Player Matchup

Baba Yaga
Baba Yaga
Aggressive6460
Baba Yaga
Level 29
God Stats
1W - 0L
1,307 SR
Queue Stats
84W - 42L
1,656 Elo+
Party 1
Ganesha
Ganesha
Clοud
Ganesha
Level 86
God Stats
3W - 3L
1,720 SR
Queue Stats
234W - 169L
1,677 Elo+
Party 1
Chronos
Chronos
Confiant
Chronos
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 13L
1,801 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HzOrbitz
Cu Chulainn
Level 30
God Stats
10W - 2L
1,793 SR
Queue Stats
109W - 68L
1,648 Elo+
Party 1
Mercury
Mercury
Εvil
Mercury
Level 160
God Stats
2W - 1L
1,632 SR
Queue Stats
24W - 12L
1,634 Elo+
Party 1
Team Averages
Level 92
1,590 SR
1,683 Elo+

VS

Team Averages
Level 89
1,517 SR
1,514 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DarkLeon07
Thanatos
Level 124
God Stats
36W - 28L
1,676 SR
Queue Stats
254W - 208L
1,671 Elo+
Party 2
Hel
Hel
crazymonkey703
Hel
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,370 Elo+
Party 2
Tiamat
Tiamat
mrTasteT
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
xXExiledAceXx
Nu Wa
Level 39
God Stats
5W - 6L
1,409 SR
Queue Stats
73W - 78L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aggressive6460
Baba Yaga
17
5 / 3 / 6
10,430
614
8,527
10,529
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Clοud
Ganesha
14
0 / 1 / 12
9,491
558
6,342
12,076
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Confiant
Chronos
18
12 / 2 / 2
10,922
642
13,506
12,867
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
HzOrbitz
Cu Chulainn
15
5 / 3 / 2
9,334
549
6,412
16,316
9,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Εvil
Mercury
17
9 / 3 / 2
10,274
604
8,296
13,461
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 6 / 0
7,467
439
3,770
11,023
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
DarkLeon07
Thanatos
15
6 / 7 / 1
9,371
551
10,519
15,413
6,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 6 / 0
6,275
369
1,872
7,943
2,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
mrTasteT
Tiamat
14
3 / 6 / 0
8,479
499
7,835
9,720
5,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 5
9,032
531
10,857
10,625
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
31
Kills
12
12
Deaths
31
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
6
0
0.17
W
Baba Yaga
Aggressive6460
Baba Yaga
5
3
6
2.67
W
Ganesha
Clοud
Ganesha
0
1
12
6
W
Chronos
Confiant
Chronos
12
2
2
6.5
L
Thanatos
DarkLeon07
Thanatos
6
7
1
0.93
W
Cu Chulainn
HzOrbitz
Cu Chulainn
5
3
2
2
L
0
6
0
0
L
Tiamat
mrTasteT
Tiamat
3
6
0
0.5
L
2
6
5
0.75
W
Mercury
Εvil
Mercury
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,083
Damage
34,853
65,249
Taken
54,724
30,933
Mitigated
21,306
22,817
Healing
14,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,770
1,495
0
3,151
11,023
3,218
1,265
7,631
3,392
0
51,578
W
Baba Yaga
Aggressive6460
Baba Yaga
8,527
596
0
2,880
10,529
3,922
1,433
1,501
8,803
70,591
0
W
Ganesha
Clοud
Ganesha
6,342
1,103
0
4,655
12,076
8,526
733
3,564
8,166
31,874
0
W
Chronos
Confiant
Chronos
13,506
5,827
0
7,473
12,867
4,770
2,550
3,581
9,118
79,012
0
L
Thanatos
DarkLeon07
Thanatos
10,519
3,415
0
8,308
15,413
6,092
0
6,372
9,041
0
53,408
W
Cu Chulainn
HzOrbitz
Cu Chulainn
6,412
2,420
0
4,085
16,316
9,586
1,892
5,795
9,926
0
38,248
L
1,872
747
394
902
7,943
2,481
663
6,290
1,653
13,038
0
L
Tiamat
mrTasteT
Tiamat
7,835
1,226
0
1,875
9,720
5,788
706
1,336
8,384
38,629
0
L
10,857
1,377
0
352
10,625
3,727
1,944
6,746
3,879
45,034
0
W
Mercury
Εvil
Mercury
8,296
4,201
0
3,724
13,461
4,129
0
4,519
8,672
0
63,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,451
Gold Earned
40,624
531
Minions Killed
352
0
Camps Cleared
0
1,616,626
Distance Traveled
1,356,385
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,467
439
82
5
0
265,211
3
W
Baba Yaga
10,430
614
142
8
0
317,022
0
W
Ganesha
9,491
558
32
2
0
341,143
3
W
Chronos
10,922
642
157
9
0
275,531
6
L
Thanatos
9,371
551
90
5
0
314,322
1
W
Cu Chulainn
9,334
549
82
5
0
304,817
1
L
Hel
6,275
369
32
2
0
278,481
1
L
Tiamat
8,479
499
66
4
0
218,270
1
L
Nu Wa
9,032
531
82
5
0
280,101
0
W
Mercury
10,274
604
118
7
0
378,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role