Player Matchup

Fafnir
Fafnir
Bertolden
Fafnir
Level 7
God Stats
7W - 7L
1,694 SR
Queue Stats
35W - 35L
1,523 Elo+
Party 2
Anhur
Anhur
CossDeLaVita
Anhur
Level 17
God Stats
3W - 1L
1,764 SR
Queue Stats
29W - 20L
1,761 Elo+
Solo
Vamana
Vamana
CrownChanger
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,645 Elo+
Solo
Sol
Sol
SayinCZ
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,652 Elo+
Solo
Nemesis
Nemesis
unknownrei
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,523 Elo+
Party 2
Team Averages
Level 8
1,592 SR
1,621 Elo+

VS

Team Averages
Level 14
1,559 SR
1,735 Elo+
Hachiman
Hachiman
EldarSmite
Hachiman
Level 5
God Stats
10W - 2L
1,730 SR
Queue Stats
10W - 3L
1,898 Elo+
Party 1
Guan Yu
Guan Yu
HuntersMeta
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 9L
1,898 Elo+
Party 1
Cerberus
Cerberus
LinaRossi
Cerberus
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 22L
1,898 Elo+
Party 1
Kukulkan
Kukulkan
Therkis
Kukulkan
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 47L
1,503 Elo+
Solo
Merlin
Merlin
该我上场了
Merlin
Level 27
God Stats
2W - 2L
1,565 SR
Queue Stats
118W - 114L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bertolden
Fafnir
6
0 / 3 / 1
4,548
455
1,428
5,676
3,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 2 / 1
5,123
512
2,906
5,207
1,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
5
0 / 4 / 0
3,933
393
441
4,635
1,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
9
1 / 4 / 0
5,207
521
2,848
5,347
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
unknownrei
Nemesis
7
1 / 3 / 0
4,723
472
979
5,693
1,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EldarSmite
Hachiman
11
7 / 0 / 2
6,222
622
4,521
4,230
996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
HuntersMeta
Guan Yu
12
4 / 0 / 1
6,683
668
2,409
5,556
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
LinaRossi
Cerberus
12
2 / 0 / 0
6,983
698
1,663
4,109
2,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Therkis
Kukulkan
10
3 / 1 / 5
6,217
622
4,598
3,014
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 7
5,642
564
4,102
4,549
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
16
16
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Bertolden
Fafnir
0
3
1
0.17
L
0
2
1
0.25
L
Vamana
0
4
0
0
W
Hachiman
EldarSmite
Hachiman
7
0
2
8
W
Guan Yu
HuntersMeta
Guan Yu
4
0
1
4.5
W
Cerberus
LinaRossi
Cerberus
2
0
0
2
L
Sol
1
4
0
0.25
W
Kukulkan
Therkis
Kukulkan
3
1
5
5.5
L
Nemesis
unknownrei
Nemesis
1
3
0
0.33
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,602
Damage
17,293
26,558
Taken
21,458
9,637
Mitigated
7,445
5,232
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Bertolden
Fafnir
1,428
464
0
1,006
5,676
3,618
0
2,643
3,015
6,193
0
L
2,906
662
0
1,528
5,207
1,426
0
1,802
3,363
0
29,739
L
Vamana
441
0
0
10
4,635
1,521
0
2,001
2,594
0
6,675
W
Hachiman
EldarSmite
Hachiman
4,521
3,223
0
1,661
4,230
996
630
798
3,432
0
22,191
W
Guan Yu
HuntersMeta
Guan Yu
2,409
0
50
3,440
5,556
2,135
0
592
4,964
0
42,603
W
Cerberus
LinaRossi
Cerberus
1,663
104
0
2,638
4,109
2,155
0
210
3,899
45,028
0
L
Sol
2,848
482
0
760
5,347
1,790
0
2,818
2,247
22,935
1,323
W
Kukulkan
Therkis
Kukulkan
4,598
1,091
0
0
3,014
1,042
0
2,252
762
23,835
0
L
Nemesis
unknownrei
Nemesis
979
462
0
1,928
5,693
1,282
0
715
4,976
0
16,987
W
4,102
208
0
1,183
4,549
1,117
306
350
4,199
32,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,534
Gold Earned
31,747
184
Minions Killed
376
0
Camps Cleared
0
978,550
Distance Traveled
1,012,537
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,548
455
20
2
0
192,032
1
L
Anhur
5,123
512
61
6
0
172,558
2
L
Vamana
3,933
393
14
1
0
223,746
0
W
Hachiman
6,222
622
48
5
0
191,309
1
W
Guan Yu
6,683
668
96
10
0
221,436
5
W
Cerberus
6,983
698
118
12
0
202,707
2
L
Sol
5,207
521
49
5
0
166,623
3
W
Kukulkan
6,217
622
57
6
0
197,567
1
L
Nemesis
4,723
472
40
4
0
223,591
0
W
Merlin
5,642
564
57
6
0
199,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role