Player Matchup

Cthulhu
Cthulhu
Etlys
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,352 Elo+
Party 2
Baron Samedi
Baron Samedi
Grautebukken
Baron Samedi
Level 3
God Stats
2W - 1L
1,663 SR
Queue Stats
2W - 2L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
Herzios
Danzaburou
Level 29
God Stats
15W - 17L
1,574 SR
Queue Stats
165W - 197L
1,432 Elo+
Solo
Thor
Thor
Ompalompax
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
ivansobus19
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,547 SR
1,447 Elo+

VS

Team Averages
Level 16
1,392 SR
1,357 Elo+
Loki
Loki
Fafalele
Loki
Level 26
God Stats
49W - 40L
1,475 SR
Queue Stats
93W - 76L
1,483 Elo+
Solo
Vulcan
Vulcan
IIISTRIDERIII
Vulcan
Level 24
God Stats
3W - 2L
1,546 SR
Queue Stats
3W - 3L
1,419 Elo+
Party 3
Ullr
Ullr
MOHAMAXGAME
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 3
Thanatos
Thanatos
Maestro_GGMEN201
Thanatos
Level 14
God Stats
3W - 9L
1,458 SR
Queue Stats
19W - 31L
1,472 Elo+
Party 1
Izanami
Izanami
quildempp
Izanami
Level 8
God Stats
1W - 7L
981 SR
Queue Stats
5W - 21L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Etlys
Cthulhu
13
10 / 7 / 18
9,122
537
12,225
15,827
9,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Grautebukken
Baron Samedi
13
7 / 7 / 15
8,950
526
10,660
12,471
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Herzios
Danzaburou
15
12 / 1 / 10
10,391
611
12,249
11,887
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
7 / 4 / 13
8,110
477
9,102
11,082
5,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
5 / 6 / 9
8,159
480
5,689
7,631
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
16 / 1 / 1
10,373
610
16,565
11,216
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 7 / 6
7,228
425
9,016
11,700
3,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 10 / 1
6,023
354
2,594
12,768
3,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 12 / 8
7,000
412
5,103
13,555
4,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
quildempp
Izanami
9
1 / 11 / 7
6,741
397
4,979
12,808
3,801
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
45
41
Kills
22
25
Deaths
41
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Etlys
Cthulhu
10
7
18
2.71
L
Loki
16
1
1
16.5
W
Baron Samedi
Grautebukken
Baron Samedi
7
7
15
2.07
W
Danzaburou
Herzios
Danzaburou
12
1
10
17
L
2
7
6
0.71
L
1
10
1
0.15
L
2
12
8
0.5
W
7
4
13
3.38
W
5
6
9
1.58
L
Izanami
quildempp
Izanami
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,925
Damage
38,257
58,898
Taken
62,047
27,492
Mitigated
19,383
12,446
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Etlys
Cthulhu
12,225
1,079
691
1,844
15,827
9,565
885
2,421
13,406
27,010
0
L
Loki
16,565
2,746
0
3,218
11,216
4,014
777
2,882
7,972
0
64,781
W
Baron Samedi
Grautebukken
Baron Samedi
10,660
655
1,128
2,459
12,471
5,470
1,357
1,293
11,178
35,882
0
W
Danzaburou
Herzios
Danzaburou
12,249
5,787
0
3,132
11,887
4,332
1,359
2,399
9,488
0
55,073
L
9,016
2,546
918
1,447
11,700
3,516
21
4,481
6,974
32,538
0
L
2,594
720
0
9
12,768
3,875
0
6,546
5,629
0
16,537
L
5,103
1,626
147
2,969
13,555
4,177
42
6,385
6,472
0
9,102
W
9,102
2,051
0
1,580
11,082
5,649
422
2,207
8,875
0
20,332
W
5,689
833
898
714
7,631
2,476
1,240
696
6,935
24,990
0
L
Izanami
quildempp
Izanami
4,979
3,663
441
1,122
12,808
3,801
22
5,889
6,426
0
26,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,732
Gold Earned
37,365
262
Minions Killed
259
0
Camps Cleared
0
1,499,609
Distance Traveled
1,540,089
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,122
537
34
2
0
306,520
3
L
Loki
10,373
610
108
6
0
356,623
0
W
Baron Samedi
8,950
526
70
4
0
288,689
0
W
Danzaburou
10,391
611
95
6
0
315,767
1
L
Vulcan
7,228
425
39
2
0
346,781
0
L
Ullr
6,023
354
27
2
0
281,248
1
L
Thanatos
7,000
412
19
1
0
291,041
0
W
Thor
8,110
477
22
1
0
301,788
2
W
Ra
8,159
480
41
2
0
286,845
1
L
Izanami
6,741
397
66
4
0
264,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role