Player Matchup

Da Ji
Da Ji
CaptAwesom3
Da Ji
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
133W - 122L
1,574 Elo+
Party 3
Raijin
Raijin
JeffTheSeqHindla
Raijin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Okilubb
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
lSCUBAl
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
o0 Temeraire 0o
Kumbhakarna
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
223W - 217L
1,566 Elo+
Party 1
Team Averages
Level 111
1,457 SR
1,528 Elo+

VS

Team Averages
Level 52
1,502 SR
1,570 Elo+
Mulan
Mulan
Greybladedragon
Mulan
Level 109
God Stats
1W - 3L
1,818 SR
Queue Stats
234W - 172L
1,637 Elo+
Party 2
Zeus
Zeus
JehutySan
Zeus
Level 75
God Stats
2W - 5L
1,557 SR
Queue Stats
258W - 228L
1,608 Elo+
Solo
Bellona
Bellona
MisseurBran
Bellona
Level 35
God Stats
0W - 1L
1,349 SR
Queue Stats
112W - 100L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
Tmillions
Sun Wukong
Level 27
God Stats
2W - 2L
1,283 SR
Queue Stats
122W - 94L
1,587 Elo+
Party 2
Zhong Kui
Zhong Kui
メルくま
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 13
8,341
834
5,359
10,130
7,202
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 16
9,444
944
15,619
9,430
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Okilubb
Tiamat
16
8 / 0 / 18
9,549
955
10,586
7,692
7,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
lSCUBAl
Vulcan
16
5 / 1 / 16
9,094
909
12,395
10,431
6,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
o0 Temeraire 0o
Kumbhakarna
15
5 / 1 / 16
9,590
959
6,089
16,125
13,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
7,519
752
8,000
13,091
14,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
16
2 / 4 / 2
7,662
766
17,071
8,573
3,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
MisseurBran
Bellona
10
0 / 4 / 1
6,719
672
3,598
9,904
8,669
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Tmillions
Sun Wukong
13
2 / 5 / 3
7,540
754
4,504
10,485
5,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
メルくま
Zhong Kui
10
0 / 11 / 3
6,513
651
5,421
12,296
5,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
19
29
Kills
5
7
Deaths
29
79
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
L
1
5
5
0.7
W
6
2
16
7
L
Zeus
2
4
2
0.75
L
Bellona
MisseurBran
Bellona
0
4
1
0.13
W
Tiamat
Okilubb
Tiamat
8
0
18
17
L
Sun Wukong
Tmillions
Sun Wukong
2
5
3
0.7
W
Vulcan
lSCUBAl
Vulcan
5
1
16
13
W
Kumbhakarna
o0 Temeraire 0o
Kumbhakarna
5
1
16
13
L
Zhong Kui
メルくま
Zhong Kui
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,048
Damage
38,594
53,808
Taken
54,349
38,631
Mitigated
36,503
23,105
Healing
9,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,359
1,684
1,570
1,433
10,130
7,202
1,518
3,618
6,512
0
8,027
L
8,000
815
522
3,479
13,091
14,174
0
9,411
3,230
0
14,087
W
15,619
848
1,955
1,787
9,430
3,991
1,403
4,293
5,137
25,648
0
L
Zeus
17,071
1,194
1,365
2,190
8,573
3,529
0
7,605
918
34,357
0
L
Bellona
MisseurBran
Bellona
3,598
636
0
25
9,904
8,669
0
7,931
1,748
0
5,675
W
Tiamat
Okilubb
Tiamat
10,586
358
2,747
2,633
7,692
7,759
860
2,734
4,958
21,572
0
L
Sun Wukong
Tmillions
Sun Wukong
4,504
811
136
1,792
10,485
5,116
0
8,727
1,483
0
10,263
W
Vulcan
lSCUBAl
Vulcan
12,395
5,312
1,995
3,740
10,431
6,014
806
3,905
6,526
28,694
0
W
Kumbhakarna
o0 Temeraire 0o
Kumbhakarna
6,089
151
1,148
4,097
16,125
13,665
0
7,942
8,183
10,629
0
L
Zhong Kui
メルくま
Zhong Kui
5,421
491
0
263
12,296
5,015
0
10,140
1,906
7,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,018
Gold Earned
35,953
101
Minions Killed
73
0
Camps Cleared
0
877,641
Distance Traveled
740,245
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,341
834
9
1
0
165,723
0
L
Mulan
7,519
752
8
1
0
170,006
1
W
Raijin
9,444
944
21
2
0
174,082
0
L
Zeus
7,662
766
49
5
0
130,856
1
L
Bellona
6,719
672
5
1
0
157,809
0
W
Tiamat
9,549
955
21
2
0
184,373
1
L
Sun Wukong
7,540
754
8
1
0
161,529
0
W
Vulcan
9,094
909
33
3
0
166,935
0
W
Kumbhakarna
9,590
959
17
2
0
186,528
0
L
Zhong Kui
6,513
651
3
0
0
120,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role