Player Matchup

Chang'e
Chang'e
Fullmetal6274
Chang'e
Level 67
God Stats
17W - 7L
1,561 SR
Queue Stats
167W - 110L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
Quantum V0id22
Danzaburou
Level 135
God Stats
8W - 6L
1,446 SR
Queue Stats
486W - 359L
1,747 Elo+
Party 1
Sun Wukong
Sun Wukong
Viper5569
Sun Wukong
Level 106
God Stats
31W - 8L
1,630 SR
Queue Stats
319W - 211L
1,728 Elo+
Party 1
Team Averages
Level 103
1,546 SR
1,700 Elo+

VS

Team Averages
Level 118
1,728 SR
1,573 Elo+
Izanami
Izanami
ChaoticJester99
Izanami
Level 107
God Stats
6W - 4L
1,943 SR
Queue Stats
118W - 115L
1,516 Elo+
Party 2
Erlang Shen
Erlang Shen
KuppaJack
Erlang Shen
Level 122
God Stats
7W - 7L
1,741 SR
Queue Stats
84W - 100L
1,526 Elo+
Solo
Agni
Agni
abyssalwolf883
Agni
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
4 / 7 / 7
12,050
669
9,935
20,892
7,267
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Quantum V0id22
Danzaburou
16
2 / 3 / 7
11,864
659
16,599
15,421
6,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Viper5569
Sun Wukong
17
7 / 2 / 6
13,005
723
17,857
21,562
19,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
12,108
673
15,787
18,992
6,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
KuppaJack
Erlang Shen
15
4 / 3 / 8
11,940
663
19,350
20,738
15,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
3 / 6 / 6
11,183
621
14,502
13,527
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
13
Kills
12
12
Deaths
13
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
W
Chang'e
4
7
7
1.07
L
Erlang Shen
KuppaJack
Erlang Shen
4
3
8
2.67
W
Danzaburou
Quantum V0id22
Danzaburou
2
3
7
1.83
W
Sun Wukong
Viper5569
Sun Wukong
7
2
6
5
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,391
Damage
49,639
57,875
Taken
53,257
33,206
Mitigated
26,743
25,819
Healing
19,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,787
10,482
1,677
6,046
18,992
6,498
468
2,515
16,077
0
79,233
W
Chang'e
9,935
1,088
7,013
8,582
20,892
7,267
320
5,679
15,213
26,694
0
L
Erlang Shen
KuppaJack
Erlang Shen
19,350
10,301
1,404
7,748
20,738
15,751
592
6,309
14,051
0
49,282
W
Danzaburou
Quantum V0id22
Danzaburou
16,599
5,251
0
4,888
15,421
6,216
750
2,955
12,466
0
81,158
W
Sun Wukong
Viper5569
Sun Wukong
17,857
4,812
0
5,336
21,562
19,723
286
6,262
15,300
0
53,710
L
14,502
1,253
1,288
1,822
13,527
4,494
0
1,201
12,226
39,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,919
Gold Earned
35,231
212
Minions Killed
224
0
Camps Cleared
0
985,479
Distance Traveled
962,510
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,108
673
143
8
0
308,181
4
W
Chang'e
12,050
669
34
2
0
296,215
2
L
Erlang Shen
11,940
663
38
2
0
359,193
2
W
Danzaburou
11,864
659
119
7
0
325,923
6
W
Sun Wukong
13,005
723
59
3
0
363,341
0
L
Agni
11,183
621
43
2
0
295,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role