Player Matchup

Guan Yu
Guan Yu
Platinum III
HealAndPeel
Guan Yu
Platinum III
Level 105
God Stats
18W - 15L
1,736 SR
Queue Stats
160W - 143L
1,891 MMR
Solo
Nemesis
Nemesis
Platinum II
Infantshoe6174
Nemesis
Platinum II
Level 146
God Stats
27W - 21L
1,617 SR
Queue Stats
503W - 490L
1,895 MMR
Solo
Chronos
Chronos
Platinum I
Temüjinn
Chronos
Platinum I
Level 125
God Stats
18W - 14L
1,675 SR
Queue Stats
223W - 215L
1,992 MMR
Party 2
Neith
Neith
Diamond V
TooTasty
Neith
Diamond V
Level 157
God Stats
0W - 2L
1,727 SR
Queue Stats
205W - 211L
2,131 MMR
Solo
Raijin
Raijin
Platinum III
racismHater
Raijin
Platinum III
Level 126
God Stats
0W - 3L
1,618 SR
Queue Stats
96W - 80L
1,918 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,675 SR
1,965 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,620 SR
1,960 MMR
Anubis
Anubis
Platinum II
ADGJ533
Anubis
Platinum II
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 79L
1,929 MMR
Party 1
Izanami
Izanami
Platinum I
Dеadshot
Izanami
Platinum I
Level 82
God Stats
4W - 2L
1,659 SR
Queue Stats
61W - 34L
2,156 MMR
Party 1
Cerberus
Cerberus
Diamond V
ENDK
Cerberus
Diamond V
Level 157
God Stats
6W - 13L
1,333 SR
Queue Stats
429W - 405L
2,026 MMR
Solo
Loki
Loki
Gold II
LegPenetrator
Loki
Gold II
Level 129
God Stats
9W - 6L
1,774 SR
Queue Stats
92W - 90L
1,779 MMR
Solo
Pele
Pele
Platinum IV
die2day40
Pele
Platinum IV
Level 155
God Stats
8W - 3L
1,835 SR
Queue Stats
83W - 71L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HealAndPeel
Guan Yu
17
6 / 5 / 12
12,446
519
14,648
31,247
39,681
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 8 / 7
13,795
575
16,251
25,861
9,990
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Temüjinn
Chronos
20
6 / 7 / 6
12,976
541
15,786
34,373
15,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
TooTasty
Neith
19
1 / 5 / 7
11,795
491
17,743
18,970
8,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
19
5 / 12 / 8
12,826
534
16,657
22,726
9,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetApolloTiamatAthena

VS

Bans
DanzaburouTsukuyomiScyllaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ADGJ533
Anubis
20
17 / 4 / 8
17,187
716
26,425
22,331
10,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Dеadshot
Izanami
20
8 / 4 / 6
16,251
677
31,443
26,663
9,370
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ENDK
Cerberus
18
4 / 9 / 15
14,001
583
11,795
32,306
34,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 4 / 10
14,565
607
16,875
19,161
10,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
20
5 / 6 / 14
14,643
610
19,332
22,291
8,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
90
27
Kills
37
37
Deaths
27
40
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Anubis
ADGJ533
Anubis
17
4
8
5.25
W
Izanami
Dеadshot
Izanami
8
4
6
2.75
W
Cerberus
ENDK
Cerberus
4
9
15
1.28
L
Guan Yu
HealAndPeel
Guan Yu
6
5
12
2.4
L
9
8
7
1.56
W
3
4
10
2
L
Chronos
Temüjinn
Chronos
6
7
6
1.29
L
Neith
TooTasty
Neith
1
5
7
0.9
W
Pele
5
6
14
2
L
Raijin
5
12
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,085
Damage
105,870
133,177
Taken
122,752
82,910
Mitigated
74,199
30,425
Healing
57,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ADGJ533
Anubis
26,425
1,656
0
16,663
22,331
10,444
2,320
6,403
15,704
124,947
0
W
Izanami
Dеadshot
Izanami
31,443
23,526
0
14,462
26,663
9,370
7,651
6,970
18,921
0
148,745
W
Cerberus
ENDK
Cerberus
11,795
1,069
0
10,936
32,306
34,538
931
10,087
22,219
41,981
0
L
Guan Yu
HealAndPeel
Guan Yu
14,648
1,456
3,353
6,696
31,247
39,681
372
6,589
24,658
1,454
39,101
L
16,251
9,065
0
7,774
25,861
9,990
0
12,394
13,467
0
81,345
W
16,875
2,672
0
4,652
19,161
10,919
1,566
7,006
11,634
231
89,546
L
Chronos
Temüjinn
Chronos
15,786
5,467
0
9,196
34,373
15,539
1,756
7,205
27,168
102,427
0
L
Neith
TooTasty
Neith
17,743
7,649
0
1,304
18,970
8,468
1,192
5,686
13,284
0
104,705
W
Pele
19,332
4,318
0
10,706
22,291
8,928
3,107
5,572
16,719
0
104,274
L
Raijin
16,657
1,903
114
1,988
22,726
9,232
0
8,795
13,931
85,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,838
Gold Earned
76,647
626
Minions Killed
726
0
Camps Cleared
0
2,166,903
Distance Traveled
2,180,939
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,187
716
166
7
0
402,046
9
W
Izanami
16,251
677
218
9
0
409,287
4
W
Cerberus
14,001
583
55
2
0
428,487
12
L
Guan Yu
12,446
519
44
2
0
510,860
8
L
Nemesis
13,795
575
110
5
0
454,431
6
W
Loki
14,565
607
143
6
0
461,542
5
L
Chronos
12,976
541
163
7
0
417,459
8
L
Neith
11,795
491
157
7
0
416,087
2
W
Pele
14,643
610
144
6
0
479,577
3
L
Raijin
12,826
534
152
6
0
368,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role