Player Matchup

Danzaburou
Danzaburou
Itz_Azumi
Danzaburou
Level 53
God Stats
7W - 6L
1,459 SR
Queue Stats
83W - 85L
1,404 Elo+
Party 2
Achilles
Achilles
cloudy_heading1
Achilles
Level 29
God Stats
25W - 27L
1,411 SR
Queue Stats
233W - 303L
1,347 Elo+
Party 2
Hel
Hel
wolfking5309
Hel
Level 85
God Stats
2W - 0L
1,278 SR
Queue Stats
236W - 277L
1,412 Elo+
Party 2
Team Averages
Level 56
1,383 SR
1,388 Elo+

VS

Team Averages
Level 11
1,393 SR
1,122 Elo+
Ra
Ra
Galaxy_LouLou
Ra
Level 6
God Stats
0W - 2L
1,178 SR
Queue Stats
3W - 8L
1,134 Elo+
Party 1
Rama
Rama
HamburKing85
Rama
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 32L
1,104 Elo+
Party 1
Yemoja
Yemoja
kenan8545098
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Itz_Azumi
Danzaburou
13
10 / 3 / 10
10,198
850
10,883
11,202
4,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
11
6 / 2 / 13
9,239
770
8,863
12,610
12,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 1 / 15
9,917
826
14,939
9,723
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 2
7,323
610
3,788
10,003
2,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 7 / 3
8,430
703
6,104
12,971
6,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
10
1 / 7 / 4
7,742
645
5,712
14,745
11,315
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
24
Kills
5
6
Deaths
24
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
3
7
3
0.64
W
Danzaburou
Itz_Azumi
Danzaburou
10
3
10
5
W
Achilles
6
2
13
6.25
L
Yemoja
1
7
4
0.43
W
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,685
Damage
15,604
33,535
Taken
37,719
20,297
Mitigated
20,750
16,661
Healing
2,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,788
1,605
192
559
10,003
2,985
0
4,055
5,948
10,320
0
L
6,104
5,026
195
1,171
12,971
6,450
0
4,973
7,998
0
17,745
W
Danzaburou
Itz_Azumi
Danzaburou
10,883
5,235
909
3,839
11,202
4,233
1,301
2,758
8,444
0
38,497
W
Achilles
8,863
2,317
176
559
12,610
12,734
336
3,302
8,389
0
19,434
L
Yemoja
5,712
1,784
363
26
14,745
11,315
0
5,911
8,834
16,841
0
W
14,939
441
5,068
6,110
9,723
3,330
748
3,486
6,237
45,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
23,495
118
Minions Killed
58
0
Camps Cleared
0
659,923
Distance Traveled
500,569
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,323
610
14
1
0
165,180
0
L
Rama
8,430
703
28
2
0
163,772
1
W
Danzaburou
10,198
850
51
4
0
198,383
0
W
Achilles
9,239
770
11
1
0
233,618
0
L
Yemoja
7,742
645
16
1
0
171,617
0
W
Hel
9,917
826
56
5
0
227,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role