Player Matchup

Anubis
Anubis
DiegoReyes21
Anubis
Level 23
God Stats
27W - 22L
1,429 SR
Queue Stats
39W - 35L
1,353 Elo+
Solo
Danzaburou
Danzaburou
PenguinRem12
Danzaburou
Level 16
God Stats
50W - 37L
1,361 SR
Queue Stats
61W - 54L
1,186 Elo+
Party 1
Mercury
Mercury
WodansRavens
Mercury
Level 24
God Stats
18W - 11L
1,617 SR
Queue Stats
209W - 261L
1,335 Elo+
Solo
Nox
Nox
burritoman42069
Nox
Level 19
God Stats
4W - 2L
1,741 SR
Queue Stats
210W - 215L
1,278 Elo+
Party 1
Janus
Janus
spittergoo15
Janus
Level 28
God Stats
5W - 11L
1,245 SR
Queue Stats
69W - 69L
1,336 Elo+
Solo
Team Averages
Level 22
1,479 SR
1,298 Elo+

VS

Team Averages
Level 19
1,439 SR
1,332 Elo+
Osiris
Osiris
EBangaFive7
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hel
Hel
Frostt1988
Hel
Level 29
God Stats
8W - 15L
1,372 SR
Queue Stats
90W - 113L
1,319 Elo+
Solo
Chaac
Chaac
GodofallTrolls
Chaac
Level 26
God Stats
5W - 10L
1,415 SR
Queue Stats
44W - 72L
1,225 Elo+
Solo
Cernunnos
Cernunnos
bloodking1938
Cernunnos
Level 17
God Stats
1W - 2L
1,409 SR
Queue Stats
31W - 42L
1,325 Elo+
Solo
Merlin
Merlin
galodiaz7
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
5 / 2 / 2
6,518
593
4,655
4,553
1,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
PenguinRem12
Danzaburou
12
18 / 2 / 4
8,968
815
12,660
6,556
2,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
WodansRavens
Mercury
10
3 / 1 / 6
6,297
572
1,728
5,995
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
8 / 2 / 11
7,731
703
4,455
4,501
2,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 6
6,184
562
4,564
2,368
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
4
0 / 12 / 1
3,864
351
519
8,474
2,476
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
1 / 6 / 2
5,831
530
2,361
7,007
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 3 / 0
5,490
499
2,563
8,099
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
bloodking1938
Cernunnos
5
0 / 6 / 3
4,401
400
2,193
6,504
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
galodiaz7
Merlin
8
2 / 10 / 1
5,459
496
1,905
8,647
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
36
Kills
6
8
Deaths
37
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
2
2
3
L
Osiris
0
12
1
0.04
L
1
6
2
0.33
L
3
3
0
1
W
Danzaburou
PenguinRem12
Danzaburou
18
2
4
10
W
Mercury
WodansRavens
Mercury
3
1
6
6
L
Cernunnos
bloodking1938
Cernunnos
0
6
3
0.25
W
8
2
11
6.75
L
Merlin
galodiaz7
Merlin
2
10
1
0.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,062
Damage
9,541
23,973
Taken
38,731
8,677
Mitigated
12,162
5,286
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,655
271
0
1,781
4,553
1,635
211
167
4,186
21,904
0
L
Osiris
519
321
0
0
8,474
2,476
0
2,801
5,579
0
2,042
L
2,361
481
51
1,485
7,007
1,897
540
2,516
4,238
27,974
0
L
2,563
196
0
3,187
8,099
3,822
0
4,363
3,706
20
11,187
W
Danzaburou
PenguinRem12
Danzaburou
12,660
6,558
0
2,047
6,556
2,216
3,214
2,206
4,300
0
41,994
W
Mercury
WodansRavens
Mercury
1,728
930
0
230
5,995
1,864
626
0
5,945
0
26,529
L
Cernunnos
bloodking1938
Cernunnos
2,193
1,663
0
155
6,504
1,685
0
2,388
4,056
0
8,002
W
4,455
1,554
0
549
4,501
2,198
1,539
791
3,660
18,737
0
L
Merlin
galodiaz7
Merlin
1,905
107
135
946
8,647
2,282
32
1,169
7,478
18,744
0
W
4,564
428
0
679
2,368
764
558
1,112
1,231
22,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,698
Gold Earned
25,045
216
Minions Killed
133
0
Camps Cleared
0
1,014,401
Distance Traveled
856,869
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,518
593
28
3
0
183,154
1
L
Osiris
3,864
351
3
0
0
177,313
0
L
Hel
5,831
530
65
6
0
167,657
0
L
Chaac
5,490
499
15
1
0
198,919
0
W
Danzaburou
8,968
815
70
6
0
195,742
0
W
Mercury
6,297
572
56
5
0
241,865
0
L
Cernunnos
4,401
400
14
1
0
147,805
0
W
Nox
7,731
703
26
2
0
211,393
3
L
Merlin
5,459
496
36
3
0
165,175
3
W
Janus
6,184
562
36
3
0
182,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role