Player Matchup

Set
Set
Gold II
 
Set
Gold II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver V
Mattgothandles
Nemesis
Silver V
Level 117
God Stats
2W - 4L
1,406 SR
Queue Stats
4W - 12L
1,264 MMR
Solo
Chiron
Chiron
Silver III
RageAdillo895
Chiron
Silver III
Level 107
God Stats
1W - 1L
1,799 SR
Queue Stats
58W - 74L
1,228 MMR
Solo
Ymir
Ymir
Gold V
VenRey
Ymir
Gold V
Level 124
God Stats
14W - 7L
1,681 SR
Queue Stats
102W - 111L
1,244 MMR
Solo
Kukulkan
Kukulkan
Silver I
andrezao09
Kukulkan
Silver I
Level 149
God Stats
4W - 7L
1,387 SR
Queue Stats
22W - 42L
1,312 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,555 SR
1,309 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,565 SR
1,296 MMR
Ao Kuang
Ao Kuang
Gold IV
BallHawk33
Ao Kuang
Gold IV
Level 106
God Stats
18W - 7L
1,577 SR
Queue Stats
304W - 301L
1,309 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
EmptyYoClip
Sun Wukong
Bronze III
Level 61
God Stats
2W - 2L
1,468 SR
Queue Stats
4W - 7L
1,308 MMR
Party 2
Hades
Hades
Silver II
FTDAJ
Hades
Silver II
Level 95
God Stats
1W - 2L
1,629 SR
Queue Stats
39W - 43L
1,072 MMR
Party 1
Medusa
Medusa
Silver II
SoloForGems
Medusa
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold V
phoox54
Bellona
Gold V
Level 127
God Stats
3W - 5L
1,649 SR
Queue Stats
106W - 108L
1,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
5 / 6 / 2
12,414
540
9,777
20,123
14,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 7 / 3
10,375
451
14,325
19,152
10,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 6 / 2
10,420
453
8,518
14,240
5,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
VenRey
Ymir
15
5 / 4 / 3
10,434
454
10,223
20,790
23,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
andrezao09
Kukulkan
14
1 / 9 / 2
9,537
415
15,959
14,021
5,420
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
PeleCu ChulainnBakasuraDanzaburouArachne

VS

Bans
CthulhuCerberusChaacTiamatKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BallHawk33
Ao Kuang
20
9 / 5 / 9
13,597
591
18,452
30,716
21,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
EmptyYoClip
Sun Wukong
20
7 / 3 / 10
13,105
570
10,343
18,208
9,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
FTDAJ
Hades
20
7 / 1 / 4
13,263
577
11,882
15,656
8,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
8 / 2 / 11
14,204
618
19,858
15,701
6,560
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
phoox54
Bellona
16
1 / 4 / 13
10,498
456
6,625
18,291
18,837
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
15
Kills
32
32
Deaths
15
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
6
2
1
W
Ao Kuang
BallHawk33
Ao Kuang
9
5
9
2.7
W
Sun Wukong
EmptyYoClip
Sun Wukong
7
3
10
4
W
Hades
FTDAJ
Hades
7
1
4
9
L
3
7
3
0.64
L
1
6
2
0.33
W
Medusa
8
2
11
6.75
L
Ymir
VenRey
Ymir
5
4
3
1.63
L
Kukulkan
andrezao09
Kukulkan
1
9
2
0.22
W
Bellona
phoox54
Bellona
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,802
Damage
67,160
88,326
Taken
98,572
59,454
Mitigated
64,028
19,700
Healing
52,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,777
4,831
0
4,728
20,123
14,951
474
11,155
8,944
0
79,840
W
Ao Kuang
BallHawk33
Ao Kuang
18,452
4,064
0
15,762
30,716
21,263
1,824
4,868
25,848
81,616
0
W
Sun Wukong
EmptyYoClip
Sun Wukong
10,343
3,061
1,089
8,178
18,208
9,233
474
5,105
13,103
0
83,275
W
Hades
FTDAJ
Hades
11,882
464
1,993
10,596
15,656
8,135
382
7,934
7,722
100,910
0
L
14,325
6,826
0
3,501
19,152
10,006
0
5,778
13,230
0
86,194
L
8,518
3,250
339
5,707
14,240
5,198
0
1,315
12,811
0
75,736
W
Medusa
19,858
11,772
0
10,810
15,701
6,560
3,940
3,218
12,483
0
122,969
L
Ymir
VenRey
Ymir
10,223
652
0
3,199
20,790
23,879
38
7,100
13,364
31,947
0
L
Kukulkan
andrezao09
Kukulkan
15,959
625
678
1,548
14,021
5,420
372
4,223
9,617
69,736
0
W
Bellona
phoox54
Bellona
6,625
2,105
0
3,572
18,291
18,837
475
6,105
12,186
0
36,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,180
Gold Earned
64,667
575
Minions Killed
651
0
Camps Cleared
0
1,911,341
Distance Traveled
2,199,496
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,414
540
149
6
0
343,518
3
W
Ao Kuang
13,597
591
118
5
0
433,698
1
W
Sun Wukong
13,105
570
110
5
0
460,456
4
W
Hades
13,263
577
179
8
0
443,744
5
L
Nemesis
10,375
451
133
6
0
401,067
0
L
Chiron
10,420
453
144
6
0
384,370
7
W
Medusa
14,204
618
197
9
0
426,169
2
L
Ymir
10,434
454
22
1
0
391,972
6
L
Kukulkan
9,537
415
127
6
0
390,414
4
W
Bellona
10,498
456
47
2
0
435,429
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role