Player Matchup

Hun Batz
Hun Batz
Imnotzepovop
Hun Batz
Level 13
God Stats
1W - 2L
1,296 SR
Queue Stats
31W - 31L
1,617 Elo+
Solo
Neith
Neith
SkylaNovea
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,564 Elo+
Solo
Cthulhu
Cthulhu
Tomtanker
Cthulhu
Level 15
God Stats
39W - 25L
1,672 SR
Queue Stats
91W - 76L
1,552 Elo+
Solo
Scylla
Scylla
YoPlerre
Scylla
Level 29
God Stats
14W - 5L
1,832 SR
Queue Stats
267W - 182L
1,655 Elo+
Solo
Guan Yu
Guan Yu
arhangelkastiel
Guan Yu
Level 5
God Stats
1W - 1L
1,756 SR
Queue Stats
2W - 2L
1,673 Elo+
Solo
Team Averages
Level 18
1,611 SR
1,612 Elo+

VS

Team Averages
Level 18
1,696 SR
1,594 Elo+
Rama
Rama
DocThiccestBoy
Rama
Level 8
God Stats
14W - 9L
1,820 SR
Queue Stats
173W - 95L
1,830 Elo+
Solo
Anubis
Anubis
Inferion6677
Anubis
Level 26
God Stats
53W - 39L
1,476 SR
Queue Stats
521W - 554L
1,352 Elo+
Solo
Cabrakan
Cabrakan
LinuXboX
Cabrakan
Level 25
God Stats
7W - 5L
1,759 SR
Queue Stats
236W - 184L
1,582 Elo+
Solo
Thanatos
Thanatos
RSL26
Thanatos
Level 24
God Stats
23W - 13L
1,683 SR
Queue Stats
65W - 47L
1,642 Elo+
Solo
Horus
Horus
jiangshuying
Horus
Level 8
God Stats
5W - 2L
1,740 SR
Queue Stats
25W - 23L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Imnotzepovop
Hun Batz
15
5 / 3 / 2
9,397
495
9,544
11,884
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
15
2 / 6 / 3
8,866
467
8,893
12,877
3,919
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Tomtanker
Cthulhu
13
1 / 4 / 2
8,119
427
9,250
12,145
7,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
YoPlerre
Scylla
14
2 / 6 / 1
8,950
471
9,803
9,981
2,337
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 2
8,172
430
3,862
15,550
13,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
10,340
544
11,715
14,639
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
16
5 / 1 / 7
10,040
528
13,850
8,221
4,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
LinuXboX
Cabrakan
14
4 / 3 / 7
9,184
483
4,003
11,816
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
RSL26
Thanatos
18
8 / 2 / 3
10,846
571
6,669
15,455
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 13
10,976
578
10,161
12,559
6,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
10
Kills
25
25
Deaths
10
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
Hun Batz
Imnotzepovop
Hun Batz
5
3
2
2
W
Anubis
5
1
7
8.5
W
Cabrakan
LinuXboX
Cabrakan
4
3
7
2.5
W
Thanatos
RSL26
Thanatos
8
2
3
4.75
L
Neith
2
6
3
0.58
L
Cthulhu
Tomtanker
Cthulhu
1
4
2
0.5
L
Scylla
YoPlerre
Scylla
2
6
1
0.42
L
0
6
2
0.17
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,352
Damage
46,398
62,437
Taken
62,690
31,343
Mitigated
34,386
10,160
Healing
39,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,715
8,701
0
8,328
14,639
4,841
0
6,262
8,377
0
96,024
L
Hun Batz
Imnotzepovop
Hun Batz
9,544
3,570
0
500
11,884
3,729
0
1,809
10,075
0
64,513
W
Anubis
13,850
428
1,585
5,599
8,221
4,388
1,254
4,017
4,130
57,513
0
W
Cabrakan
LinuXboX
Cabrakan
4,003
1,379
0
1,236
11,816
12,397
294
4,550
7,242
10,499
0
W
Thanatos
RSL26
Thanatos
6,669
1,176
0
14,002
15,455
5,930
338
1,708
13,697
0
65,580
L
Neith
8,893
4,808
0
4,245
12,877
3,919
0
3,100
9,777
0
57,698
L
Cthulhu
Tomtanker
Cthulhu
9,250
419
50
687
12,145
7,855
0
2,371
9,774
41,322
0
L
Scylla
YoPlerre
Scylla
9,803
1,769
0
2,289
9,981
2,337
37
5,978
4,003
51,389
0
L
3,862
546
332
2,057
15,550
13,503
673
4,595
10,955
0
39,952
W
10,161
5,357
2,276
6,106
12,559
6,830
625
2,516
9,768
0
69,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,504
Gold Earned
51,386
461
Minions Killed
522
0
Camps Cleared
0
1,570,322
Distance Traveled
1,755,114
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,340
544
166
9
0
310,756
6
L
Hun Batz
9,397
495
114
6
0
326,074
2
W
Anubis
10,040
528
103
5
0
319,366
4
W
Cabrakan
9,184
483
17
1
0
356,750
4
W
Thanatos
10,846
571
117
6
0
392,367
4
L
Neith
8,866
467
96
5
0
295,680
4
L
Cthulhu
8,119
427
63
3
0
348,353
2
L
Scylla
8,950
471
97
5
0
312,489
4
L
Guan Yu
8,172
430
91
5
0
287,726
4
W
Horus
10,976
578
119
6
0
375,875
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role