Player Matchup

Medusa
Medusa
Gold III
Mammoth1292
Medusa
Gold III
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 160L
1,554 MMR
Solo
Merlin
Merlin
Gold I
P1GLOUNE
Merlin
Gold I
Level 103
God Stats
1W - 1L
1,807 SR
Queue Stats
66W - 63L
1,607 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
QcSherbatoff
Kuzenbo
Bronze III
Level 107
God Stats
2W - 6L
1,471 SR
Queue Stats
21W - 22L
1,533 MMR
Party 1
Bellona
Bellona
Gold III
Seras_Grey
Bellona
Gold III
Level 142
God Stats
0W - 2L
1,549 SR
Queue Stats
38W - 39L
1,559 MMR
Solo
Nemesis
Nemesis
Gold III
callmelax
Nemesis
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,565 SR
1,551 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,474 SR
1,565 MMR
Mulan
Mulan
Gold I
DotMob78723
Mulan
Gold I
Level 109
God Stats
10W - 6L
1,249 SR
Queue Stats
152W - 140L
1,548 MMR
Solo
Cthulhu
Cthulhu
Gold IV
ParadoxGio
Cthulhu
Gold IV
Level 109
God Stats
8W - 7L
1,576 SR
Queue Stats
118W - 109L
1,519 MMR
Party 2
Ao Kuang
Ao Kuang
Gold III
ParadoxLeon
Ao Kuang
Gold III
Level 116
God Stats
6W - 3L
1,580 SR
Queue Stats
183W - 170L
1,614 MMR
Party 2
Vulcan
Vulcan
Gold I
SirElias
Vulcan
Gold I
Level 150
God Stats
2W - 2L
1,479 SR
Queue Stats
159W - 152L
1,574 MMR
Solo
Chiron
Chiron
Gold II
weakgecat
Chiron
Gold II
Level 147
God Stats
9W - 8L
1,486 SR
Queue Stats
283W - 290L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 8 / 5
14,059
454
21,946
25,443
10,247
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
P1GLOUNE
Merlin
20
4 / 4 / 8
15,608
503
24,400
20,247
6,805
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
QcSherbatoff
Kuzenbo
18
1 / 8 / 13
11,546
372
10,869
31,743
43,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Seras_Grey
Bellona
20
2 / 6 / 10
13,540
437
10,568
31,041
32,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
callmelax
Nemesis
20
13 / 3 / 7
17,053
550
33,738
27,915
16,730
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ScyllaBacchusApolloSetJanus

VS

Bans
Cu ChulainnKing ArthurCupidDanzaburouIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 9
18,757
605
24,681
31,383
41,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
ParadoxGio
Cthulhu
20
3 / 6 / 14
15,762
508
16,860
38,837
55,204
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
ParadoxLeon
Ao Kuang
20
5 / 8 / 4
15,956
515
13,521
30,836
13,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
SirElias
Vulcan
20
5 / 3 / 10
16,819
543
26,509
13,271
7,052
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
weakgecat
Chiron
20
7 / 4 / 9
18,434
595
26,022
30,708
13,717
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
75
24
Kills
29
29
Deaths
24
43
Assists
46
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
L
Medusa
4
8
5
0.81
L
Merlin
P1GLOUNE
Merlin
4
4
8
2
W
Cthulhu
ParadoxGio
Cthulhu
3
6
14
1.67
W
Ao Kuang
ParadoxLeon
Ao Kuang
5
8
4
0.88
L
Kuzenbo
QcSherbatoff
Kuzenbo
1
8
13
0.94
L
Bellona
Seras_Grey
Bellona
2
6
10
1.17
W
Vulcan
SirElias
Vulcan
5
3
10
3.33
L
Nemesis
callmelax
Nemesis
13
3
7
5.5
W
Chiron
weakgecat
Chiron
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,521
Damage
107,593
136,389
Taken
145,035
109,179
Mitigated
131,401
26,941
Healing
58,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,681
2,035
0
9,985
31,383
41,895
506
7,908
23,367
0
132,115
L
Medusa
21,946
10,433
0
7,174
25,443
10,247
2,253
4,893
20,550
0
140,185
L
Merlin
P1GLOUNE
Merlin
24,400
945
250
3,648
20,247
6,805
539
13,467
6,202
139,778
0
W
Cthulhu
ParadoxGio
Cthulhu
16,860
309
3,277
10,703
38,837
55,204
90
10,101
28,483
65,519
0
W
Ao Kuang
ParadoxLeon
Ao Kuang
13,521
2,258
0
11,052
30,836
13,533
1,367
5,086
25,488
124,817
0
L
Kuzenbo
QcSherbatoff
Kuzenbo
10,869
3,570
719
2,566
31,743
43,019
0
16,745
14,748
28,901
0
L
Bellona
Seras_Grey
Bellona
10,568
2,412
0
7,195
31,041
32,378
390
9,379
21,587
0
66,648
W
Vulcan
SirElias
Vulcan
26,509
10,956
0
2,617
13,271
7,052
1,022
5,570
7,243
125,151
0
L
Nemesis
callmelax
Nemesis
33,738
20,178
0
5,389
27,915
16,730
1,270
13,380
14,435
0
163,204
W
Chiron
weakgecat
Chiron
26,022
12,916
1,703
19,585
30,708
13,717
6,809
5,823
24,875
0
182,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,806
Gold Earned
85,728
814
Minions Killed
881
0
Camps Cleared
0
2,805,679
Distance Traveled
2,818,548
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
18,757
605
207
7
0
518,893
6
L
Medusa
14,059
454
189
6
0
517,392
7
L
Merlin
15,608
503
231
7
0
578,893
2
W
Cthulhu
15,762
508
78
3
0
614,530
3
W
Ao Kuang
15,956
515
166
5
0
590,070
0
L
Kuzenbo
11,546
372
34
1
0
504,584
2
L
Bellona
13,540
437
157
5
0
570,584
2
W
Vulcan
16,819
543
185
6
0
597,560
2
L
Nemesis
17,053
550
203
7
0
634,226
9
W
Chiron
18,434
595
245
8
0
497,495
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role