Player Matchup

Fenrir
Fenrir
DrewBoy216
Fenrir
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 35L
1,382 Elo+
Party 2
Guan Yu
Guan Yu
ErickClem2002
Guan Yu
Level 27
God Stats
5W - 4L
1,572 SR
Queue Stats
31W - 27L
1,357 Elo+
Solo
Scylla
Scylla
Marco604YT
Scylla
Level 27
God Stats
14W - 12L
1,560 SR
Queue Stats
109W - 121L
1,447 Elo+
Party 2
Ymir
Ymir
Zackrom3029
Ymir
Level 28
God Stats
18W - 5L
1,614 SR
Queue Stats
65W - 57L
1,431 Elo+
Party 2
Zeus
Zeus
nrcarn
Zeus
Level 7
God Stats
1W - 1L
1,230 SR
Queue Stats
15W - 17L
1,315 Elo+
Party 2
Team Averages
Level 19
1,495 SR
1,386 Elo+

VS

Team Averages
Level 17
1,563 SR
1,261 Elo+
Kukulkan
Kukulkan
Ele9388
Kukulkan
Level 26
God Stats
0W - 2L
1,721 SR
Queue Stats
54W - 51L
1,297 Elo+
Solo
Anubis
Anubis
Jose_Henrique16
Anubis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 34L
1,404 Elo+
Solo
Danzaburou
Danzaburou
ToxicFenixMC
Danzaburou
Level 28
God Stats
70W - 49L
1,578 SR
Queue Stats
87W - 68L
1,342 Elo+
Solo
Tsukuyomi
Tsukuyomi
Void Juno
Tsukuyomi
Level 17
God Stats
2W - 3L
1,535 SR
Queue Stats
27W - 42L
1,201 Elo+
Party 1
Fenrir
Fenrir
skullhammer360
Fenrir
Level 8
God Stats
4W - 6L
1,482 SR
Queue Stats
4W - 10L
1,063 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrewBoy216
Fenrir
17
5 / 4 / 3
12,082
417
8,495
26,643
11,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
18
8 / 4 / 5
12,854
443
12,922
29,017
36,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Marco604YT
Scylla
20
13 / 4 / 10
16,285
562
20,900
16,851
6,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 3 / 14
14,809
511
16,938
24,699
29,230
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
nrcarn
Zeus
19
2 / 5 / 3
12,944
446
11,712
16,250
5,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ele9388
Kukulkan
12
1 / 7 / 4
9,890
341
9,417
14,134
3,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 11 / 0
9,700
334
9,707
22,824
9,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ToxicFenixMC
Danzaburou
20
9 / 8 / 4
15,176
523
18,979
24,174
9,854
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Void Juno
Tsukuyomi
20
4 / 2 / 2
13,618
470
18,356
16,665
13,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 8 / 2
11,739
405
5,498
15,248
4,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
36
Kills
18
20
Deaths
36
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DrewBoy216
Fenrir
5
4
3
1.63
L
Kukulkan
Ele9388
Kukulkan
1
7
4
0.43
W
Guan Yu
8
4
5
2.63
L
0
11
0
0
W
Scylla
Marco604YT
Scylla
13
4
10
4.5
L
Danzaburou
ToxicFenixMC
Danzaburou
9
8
4
1.38
L
Tsukuyomi
Void Juno
Tsukuyomi
4
2
2
2.5
W
8
3
14
5
W
Zeus
nrcarn
Zeus
2
5
3
0.7
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,967
Damage
61,957
113,460
Taken
93,045
89,801
Mitigated
41,887
46,170
Healing
25,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DrewBoy216
Fenrir
8,495
2,531
0
13,335
26,643
11,787
1,296
5,292
21,351
0
75,416
L
Kukulkan
Ele9388
Kukulkan
9,417
1,132
321
2,046
14,134
3,424
0
8,225
5,474
37,541
0
W
Guan Yu
12,922
1,735
2,317
12,881
29,017
36,805
641
5,623
23,394
0
83,867
L
9,707
567
0
4,355
22,824
9,972
200
11,492
10,974
35,518
0
W
Scylla
Marco604YT
Scylla
20,900
2,511
1,438
4,668
16,851
6,584
5,637
3,349
13,502
96,247
0
L
Danzaburou
ToxicFenixMC
Danzaburou
18,979
8,171
525
8,067
24,174
9,854
3,220
13,691
10,094
0
104,424
L
Tsukuyomi
Void Juno
Tsukuyomi
18,356
3,643
0
6,661
16,665
13,793
408
8,231
8,078
0
107,185
W
16,938
5,174
1,280
6,297
24,699
29,230
2,313
5,560
19,139
69,379
0
W
Zeus
nrcarn
Zeus
11,712
1,970
0
3,954
16,250
5,395
2,605
5,275
10,975
76,976
0
L
5,498
840
534
2,517
15,248
4,844
0
6,798
8,226
0
27,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,974
Gold Earned
60,123
580
Minions Killed
514
0
Camps Cleared
0
2,584,076
Distance Traveled
2,175,153
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,082
417
81
3
0
538,245
1
L
Kukulkan
9,890
341
69
2
0
337,121
7
W
Guan Yu
12,854
443
96
3
0
542,442
2
L
Anubis
9,700
334
47
2
0
411,148
1
W
Scylla
16,285
562
182
6
0
537,942
2
L
Danzaburou
15,176
523
152
5
0
445,483
0
L
Tsukuyomi
13,618
470
196
7
0
558,807
0
W
Ymir
14,809
511
101
3
0
533,651
5
W
Zeus
12,944
446
120
4
0
431,796
1
L
Fenrir
11,739
405
50
2
0
422,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role