Player Matchup

Bacchus
Bacchus
Niuzi
Bacchus
Level 26
God Stats
3W - 2L
1,635 SR
Queue Stats
87W - 67L
1,455 Elo+
Party 1
Erlang Shen
Erlang Shen
Nortikka
Erlang Shen
Level 28
God Stats
24W - 23L
1,674 SR
Queue Stats
431W - 419L
1,428 Elo+
Solo
Nemesis
Nemesis
STRAIKER777
Nemesis
Level 47
God Stats
10W - 9L
1,708 SR
Queue Stats
48W - 48L
1,439 Elo+
Party 3
Danzaburou
Danzaburou
duranona
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,369 Elo+
Party 3
Kukulkan
Kukulkan
棍之勇者饮狼
Kukulkan
Level 20
God Stats
6W - 3L
1,685 SR
Queue Stats
66W - 57L
1,450 Elo+
Party 1
Team Averages
Level 25
1,640 SR
1,428 Elo+

VS

Team Averages
Level 22
1,511 SR
1,396 Elo+
Poseidon
Poseidon
ChaosEmperorIV
Poseidon
Level 28
God Stats
1W - 4L
1,467 SR
Queue Stats
207W - 246L
1,267 Elo+
Solo
Cernunnos
Cernunnos
GriffonsEyE
Cernunnos
Level 20
God Stats
48W - 29L
1,570 SR
Queue Stats
65W - 62L
1,464 Elo+
Solo
Yemoja
Yemoja
LittleOryx
Yemoja
Level 27
God Stats
17W - 11L
1,611 SR
Queue Stats
122W - 118L
1,449 Elo+
Party 2
Olorun
Olorun
McBanoffdelCoolo
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,456 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Patterex
Cu Chulainn
Level 18
God Stats
9W - 12L
1,405 SR
Queue Stats
16W - 25L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Niuzi
Bacchus
13
1 / 3 / 10
8,680
457
8,147
11,392
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Nortikka
Erlang Shen
19
9 / 1 / 6
11,065
582
11,776
13,443
9,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
STRAIKER777
Nemesis
17
5 / 3 / 12
10,668
561
8,192
12,862
6,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
duranona
Danzaburou
15
5 / 2 / 6
9,581
504
5,877
8,415
2,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
7 / 1 / 8
11,323
596
9,117
6,816
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
2 / 7 / 2
9,042
476
4,199
8,243
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
GriffonsEyE
Cernunnos
16
4 / 6 / 2
9,881
520
10,115
16,248
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
LittleOryx
Yemoja
11
1 / 3 / 4
7,418
390
6,072
8,032
3,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 7 / 5
9,058
477
6,708
13,179
5,324
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Patterex
Cu Chulainn
14
0 / 4 / 0
8,368
440
3,525
10,907
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
27
Kills
9
10
Deaths
27
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
7
2
0.43
L
Cernunnos
GriffonsEyE
Cernunnos
4
6
2
0.83
L
Yemoja
LittleOryx
Yemoja
1
3
4
1
L
2
7
5
0.64
W
Bacchus
Niuzi
Bacchus
1
3
10
2
W
Erlang Shen
Nortikka
Erlang Shen
9
1
6
12
L
Cu Chulainn
Patterex
Cu Chulainn
0
4
0
0
W
Nemesis
STRAIKER777
Nemesis
5
3
12
3.67
W
Danzaburou
duranona
Danzaburou
5
2
6
4
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,109
Damage
30,619
52,928
Taken
56,609
30,921
Mitigated
23,153
16,274
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
4,199
366
0
478
8,243
2,567
41
4,096
4,005
43,043
0
L
Cernunnos
GriffonsEyE
Cernunnos
10,115
6,054
0
4,163
16,248
5,563
630
3,121
12,993
0
66,980
L
Yemoja
LittleOryx
Yemoja
6,072
613
567
920
8,032
3,306
0
3,595
4,427
29,875
0
L
6,708
3,370
194
3,569
13,179
5,324
1,545
5,862
7,299
45,194
0
W
Bacchus
Niuzi
Bacchus
8,147
945
0
1,698
11,392
9,140
521
5,814
5,556
25,282
0
W
Erlang Shen
Nortikka
Erlang Shen
11,776
5,878
0
4,118
13,443
9,721
1,675
1,678
11,735
0
71,988
L
Cu Chulainn
Patterex
Cu Chulainn
3,525
754
0
870
10,907
6,393
1,187
286
10,621
0
39,782
W
Nemesis
STRAIKER777
Nemesis
8,192
3,697
0
4,426
12,862
6,561
0
2,599
10,229
0
66,935
W
Danzaburou
duranona
Danzaburou
5,877
2,743
0
2,665
8,415
2,934
4,070
4,526
3,825
0
45,547
W
9,117
733
0
3,367
6,816
2,565
545
1,954
4,604
69,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,317
Gold Earned
43,767
521
Minions Killed
436
0
Camps Cleared
0
1,917,217
Distance Traveled
1,507,256
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,042
476
100
5
0
324,844
1
L
Cernunnos
9,881
520
132
7
0
311,566
0
L
Yemoja
7,418
390
50
3
0
245,173
1
L
Olorun
9,058
477
86
5
0
342,021
1
W
Bacchus
8,680
457
41
2
0
384,881
0
W
Erlang Shen
11,065
582
128
7
0
373,027
2
L
Cu Chulainn
8,368
440
68
4
0
283,652
0
W
Nemesis
10,668
561
110
6
0
440,836
3
W
Danzaburou
9,581
504
95
5
0
360,352
2
W
Kukulkan
11,323
596
147
8
0
358,121
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role