queue Stats
127W - 138L
1,182 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,515 SR
1,126 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,491 SR
1,126 MMR
Neith
Neith
Silver II
Hybrid Bite
Neith
Silver II
Level 123
God Stats
1W - 6L
1,297 SR
Queue Stats
85W - 87L
1,027 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Optimus54Prime
Erlang Shen
Silver I
Level 148
God Stats
4W - 8L
1,598 SR
Queue Stats
114W - 113L
1,207 MMR
Solo
Geb
Geb
Silver III
TheFastSpark
Geb
Silver III
Level 110
God Stats
13W - 4L
1,397 SR
Queue Stats
485W - 509L
996 MMR
Solo
Pele
Pele
Silver II
Yodden
Pele
Silver II
Level 81
God Stats
20W - 20L
1,514 SR
Queue Stats
98W - 100L
1,180 MMR
Solo
Anubis
Anubis
Silver I
juan9803
Anubis
Silver I
Level 159
God Stats
40W - 42L
1,648 SR
Queue Stats
496W - 492L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 6
12,581
599
8,915
9,998
3,103
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Crazy_Brimo
Heimdallr
17
1 / 5 / 8
10,620
506
12,058
14,387
5,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
The__Lockdown
Cu Chulainn
19
3 / 0 / 4
12,077
575
10,184
16,079
12,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
bobo231yt
Tsukuyomi
20
11 / 3 / 9
12,905
615
16,643
17,564
12,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
tugaD_law
Cthulhu
16
4 / 1 / 10
10,563
503
9,675
15,842
13,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CabrakanArachneSetKali

VS

Bans
JormungandrBakasuraAwilixIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 2
10,048
478
5,784
12,583
4,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Optimus54Prime
Erlang Shen
18
0 / 3 / 1
10,358
493
7,835
14,523
11,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 5 / 4
9,263
441
6,381
15,681
12,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Yodden
Pele
18
2 / 5 / 3
10,475
499
6,613
17,338
7,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
juan9803
Anubis
16
3 / 10 / 2
10,160
484
10,541
15,530
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
26
Kills
11
12
Deaths
26
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
W
Heimdallr
Crazy_Brimo
Heimdallr
1
5
8
1
L
3
3
2
1.33
L
Erlang Shen
Optimus54Prime
Erlang Shen
0
3
1
0.17
L
3
5
4
1
W
Cu Chulainn
The__Lockdown
Cu Chulainn
3
0
4
5
L
Pele
Yodden
Pele
2
5
3
0.7
W
Tsukuyomi
bobo231yt
Tsukuyomi
11
3
9
5.17
L
Anubis
juan9803
Anubis
3
10
2
0.4
W
Cthulhu
tugaD_law
Cthulhu
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,475
Damage
37,154
73,870
Taken
75,655
46,314
Mitigated
42,805
21,985
Healing
21,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,915
761
0
2,384
9,998
3,103
360
3,794
6,204
84,594
0
W
Heimdallr
Crazy_Brimo
Heimdallr
12,058
4,858
0
3,273
14,387
5,049
1,778
3,028
11,359
0
73,073
L
5,784
2,121
0
4,506
12,583
4,733
539
4,233
8,349
0
59,578
L
Erlang Shen
Optimus54Prime
Erlang Shen
7,835
3,971
0
4,961
14,523
11,291
0
1,910
12,613
0
65,019
L
6,381
330
0
1,614
15,681
12,356
133
4,052
11,629
24,493
0
W
Cu Chulainn
The__Lockdown
Cu Chulainn
10,184
2,291
0
4,218
16,079
12,365
624
969
15,110
118
77,791
L
Pele
Yodden
Pele
6,613
1,760
0
7,424
17,338
7,237
508
1,387
15,951
0
85,700
W
Tsukuyomi
bobo231yt
Tsukuyomi
16,643
4,683
0
7,929
17,564
12,368
1,090
4,844
12,720
0
94,700
L
Anubis
juan9803
Anubis
10,541
193
0
3,373
15,530
7,188
0
7,114
8,416
61,832
0
W
Cthulhu
tugaD_law
Cthulhu
9,675
238
627
3,554
15,842
13,429
364
4,287
11,555
40,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,746
Gold Earned
50,304
579
Minions Killed
544
0
Camps Cleared
0
2,071,720
Distance Traveled
1,989,592
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,581
599
140
7
0
391,574
5
W
Heimdallr
10,620
506
120
6
0
363,181
5
L
Neith
10,048
478
114
5
0
408,959
3
L
Erlang Shen
10,358
493
144
7
0
348,594
2
L
Geb
9,263
441
33
2
0
409,168
6
W
Cu Chulainn
12,077
575
148
7
0
421,784
2
L
Pele
10,475
499
147
7
0
457,656
4
W
Tsukuyomi
12,905
615
114
5
0
464,321
2
L
Anubis
10,160
484
106
5
0
365,215
0
W
Cthulhu
10,563
503
57
3
0
430,860
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role