Player Matchup

Serqet
Serqet
R3ap3rZ
Serqet
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 43L
1,663 Elo+
Party 1
Ah Puch
Ah Puch
TedRed96
Ah Puch
Level 109
God Stats
0W - 2L
1,289 SR
Queue Stats
10W - 18L
1,419 Elo+
Party 3
Merlin
Merlin
Th3B34TzZz
Merlin
Level 16
God Stats
2W - 3L
1,544 SR
Queue Stats
17W - 15L
1,754 Elo+
Party 1
Kukulkan
Kukulkan
Xseph1
Kukulkan
Level 14
God Stats
1W - 5L
1,289 SR
Queue Stats
5W - 22L
1,311 Elo+
Party 3
Sun Wukong
Sun Wukong
campa11
Sun Wukong
Level 101
God Stats
2W - 1L
1,362 SR
Queue Stats
42W - 42L
1,484 Elo+
Party 3
Team Averages
Level 66
1,397 SR
1,526 Elo+

VS

Team Averages
Level 64
1,447 SR
1,437 Elo+
Scylla
Scylla
KUTKH
Scylla
Level 29
God Stats
5W - 3L
1,527 SR
Queue Stats
34W - 32L
1,389 Elo+
Party 4
Osiris
Osiris
Oneсhan
Osiris
Level 98
God Stats
3W - 6L
1,188 SR
Queue Stats
26W - 63L
1,384 Elo+
Party 2
Izanami
Izanami
Volor112
Izanami
Level 129
God Stats
16W - 11L
1,520 SR
Queue Stats
272W - 250L
1,545 Elo+
Solo
Khepri
Khepri
WoyWOy
Khepri
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
ustale
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 77L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
R3ap3rZ
Serqet
18
2 / 12 / 3
12,993
866
19,266
24,852
10,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
TedRed96
Ah Puch
19
3 / 6 / 5
13,545
903
17,958
19,086
7,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Th3B34TzZz
Merlin
19
3 / 6 / 3
13,525
902
18,759
16,141
6,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Xseph1
Kukulkan
19
0 / 6 / 3
12,313
821
6,847
17,246
7,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
campa11
Sun Wukong
20
1 / 4 / 6
12,936
862
9,834
23,043
25,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KUTKH
Scylla
20
7 / 2 / 18
15,389
1,026
27,328
18,628
7,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Oneсhan
Osiris
20
9 / 3 / 13
14,952
997
13,810
21,565
19,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Volor112
Izanami
20
16 / 1 / 13
16,614
1,108
33,144
11,018
4,876
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
WoyWOy
Khepri
20
2 / 1 / 22
15,620
1,041
13,592
13,597
22,356
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
ustale
Loki
19
0 / 2 / 15
12,394
826
7,323
10,330
4,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
115
9
Kills
34
34
Deaths
9
20
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Scylla
KUTKH
Scylla
7
2
18
8
W
Osiris
Oneсhan
Osiris
9
3
13
5.17
L
Serqet
R3ap3rZ
Serqet
2
12
3
0.29
L
Ah Puch
TedRed96
Ah Puch
3
6
5
0.92
L
Merlin
Th3B34TzZz
Merlin
3
6
3
0.75
W
Izanami
Volor112
Izanami
16
1
13
22.5
W
Khepri
WoyWOy
Khepri
2
1
22
13
L
Kukulkan
Xseph1
Kukulkan
0
6
3
0.25
L
Sun Wukong
campa11
Sun Wukong
1
4
6
1
W
Loki
ustale
Loki
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,664
Damage
95,197
100,368
Taken
75,138
56,782
Mitigated
58,517
4,670
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
KUTKH
Scylla
27,328
731
0
968
18,628
7,658
0
11,964
6,664
70,262
0
W
Osiris
Oneсhan
Osiris
13,810
6,196
0
0
21,565
19,548
0
13,094
7,397
860
31,225
L
Serqet
R3ap3rZ
Serqet
19,266
3,423
0
0
24,852
10,465
0
7,753
17,099
0
27,234
L
Ah Puch
TedRed96
Ah Puch
17,958
202
0
1,688
19,086
7,199
0
7,558
11,528
64,165
0
L
Merlin
Th3B34TzZz
Merlin
18,759
1,247
486
1,022
16,141
6,130
0
7,927
8,214
55,038
0
W
Izanami
Volor112
Izanami
33,144
24,999
1,447
829
11,018
4,876
0
4,550
5,982
0
69,439
W
Khepri
WoyWOy
Khepri
13,592
461
0
1,079
13,597
22,356
0
8,726
4,401
33,515
0
L
Kukulkan
Xseph1
Kukulkan
6,847
250
0
0
17,246
7,654
0
5,664
11,582
20,577
0
L
Sun Wukong
campa11
Sun Wukong
9,834
2,201
0
1,474
23,043
25,334
0
12,838
10,205
0
25,233
W
Loki
ustale
Loki
7,323
1,991
0
0
10,330
4,079
0
5,230
4,812
0
16,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,312
Gold Earned
74,969
278
Minions Killed
341
8
Camps Cleared
12
1,401,690
Distance Traveled
1,525,360
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,389
1,026
133
9
3
327,887
0
W
Osiris
14,952
997
34
2
7
297,031
0
L
Serqet
12,993
866
27
2
3
311,571
0
L
Ah Puch
13,545
903
109
7
1
287,667
0
L
Merlin
13,525
902
70
5
3
266,987
0
W
Izanami
16,614
1,108
110
7
2
266,460
0
W
Khepri
15,620
1,041
39
3
0
321,715
2
L
Kukulkan
12,313
821
32
2
0
253,178
0
L
Sun Wukong
12,936
862
40
3
1
282,287
1
W
Loki
12,394
826
25
2
0
312,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role