Player Matchup

Da Ji
Da Ji
Raze_wolfe1126
Da Ji
Level 46
God Stats
8W - 8L
1,276 SR
Queue Stats
39W - 57L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
StrongishHippo
Kukulkan
Level 25
God Stats
3W - 3L
1,158 SR
Queue Stats
3W - 7L
1,027 Elo+
Party 2
Cerberus
Cerberus
drakyll1972
Cerberus
Level 149
God Stats
4W - 5L
1,264 SR
Queue Stats
29W - 53L
1,027 Elo+
Party 2
Team Averages
Level 73
1,233 SR
1,173 Elo+

VS

Team Averages
Level 34
1,445 SR
1,366 Elo+
Achilles
Achilles
SC_GODMODE
Achilles
Level 29
God Stats
22W - 26L
1,450 SR
Queue Stats
215W - 322L
1,318 Elo+
Solo
Hera
Hera
Starkatz97
Hera
Level 47
God Stats
3W - 6L
1,398 SR
Queue Stats
136W - 144L
1,383 Elo+
Party 1
Thor
Thor
harmicidee
Thor
Level 27
God Stats
15W - 16L
1,488 SR
Queue Stats
48W - 57L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 4
15,923
612
17,189
21,042
11,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
19
4 / 5 / 3
15,313
589
11,350
20,250
9,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
drakyll1972
Cerberus
18
2 / 5 / 8
15,255
587
17,539
39,878
52,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SC_GODMODE
Achilles
12
0 / 3 / 7
12,901
496
8,862
14,120
13,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 6 / 7
16,732
644
34,457
19,885
6,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 4 / 5
15,646
602
18,524
21,548
18,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
13
Kills
16
16
Deaths
13
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
6
4
1.5
L
Achilles
SC_GODMODE
Achilles
0
3
7
1.17
L
8
6
7
1.92
W
Kukulkan
4
5
3
1.1
W
Cerberus
drakyll1972
Cerberus
2
5
8
1.2
L
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,078
Damage
61,843
81,170
Taken
55,553
73,461
Mitigated
38,386
20,306
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,189
5,057
1,171
2,170
21,042
11,216
0
10,611
10,431
0
57,768
L
Achilles
SC_GODMODE
Achilles
8,862
5,626
363
2,672
14,120
13,545
91
8,319
5,801
0
25,075
L
34,457
8,035
931
6,279
19,885
6,530
333
9,214
10,671
127,101
0
W
Kukulkan
11,350
1,969
27
3,741
20,250
9,515
1,684
9,862
10,388
73,300
0
W
Cerberus
drakyll1972
Cerberus
17,539
2,160
1,188
12,009
39,878
52,730
717
14,942
24,936
102,811
0
L
18,524
4,098
111
1,706
21,548
18,311
451
11,410
10,138
0
41,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,491
Gold Earned
45,279
320
Minions Killed
234
0
Camps Cleared
0
1,379,404
Distance Traveled
1,040,705
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,923
612
44
2
0
476,012
3
L
Achilles
12,901
496
26
1
0
266,972
0
L
Hera
16,732
644
179
7
0
420,549
4
W
Kukulkan
15,313
589
108
4
0
439,791
0
W
Cerberus
15,255
587
168
6
0
463,601
1
L
Thor
15,646
602
29
1
0
353,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role