Player Matchup

Izanami
Izanami
IcedQuantum
Izanami
Level 24
God Stats
5W - 5L
1,621 SR
Queue Stats
34W - 39L
1,551 Elo+
Party 3
Arachne
Arachne
SnackyMan
Arachne
Level 28
God Stats
33W - 27L
1,569 SR
Queue Stats
104W - 100L
1,515 Elo+
Party 2
Ymir
Ymir
dalamon05
Ymir
Level 24
God Stats
2W - 2L
1,316 SR
Queue Stats
140W - 124L
1,523 Elo+
Party 2
Vamana
Vamana
lil-mustygoat383
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,538 Elo+
Solo
Tiamat
Tiamat
riley1766
Tiamat
Level 28
God Stats
6W - 5L
1,718 SR
Queue Stats
144W - 165L
1,534 Elo+
Party 3
Team Averages
Level 26
1,545 SR
1,532 Elo+

VS

Team Averages
Level 19
1,493 SR
1,536 Elo+
Hades
Hades
CaptainNuttt
Hades
Level 28
God Stats
10W - 5L
1,739 SR
Queue Stats
70W - 63L
1,560 Elo+
Party 1
Bellona
Bellona
HeManNeMeYoy
Bellona
Level 8
God Stats
11W - 10L
1,478 SR
Queue Stats
43W - 48L
1,500 Elo+
Party 1
Cupid
Cupid
Hunterkey
Cupid
Level 26
God Stats
7W - 5L
1,394 SR
Queue Stats
116W - 135L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
MrTrash1119
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,491 Elo+
Solo
Mercury
Mercury
parasiticXskies
Mercury
Level 29
God Stats
3W - 5L
1,354 SR
Queue Stats
152W - 140L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IcedQuantum
Izanami
10
1 / 0 / 2
6,058
606
1,341
4,573
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Arachne
SnackyMan
Arachne
10
8 / 1 / 2
6,561
656
5,440
5,713
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
7
2 / 0 / 2
5,250
525
1,023
1,469
617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 1 / 1
5,868
587
5,142
6,131
3,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
riley1766
Tiamat
9
1 / 2 / 6
5,381
538
3,689
4,412
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,940
494
3,796
6,750
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
HeManNeMeYoy
Bellona
6
0 / 2 / 0
4,186
419
2,964
6,980
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Hunterkey
Cupid
5
0 / 2 / 1
3,958
396
1,302
1,998
507
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
MrTrash1119
Cabrakan
4
0 / 7 / 0
3,714
371
301
5,541
2,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 0 / 0
5,556
556
1,819
4,020
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
4
4
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Bellona
HeManNeMeYoy
Bellona
0
2
0
0
L
Cupid
Hunterkey
Cupid
0
2
1
0.25
W
Izanami
IcedQuantum
Izanami
1
0
2
2
L
Cabrakan
MrTrash1119
Cabrakan
0
7
0
0
W
Arachne
SnackyMan
Arachne
8
1
2
9
W
Ymir
2
0
2
3
W
1
1
1
1.5
L
3
0
0
3
W
Tiamat
riley1766
Tiamat
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,635
Damage
10,182
22,298
Taken
25,289
10,383
Mitigated
10,397
9,040
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,796
319
22
1,711
6,750
3,238
140
2,330
4,016
20,898
0
L
Bellona
HeManNeMeYoy
Bellona
2,964
1,646
0
1,524
6,980
3,109
0
0
6,555
0
13,545
L
Cupid
Hunterkey
Cupid
1,302
541
0
198
1,998
507
0
836
1,093
0
5,743
W
Izanami
IcedQuantum
Izanami
1,341
909
0
1,963
4,573
1,403
2,582
606
3,925
0
36,919
L
Cabrakan
MrTrash1119
Cabrakan
301
301
0
131
5,541
2,316
0
673
4,777
2,801
0
W
Arachne
SnackyMan
Arachne
5,440
4,092
0
1,226
5,713
2,167
141
1,427
4,200
0
31,867
W
Ymir
1,023
332
0
632
1,469
617
184
66
1,363
9,515
0
W
5,142
1,797
0
3,253
6,131
3,157
0
0
6,131
0
30,991
L
1,819
292
0
2,296
4,020
1,227
0
269
3,711
0
29,343
W
Tiamat
riley1766
Tiamat
3,689
373
0
1,966
4,412
3,039
434
1,707
2,582
18,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
22,354
261
Minions Killed
175
0
Camps Cleared
0
817,602
Distance Traveled
871,598
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,940
494
58
6
0
182,420
3
L
Bellona
4,186
419
28
3
0
215,453
1
L
Cupid
3,958
396
17
2
0
99,812
0
W
Izanami
6,058
606
93
9
0
143,018
2
L
Cabrakan
3,714
371
6
1
0
177,425
1
W
Arachne
6,561
656
64
6
0
216,114
0
W
Ymir
5,250
525
14
1
0
103,680
1
W
Vamana
5,868
587
56
6
0
192,471
2
L
Mercury
5,556
556
66
7
0
196,488
1
W
Tiamat
5,381
538
34
3
0
162,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role