Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
C4_Slumberjack_
Sun Wukong
Level 39
God Stats
6W - 3L
1,602 SR
Queue Stats
36W - 48L
1,397 Elo+
Party 2
Merlin
Merlin
Wolfishbump384
Merlin
Level 31
God Stats
2W - 2L
1,642 SR
Queue Stats
66W - 58L
1,486 Elo+
Party 2
Anhur
Anhur
decimal_crayon4
Anhur
Level 8
God Stats
3W - 3L
1,642 SR
Queue Stats
18W - 19L
1,552 Elo+
Party 2
Thanatos
Thanatos
v2Hydrate
Thanatos
Level 16
God Stats
2W - 3L
1,489 SR
Queue Stats
7W - 9L
1,437 Elo+
Party 2
Team Averages
Level 43
1,575 SR
1,474 Elo+

VS

Team Averages
Level 19
1,607 SR
1,470 Elo+
Jormungandr
Jormungandr
Catboog101
Jormungandr
Level 12
God Stats
52W - 40L
1,548 SR
Queue Stats
89W - 69L
1,482 Elo+
Party 3
Medusa
Medusa
JCamiloMoya
Medusa
Level 18
God Stats
1W - 0L
1,623 SR
Queue Stats
34W - 31L
1,617 Elo+
Party 1
Tiamat
Tiamat
MageGee
Tiamat
Level 24
God Stats
12W - 12L
1,523 SR
Queue Stats
158W - 144L
1,490 Elo+
Party 3
Thanatos
Thanatos
betotheplayer
Thanatos
Level 28
God Stats
18W - 15L
1,615 SR
Queue Stats
220W - 204L
1,573 Elo+
Party 3
Ymir
Ymir
jhontasot16
Ymir
Level 14
God Stats
2W - 0L
1,724 SR
Queue Stats
3W - 2L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 9 / 3
8,218
411
3,866
18,481
8,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
C4_Slumberjack_
Sun Wukong
15
2 / 7 / 4
9,319
466
8,531
16,841
11,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 7 / 2
9,065
453
7,532
12,553
3,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 2
8,389
419
1,503
10,034
3,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
v2Hydrate
Thanatos
13
2 / 9 / 2
8,581
429
6,049
18,707
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Catboog101
Jormungandr
17
7 / 1 / 10
11,075
554
12,089
10,438
8,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
17
8 / 2 / 12
10,954
548
14,494
11,126
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
MageGee
Tiamat
16
3 / 1 / 8
10,702
535
10,834
7,704
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
betotheplayer
Thanatos
19
17 / 1 / 3
12,313
616
17,526
13,966
6,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 4 / 5
10,051
503
4,339
11,893
7,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
9
Kills
37
37
Deaths
9
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
9
3
0.28
L
Sun Wukong
C4_Slumberjack_
Sun Wukong
2
7
4
0.57
W
Jormungandr
Catboog101
Jormungandr
7
1
10
12
W
Medusa
8
2
12
7
W
Tiamat
MageGee
Tiamat
3
1
8
7
L
3
7
2
0.57
W
Thanatos
betotheplayer
Thanatos
17
1
3
18.5
L
1
5
2
0.4
W
2
4
5
1.13
L
Thanatos
v2Hydrate
Thanatos
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,481
Damage
59,282
76,616
Taken
55,127
32,649
Mitigated
32,708
17,203
Healing
27,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,866
285
0
3,425
18,481
8,155
0
7,699
10,656
17,781
0
L
Sun Wukong
C4_Slumberjack_
Sun Wukong
8,531
1,757
0
1,666
16,841
11,181
270
3,290
13,489
0
42,962
W
Jormungandr
Catboog101
Jormungandr
12,089
2,472
357
1,954
10,438
8,420
223
3,766
6,672
59,180
0
W
Medusa
14,494
7,066
0
3,187
11,126
4,215
5,216
2,767
8,359
0
75,041
W
Tiamat
MageGee
Tiamat
10,834
774
0
4,542
7,704
6,150
2,304
2,341
5,363
59,690
0
L
7,532
724
0
442
12,553
3,986
0
5,500
6,587
45,234
0
W
Thanatos
betotheplayer
Thanatos
17,526
7,658
787
14,936
13,966
6,456
1,683
1,064
12,902
0
83,783
L
1,503
837
0
1,139
10,034
3,169
0
4,220
5,752
0
43,224
W
4,339
1,037
0
1,626
11,893
7,467
1,039
1,460
10,433
47,333
1,606
L
Thanatos
v2Hydrate
Thanatos
6,049
1,051
0
10,531
18,707
6,158
0
5,560
12,969
0
47,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,572
Gold Earned
55,095
389
Minions Killed
551
0
Camps Cleared
0
1,750,041
Distance Traveled
1,985,269
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,218
411
41
2
0
374,908
4
L
Sun Wukong
9,319
466
82
4
0
331,261
3
W
Jormungandr
11,075
554
96
5
0
466,602
3
W
Medusa
10,954
548
118
6
0
367,310
2
W
Tiamat
10,702
535
115
6
0
376,093
0
L
Merlin
9,065
453
78
4
0
332,151
2
W
Thanatos
12,313
616
125
6
0
411,566
1
L
Anhur
8,389
419
89
4
0
344,377
4
W
Ymir
10,051
503
97
5
0
363,698
0
L
Thanatos
8,581
429
99
5
0
367,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role