Player Matchup

Chronos
Chronos
DisarmingSafe
Chronos
Level 144
God Stats
3W - 5L
1,563 SR
Queue Stats
273W - 279L
1,575 Elo+
Party 2
Cupid
Cupid
Jalki
Cupid
Level 79
God Stats
44W - 37L
1,613 SR
Queue Stats
289W - 274L
1,622 Elo+
Solo
Hun Batz
Hun Batz
JoseCarVk
Hun Batz
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
241W - 253L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
Zackury
Cthulhu
Level 124
God Stats
5W - 0L
1,860 SR
Queue Stats
105W - 94L
1,575 Elo+
Solo
Fenrir
Fenrir
dfat03
Fenrir
Level 102
God Stats
18W - 21L
1,506 SR
Queue Stats
317W - 320L
1,550 Elo+
Solo
Team Averages
Level 115
1,609 SR
1,582 Elo+

VS

Team Averages
Level 116
1,637 SR
1,600 Elo+
Tsukuyomi
Tsukuyomi
Balutequiero
Tsukuyomi
Level 106
God Stats
20W - 15L
1,659 SR
Queue Stats
163W - 156L
1,554 Elo+
Party 1
Kuzenbo
Kuzenbo
Cosasrandomxd
Kuzenbo
Level 92
God Stats
2W - 5L
1,361 SR
Queue Stats
141W - 147L
1,485 Elo+
Solo
Tiamat
Tiamat
Robotobola
Tiamat
Level 123
God Stats
7W - 1L
1,831 SR
Queue Stats
49W - 34L
1,702 Elo+
Party 1
Heimdallr
Heimdallr
RuggedPeanut
Heimdallr
Level 101
God Stats
1W - 3L
1,709 SR
Queue Stats
167W - 152L
1,617 Elo+
Solo
Olorun
Olorun
ΔlphΔ
Olorun
Level 160
God Stats
11W - 7L
1,628 SR
Queue Stats
110W - 102L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
3 / 0 / 0
9,974
587
7,784
8,793
3,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Jalki
Cupid
15
6 / 4 / 6
8,952
527
11,448
13,365
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
JoseCarVk
Hun Batz
15
2 / 1 / 4
8,488
499
5,308
11,909
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Zackury
Cthulhu
18
6 / 1 / 1
10,163
598
13,185
15,530
12,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
dfat03
Fenrir
13
3 / 1 / 8
8,638
508
9,056
11,942
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Balutequiero
Tsukuyomi
14
4 / 2 / 2
8,639
508
5,778
11,659
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
11
1 / 3 / 4
7,577
446
7,988
13,906
15,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Robotobola
Tiamat
14
0 / 3 / 1
8,179
481
8,902
9,806
8,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
RuggedPeanut
Heimdallr
13
2 / 6 / 1
8,214
483
7,144
10,582
3,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
ΔlphΔ
Olorun
13
0 / 6 / 1
7,759
456
9,025
15,371
5,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
20
Kills
7
7
Deaths
20
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Balutequiero
Tsukuyomi
4
2
2
2.5
L
Kuzenbo
1
3
4
1
W
Chronos
3
0
0
3
W
Cupid
Jalki
Cupid
6
4
6
2.25
W
Hun Batz
JoseCarVk
Hun Batz
2
1
4
4
L
Tiamat
Robotobola
Tiamat
0
3
1
0.17
L
Heimdallr
RuggedPeanut
Heimdallr
2
6
1
0.42
W
Cthulhu
Zackury
Cthulhu
6
1
1
6.5
W
Fenrir
dfat03
Fenrir
3
1
8
7
L
Olorun
ΔlphΔ
Olorun
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,781
Damage
38,837
61,539
Taken
61,324
31,321
Mitigated
37,635
26,780
Healing
19,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Balutequiero
Tsukuyomi
5,778
1,398
0
5,075
11,659
4,600
0
1,327
10,332
0
47,767
L
Kuzenbo
7,988
2,519
0
1,417
13,906
15,410
42
2,281
11,625
20,693
0
W
Chronos
7,784
2,253
326
4,659
8,793
3,501
452
5,605
3,188
82,470
0
W
Cupid
Jalki
Cupid
11,448
5,872
328
5,212
13,365
4,583
972
4,173
9,192
0
65,465
W
Hun Batz
JoseCarVk
Hun Batz
5,308
1,024
0
4,642
11,909
4,440
0
2,984
8,925
0
53,315
L
Tiamat
Robotobola
Tiamat
8,902
1,220
0
3,701
9,806
8,131
79
3,844
5,962
61,971
0
L
Heimdallr
RuggedPeanut
Heimdallr
7,144
2,812
0
2,328
10,582
3,928
170
1,326
9,256
0
57,108
W
Cthulhu
Zackury
Cthulhu
13,185
2,618
0
7,872
15,530
12,029
0
9,145
6,385
68,245
0
W
Fenrir
dfat03
Fenrir
9,056
1,929
0
3,741
11,942
6,768
82
4,008
7,934
275
31,658
L
Olorun
ΔlphΔ
Olorun
9,025
5,535
110
6,854
15,371
5,566
1,050
12,262
3,109
52,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,215
Gold Earned
40,368
618
Minions Killed
436
0
Camps Cleared
0
1,679,669
Distance Traveled
1,524,415
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,639
508
85
5
0
363,605
0
L
Kuzenbo
7,577
446
14
1
0
337,727
6
W
Chronos
9,974
587
218
13
0
311,667
4
W
Cupid
8,952
527
109
6
0
310,816
3
W
Hun Batz
8,488
499
101
6
0
367,852
1
L
Tiamat
8,179
481
135
8
0
323,873
1
L
Heimdallr
8,214
483
118
7
0
287,985
3
W
Cthulhu
10,163
598
148
9
0
315,471
5
W
Fenrir
8,638
508
42
2
0
373,863
1
L
Olorun
7,759
456
84
5
0
211,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role