Player Matchup

Amaterasu
Amaterasu
ActualNun
Amaterasu
Level 78
God Stats
4W - 10L
1,160 SR
Queue Stats
133W - 138L
1,453 Elo+
Party 4
Awilix
Awilix
Mxchro
Awilix
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,478 Elo+
Party 4
Ymir
Ymir
Peahead-MacGraw
Ymir
Level 44
God Stats
34W - 33L
1,374 SR
Queue Stats
323W - 360L
1,363 Elo+
Solo
Neith
Neith
SoN5Ra
Neith
Level 154
God Stats
20W - 24L
1,362 SR
Queue Stats
66W - 73L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
stuffersz2
Nu Wa
Level 154
God Stats
25W - 24L
1,734 SR
Queue Stats
110W - 106L
1,416 Elo+
Party 1
Team Averages
Level 101
1,426 SR
1,429 Elo+

VS

Team Averages
Level 40
1,521 SR
1,342 Elo+
Arachne
Arachne
Chipitron84
Arachne
Level 29
God Stats
19W - 7L
1,754 SR
Queue Stats
75W - 76L
1,364 Elo+
Party 2
Horus
Horus
DarkHaze2020
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,254 Elo+
Party 3
Nu Wa
Nu Wa
Everton Twins
Nu Wa
Level 49
God Stats
0W - 2L
1,383 SR
Queue Stats
12W - 21L
1,316 Elo+
Party 3
Chaac
Chaac
FifaFreaakHD
Chaac
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 95L
1,401 Elo+
Solo
Skadi
Skadi
pinchurrako
Skadi
Level 45
God Stats
51W - 58L
1,468 SR
Queue Stats
184W - 184L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ActualNun
Amaterasu
10
1 / 1 / 0
5,401
540
1,981
7,658
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Mxchro
Awilix
9
2 / 0 / 4
5,766
577
3,584
6,457
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 1
5,388
539
1,438
3,576
1,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
SoN5Ra
Neith
9
3 / 1 / 1
5,752
575
4,867
5,484
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
10
3 / 1 / 2
6,113
611
4,687
4,031
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chipitron84
Arachne
8
0 / 2 / 1
5,005
501
1,424
6,302
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

8
2 / 3 / 0
5,123
512
1,619
6,849
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
5,381
538
3,641
4,598
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,681
568
5,486
5,746
3,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 2
4,801
480
3,047
5,761
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
4
4
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ActualNun
Amaterasu
1
1
0
1
L
Arachne
Chipitron84
Arachne
0
2
1
0.25
L
2
3
0
0.67
L
1
3
0
0.33
L
1
1
0
1
W
Awilix
Mxchro
Awilix
2
0
4
4
W
1
1
1
1.5
W
Neith
SoN5Ra
Neith
3
1
1
3.5
L
0
1
2
1
W
Nu Wa
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,557
Damage
15,217
27,206
Taken
29,256
8,914
Mitigated
11,200
15,398
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ActualNun
Amaterasu
1,981
801
0
4,918
7,658
3,206
0
295
6,900
0
21,938
L
Arachne
Chipitron84
Arachne
1,424
861
0
2,666
6,302
2,316
180
1,049
5,133
0
25,508
L
1,619
725
0
866
6,849
2,720
0
1,620
5,159
0
8,143
L
3,641
439
0
750
4,598
1,093
0
1,493
2,905
20,543
0
L
5,486
1,636
0
2,836
5,746
3,692
320
332
5,344
0
29,651
W
Awilix
Mxchro
Awilix
3,584
1,368
59
4,050
6,457
1,787
0
451
5,879
0
28,551
W
1,438
0
0
1,723
3,576
1,394
216
178
3,346
14,502
0
W
Neith
SoN5Ra
Neith
4,867
1,718
0
3,088
5,484
1,471
968
297
5,095
0
34,355
L
3,047
822
345
2,925
5,761
1,379
359
1,101
4,590
0
26,868
W
Nu Wa
4,687
1,249
0
1,560
4,031
1,056
782
1,702
1,949
31,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,420
Gold Earned
25,991
270
Minions Killed
225
0
Camps Cleared
0
908,735
Distance Traveled
896,662
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,401
540
49
5
0
191,380
1
L
Arachne
5,005
501
56
6
0
206,050
1
L
Horus
5,123
512
12
1
0
205,108
1
L
Nu Wa
5,381
538
48
5
0
161,455
1
L
Chaac
5,681
568
55
6
0
162,262
1
W
Awilix
5,766
577
61
6
0
226,682
0
W
Ymir
5,388
539
26
3
0
167,968
3
W
Neith
5,752
575
66
7
0
162,318
2
L
Skadi
4,801
480
54
5
0
161,787
2
W
Nu Wa
6,113
611
68
7
0
160,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role