Player Matchup

Chernobog
Chernobog
ANDRE RAFFA
Chernobog
Level 7
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 7L
1,210 Elo+
Party 2
Artemis
Artemis
Krupskaia1683
Artemis
Level 28
God Stats
69W - 77L
1,438 SR
Queue Stats
109W - 109L
1,505 Elo+
Solo
Apollo
Apollo
MagooRJ
Apollo
Level 8
God Stats
7W - 8L
1,574 SR
Queue Stats
33W - 49L
1,217 Elo+
Party 2
Yemoja
Yemoja
MasterGomes
Yemoja
Level 29
God Stats
6W - 14L
1,486 SR
Queue Stats
46W - 58L
1,407 Elo+
Solo
Ares
Ares
mma_2310
Ares
Level 15
God Stats
3W - 8L
1,277 SR
Queue Stats
17W - 36L
1,315 Elo+
Solo
Team Averages
Level 17
1,410 SR
1,331 Elo+

VS

Team Averages
Level 20
1,582 SR
1,404 Elo+
Bakasura
Bakasura
Brenomon
Bakasura
Level 14
God Stats
3W - 0L
1,673 SR
Queue Stats
48W - 57L
1,463 Elo+
Party 3
Geb
Geb
Kalku13
Geb
Level 29
God Stats
20W - 14L
1,594 SR
Queue Stats
651W - 765L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
Kefalis
Danzaburou
Level 24
God Stats
32W - 25L
1,500 SR
Queue Stats
212W - 258L
1,391 Elo+
Party 1
Ra
Ra
Sattelar
Ra
Level 18
God Stats
5W - 2L
1,652 SR
Queue Stats
79W - 89L
1,406 Elo+
Party 3
Merlin
Merlin
THIAGO_xin
Merlin
Level 17
God Stats
16W - 12L
1,492 SR
Queue Stats
55W - 39L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ANDRE RAFFA
Chernobog
15
0 / 10 / 3
9,060
824
5,686
18,467
8,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

Artemis
15
1 / 11 / 1
9,363
851
13,932
21,874
9,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
MagooRJ
Apollo
15
0 / 9 / 2
8,883
808
2,178
17,877
13,611
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
15
0 / 0 / 3
9,887
899
6,945
5,657
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ares
15
2 / 9 / 1
9,982
907
7,366
25,883
16,684
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brenomon
Bakasura
17
6 / 1 / 10
10,481
953
8,368
6,457
3,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
18
2 / 1 / 27
11,807
1,073
7,209
13,356
15,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Kefalis
Danzaburou
20
18 / 0 / 11
13,820
1,256
21,196
7,017
4,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
6 / 1 / 25
11,901
1,082
24,877
12,439
7,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
THIAGO_xin
Merlin
18
7 / 0 / 18
11,254
1,023
20,851
5,186
2,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
130
3
Kills
39
39
Deaths
3
10
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ANDRE RAFFA
Chernobog
0
10
3
0.15
W
Bakasura
Brenomon
Bakasura
6
1
10
11
W
Geb
2
1
27
15.5
W
Danzaburou
Kefalis
Danzaburou
18
0
11
23.5
L
Artemis
1
11
1
0.14
L
Apollo
MagooRJ
Apollo
0
9
2
0.11
L
Yemoja
0
0
3
1.5
W
6
1
25
18.5
W
Merlin
THIAGO_xin
Merlin
7
0
18
16
L
Ares
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,107
Damage
82,501
89,758
Taken
44,455
53,289
Mitigated
32,856
4,743
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ANDRE RAFFA
Chernobog
5,686
3,466
207
1,101
18,467
8,231
0
11,368
6,632
0
15,496
W
Bakasura
Brenomon
Bakasura
8,368
5,954
0
490
6,457
3,633
0
1,065
5,029
0
14,424
W
Geb
7,209
1,255
0
1,432
13,356
15,130
0
4,879
8,477
14,270
0
W
Danzaburou
Kefalis
Danzaburou
21,196
11,780
0
1,646
7,017
4,139
0
2,024
4,993
0
42,965
L
Artemis
13,932
7,620
0
1,393
21,874
9,294
0
11,937
9,787
0
37,583
L
Apollo
MagooRJ
Apollo
2,178
1,335
0
360
17,877
13,611
0
8,788
8,528
0
6,405
L
Yemoja
6,945
540
998
338
5,657
5,469
0
4,398
1,259
21,121
0
W
24,877
5,139
3,449
4,901
12,439
7,383
0
4,535
7,904
44,246
0
W
Merlin
THIAGO_xin
Merlin
20,851
1,036
0
641
5,186
2,571
0
1,808
3,378
40,974
0
L
Ares
7,366
333
0
346
25,883
16,684
0
16,446
9,017
29,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,175
Gold Earned
59,263
134
Minions Killed
183
3
Camps Cleared
9
767,350
Distance Traveled
997,931
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,060
824
12
1
1
134,139
2
W
Bakasura
10,481
953
20
2
4
158,595
3
W
Geb
11,807
1,073
12
1
0
224,274
0
W
Danzaburou
13,820
1,256
52
5
3
193,683
3
L
Artemis
9,363
851
46
4
1
146,766
0
L
Apollo
8,883
808
13
1
0
139,786
1
L
Yemoja
9,887
899
25
2
1
181,161
0
W
Ra
11,901
1,082
58
5
1
195,425
3
W
Merlin
11,254
1,023
41
4
1
225,954
1
L
Ares
9,982
907
38
3
0
165,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role