Player Matchup

Ymir
Ymir
MidnightNut
Ymir
Level 27
God Stats
25W - 19L
1,444 SR
Queue Stats
35W - 28L
1,397 Elo+
Party 1
Chernobog
Chernobog
Nativeaustin
Chernobog
Level 20
God Stats
51W - 47L
1,502 SR
Queue Stats
69W - 68L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Slamin Ramin
Danzaburou
Level 16
God Stats
37W - 24L
1,574 SR
Queue Stats
57W - 43L
1,444 Elo+
Party 1
Zeus
Zeus
Stilts_530
Zeus
Level 24
God Stats
4W - 5L
1,428 SR
Queue Stats
161W - 162L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
龙龙吃胡萝卜
Sun Wukong
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 53L
1,380 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,418 Elo+

VS

Team Averages
Level 14
1,465 SR
1,359 Elo+
Kuzenbo
Kuzenbo
CMilly
Kuzenbo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 65L
1,374 Elo+
Solo
He Bo
He Bo
ClergyBishop
He Bo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Cliqhy
Apollo
Level 7
God Stats
0W - 2L
1,324 SR
Queue Stats
38W - 39L
1,419 Elo+
Solo
Pele
Pele
RawCowardHours
Pele
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,186 Elo+
Party 2
Sun Wukong
Sun Wukong
TGW24
Sun Wukong
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 19
12,868
919
10,451
18,530
24,214
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Nativeaustin
Chernobog
20
16 / 0 / 12
14,764
1,055
32,833
10,224
5,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Slamin Ramin
Danzaburou
20
8 / 4 / 22
14,797
1,057
29,781
14,982
7,813
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
7 / 2 / 28
14,220
1,016
21,842
12,037
5,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
19
1 / 1 / 18
11,889
849
9,885
15,791
15,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CMilly
Kuzenbo
18
2 / 4 / 5
11,943
853
12,111
20,751
28,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 2 / 3
12,009
858
13,895
13,487
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Cliqhy
Apollo
18
0 / 7 / 5
11,488
821
15,247
25,648
11,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 18 / 5
11,367
812
10,861
28,554
11,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TGW24
Sun Wukong
18
4 / 7 / 2
12,355
883
14,063
25,387
23,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
28
38
Kills
8
8
Deaths
38
99
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CMilly
Kuzenbo
2
4
5
1.13
L
2
2
3
1.75
L
Apollo
Cliqhy
Apollo
0
7
5
0.36
W
6
1
19
15.5
W
Chernobog
Nativeaustin
Chernobog
16
0
12
22
L
0
18
5
0.14
W
Danzaburou
Slamin Ramin
Danzaburou
8
4
22
4.75
W
7
2
28
10.5
L
Sun Wukong
TGW24
Sun Wukong
4
7
2
0.71
W
Sun Wukong
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,792
Damage
66,177
71,564
Taken
113,827
58,855
Mitigated
80,553
9,518
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CMilly
Kuzenbo
12,111
3,735
475
879
20,751
28,085
0
4,895
15,856
20,713
0
L
13,895
869
0
592
13,487
4,898
0
2,562
10,925
50,483
0
L
Apollo
Cliqhy
Apollo
15,247
5,874
0
936
25,648
11,917
0
9,426
16,222
0
39,159
W
10,451
1,920
739
291
18,530
24,214
0
7,935
10,595
18,174
0
W
Chernobog
Nativeaustin
Chernobog
32,833
22,274
0
3,511
10,224
5,526
0
4,428
5,796
0
79,075
L
10,861
4,148
0
792
28,554
11,962
0
8,950
19,604
0
36,737
W
Danzaburou
Slamin Ramin
Danzaburou
29,781
19,247
1,550
2,800
14,982
7,813
0
4,293
10,689
0
54,945
W
21,842
3,605
0
0
12,037
5,639
0
3,224
8,813
51,903
0
L
Sun Wukong
TGW24
Sun Wukong
14,063
2,152
0
634
25,387
23,691
0
6,571
18,816
0
29,680
W
Sun Wukong
9,885
2,068
0
627
15,791
15,663
0
6,126
9,665
147
20,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,538
Gold Earned
59,162
282
Minions Killed
245
8
Camps Cleared
4
1,167,263
Distance Traveled
1,338,222
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,943
853
12
1
0
275,529
0
L
He Bo
12,009
858
93
7
0
263,710
0
L
Apollo
11,488
821
75
5
0
271,387
0
W
Ymir
12,868
919
23
2
0
269,353
0
W
Chernobog
14,764
1,055
117
8
2
227,182
4
L
Pele
11,367
812
39
3
4
250,732
0
W
Danzaburou
14,797
1,057
53
4
4
194,657
1
W
Zeus
14,220
1,016
64
5
2
245,869
0
L
Sun Wukong
12,355
883
26
2
0
276,864
0
W
Sun Wukong
11,889
849
25
2
0
230,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role