Player Matchup

Agni
Agni
Platinum I
HIEROGLYPH文字
Agni
Platinum I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond V
M0en
Danzaburou
Diamond V
Level 157
God Stats
36W - 32L
1,670 SR
Queue Stats
1,000W - 993L
2,142 MMR
Solo
Sobek
Sobek
Diamond V
SirRbn
Sobek
Diamond V
Level 160
God Stats
9W - 8L
1,707 SR
Queue Stats
133W - 115L
2,062 MMR
Solo
Erlang Shen
Erlang Shen
Masters
bîbìch
Erlang Shen
Masters
Level 53
God Stats
30W - 24L
1,650 SR
Queue Stats
229W - 202L
2,256 MMR
Solo
Nike
Nike
Diamond IV
javigogil
Nike
Diamond IV
Level 154
God Stats
48W - 37L
1,602 SR
Queue Stats
359W - 320L
2,111 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,626 SR
2,014 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,637 SR
2,134 MMR
Mulan
Mulan
Diamond V
BGVlaDi22
Mulan
Diamond V
Level 143
God Stats
0W - 1L
1,656 SR
Queue Stats
67W - 51L
2,059 MMR
Solo
Ra
Ra
Diamond III
PhyToonToon
Ra
Diamond III
Level 160
God Stats
18W - 19L
1,470 SR
Queue Stats
483W - 480L
2,218 MMR
Solo
Chronos
Chronos
Diamond III
Shinraj
Chronos
Diamond III
Level 155
God Stats
13W - 13L
1,563 SR
Queue Stats
304W - 286L
2,197 MMR
Solo
Cupid
Cupid
Diamond IV
Sweetish
Cupid
Diamond IV
Level 154
God Stats
11W - 9L
1,760 SR
Queue Stats
185W - 174L
2,167 MMR
Solo
Hun Batz
Hun Batz
Platinum I
Tsuini
Hun Batz
Platinum I
Level 160
God Stats
16W - 17L
1,738 SR
Queue Stats
691W - 685L
2,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 9
11,215
660
14,581
8,698
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
M0en
Danzaburou
18
5 / 1 / 6
11,564
680
7,351
10,913
3,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
SirRbn
Sobek
15
8 / 2 / 6
10,482
617
7,964
17,194
16,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
bîbìch
Erlang Shen
17
6 / 3 / 7
10,740
632
10,666
14,099
7,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
17
6 / 3 / 9
10,772
634
16,273
14,584
10,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
TiamatScyllaThe MorriganApollo

VS

Bans
AphroditeTsukuyomiChang'eTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BGVlaDi22
Mulan
11
2 / 7 / 2
6,967
410
5,206
19,056
12,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 7 / 0
8,759
515
3,741
12,135
6,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
Shinraj
Chronos
14
0 / 6 / 0
8,532
502
8,009
13,707
4,215
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Sweetish
Cupid
13
2 / 8 / 1
8,087
476
7,933
15,496
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Tsuini
Hun Batz
14
3 / 6 / 5
8,931
525
9,333
15,207
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
33
Kills
9
9
Deaths
34
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
BGVlaDi22
Mulan
2
7
2
0.43
W
8
0
9
12.5
W
Danzaburou
M0en
Danzaburou
5
1
6
8
L
2
7
0
0.29
L
Chronos
Shinraj
Chronos
0
6
0
0
W
Sobek
SirRbn
Sobek
8
2
6
5.5
L
Cupid
Sweetish
Cupid
2
8
1
0.31
L
Hun Batz
Tsuini
Hun Batz
3
6
5
0.92
W
Erlang Shen
bîbìch
Erlang Shen
6
3
7
3.17
W
Nike
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,835
Damage
34,222
65,488
Taken
75,601
41,831
Mitigated
35,661
23,287
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BGVlaDi22
Mulan
5,206
572
0
3,925
19,056
12,180
0
8,311
10,745
0
22,856
W
14,581
1,727
0
3,153
8,698
3,464
0
2,200
6,423
97,325
0
W
Danzaburou
M0en
Danzaburou
7,351
3,056
0
7,334
10,913
3,673
296
3,892
6,996
0
87,200
L
3,741
608
265
2,114
12,135
6,998
0
3,126
9,009
66,602
0
L
Chronos
Shinraj
Chronos
8,009
3,222
0
1,900
13,707
4,215
0
3,473
10,234
64,315
0
W
Sobek
SirRbn
Sobek
7,964
630
0
6,024
17,194
16,626
0
2,900
14,119
32,778
0
L
Cupid
Sweetish
Cupid
7,933
4,229
27
4,630
15,496
6,655
1,802
3,871
11,625
0
46,621
L
Hun Batz
Tsuini
Hun Batz
9,333
2,600
0
2,588
15,207
5,613
0
6,094
9,113
0
58,170
W
Erlang Shen
bîbìch
Erlang Shen
10,666
6,157
0
2,185
14,099
7,415
749
2,333
11,716
0
79,480
W
Nike
16,273
2,454
0
4,591
14,584
10,653
0
730
13,804
8,291
58,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,773
Gold Earned
41,276
565
Minions Killed
500
0
Camps Cleared
0
1,831,113
Distance Traveled
1,617,163
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,967
410
39
2
0
331,033
4
W
Agni
11,215
660
151
9
0
380,225
3
W
Danzaburou
11,564
680
142
8
0
361,795
10
L
Ra
8,759
515
153
9
0
304,630
4
L
Chronos
8,532
502
130
8
0
338,821
2
W
Sobek
10,482
617
32
2
0
376,370
8
L
Cupid
8,087
476
81
5
0
283,307
7
L
Hun Batz
8,931
525
97
6
0
359,372
3
W
Erlang Shen
10,740
632
133
8
0
364,431
2
W
Nike
10,772
634
107
6
0
348,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role