Player Matchup

Sol
Sol
Gusto_Land717
Sol
Level 115
God Stats
1W - 1L
1,685 SR
Queue Stats
15W - 20L
1,447 Elo+
Solo
Medusa
Medusa
Voodoomagik
Medusa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
XxJoAnonxX
Ra
Level 121
God Stats
1W - 2L
1,682 SR
Queue Stats
81W - 63L
1,548 Elo+
Solo
Hun Batz
Hun Batz
ciziskrayst
Hun Batz
Level 80
God Stats
2W - 4L
1,488 SR
Queue Stats
78W - 70L
1,517 Elo+
Solo
Merlin
Merlin
muffin_man_050
Merlin
Level 119
God Stats
7W - 5L
1,452 SR
Queue Stats
345W - 330L
1,549 Elo+
Solo
Team Averages
Level 114
1,561 SR
1,512 Elo+

VS

Team Averages
Level 106
1,401 SR
1,475 Elo+
Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ActualGonzo
Thanatos
Level 98
God Stats
1W - 0L
1,271 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ChucklingBuddha
Ah Puch
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
201W - 199L
1,452 Elo+
Party 1
Bacchus
Bacchus
KevMag v2
Bacchus
Level 57
God Stats
5W - 5L
1,232 SR
Queue Stats
122W - 137L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 12
9,480
729
8,895
14,030
4,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
16
5 / 8 / 6
10,492
807
14,320
15,035
5,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
3 / 5 / 8
9,630
741
10,043
14,660
6,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
ciziskrayst
Hun Batz
17
4 / 4 / 9
10,303
793
18,401
14,454
6,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 5 / 7
9,926
764
14,740
12,630
4,905
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
10 / 4 / 8
11,610
893
13,367
16,936
9,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Hel
 
Hel
16
1 / 3 / 19
10,023
771
7,451
13,431
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ActualGonzo
Thanatos
17
6 / 5 / 12
10,660
820
9,547
15,125
6,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
10 / 2 / 17
11,905
916
23,241
18,021
7,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
KevMag v2
Bacchus
18
2 / 2 / 22
10,650
819
11,542
21,171
25,923
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
107
16
Kills
29
29
Deaths
16
42
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
4
8
3.5
W
Hel
 
Hel
1
3
19
3.5
W
Thanatos
ActualGonzo
Thanatos
6
5
12
2.4
W
10
2
17
9.25
L
1
7
12
1
W
Bacchus
KevMag v2
Bacchus
2
2
22
6.5
L
Medusa
5
8
6
1
L
3
5
8
1.4
L
Hun Batz
ciziskrayst
Hun Batz
4
4
9
2.13
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,399
Damage
65,148
70,809
Taken
84,684
27,639
Mitigated
54,576
28,158
Healing
50,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,367
2,003
1,734
4,573
16,936
9,605
1,351
7,943
8,993
0
36,680
W
Hel
 
Hel
7,451
72
14,390
7,434
13,431
5,378
809
5,236
8,195
16,527
0
W
Thanatos
ActualGonzo
Thanatos
9,547
1,264
670
6,841
15,125
6,397
1,069
6,038
9,087
0
13,878
W
23,241
580
1,174
6,290
18,021
7,273
1,062
7,711
10,310
47,126
0
L
8,895
969
1,268
3,936
14,030
4,814
1,112
8,611
5,419
20,192
0
W
Bacchus
KevMag v2
Bacchus
11,542
1,153
2,173
5,385
21,171
25,923
314
6,750
14,421
22,719
0
L
Medusa
14,320
5,021
183
891
15,035
5,651
739
8,785
6,250
0
25,624
L
10,043
684
9,625
5,907
14,660
6,166
466
8,291
6,369
31,560
0
L
Hun Batz
ciziskrayst
Hun Batz
18,401
1,915
1,290
2,493
14,454
6,103
0
8,910
5,544
0
24,074
L
14,740
389
1,168
1,397
12,630
4,905
804
7,637
4,993
23,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,831
Gold Earned
54,848
144
Minions Killed
142
0
Camps Cleared
0
1,099,392
Distance Traveled
1,333,416
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,610
893
51
4
0
277,212
0
W
Hel
10,023
771
15
1
0
278,587
0
W
Thanatos
10,660
820
13
1
0
243,694
1
W
Ah Puch
11,905
916
32
2
0
266,475
0
L
Sol
9,480
729
21
2
0
200,632
1
W
Bacchus
10,650
819
31
2
0
267,448
0
L
Medusa
10,492
807
39
3
0
207,613
0
L
Ra
9,630
741
46
4
0
246,484
1
L
Hun Batz
10,303
793
12
1
0
255,461
2
L
Merlin
9,926
764
26
2
0
189,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role